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OpenNest/docs/superpowers/specs/2026-03-16-polylabel-part-labels-design.md
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Polylabel Part Label Positioning

Date: 2026-03-16 Status: Approved

Problem

Part ID labels in PlateView are drawn at PathPoints[0] — the first point of the graphics path, which sits on the part contour edge. This causes labels to overlap adjacent parts and be unreadable, especially in dense nests.

Solution

Implement the polylabel algorithm (pole of inaccessibility) to find the point inside each part's polygon with maximum distance from all edges. Draw the part ID label centered on that point.

Design

Part 1: Polylabel Algorithm

Add PolyLabel static class in OpenNest.Geometry namespace (file: OpenNest.Core/Geometry/PolyLabel.cs).

Public API:

public static class PolyLabel
{
    public static Vector Find(Polygon polygon, double precision = 1.0);
}

Algorithm:

  1. Compute bounding box of the polygon.
  2. Divide into a grid of cells (cell size = shorter bbox dimension).
  3. For each cell, compute signed distance from cell center to nearest polygon edge (negative if outside polygon).
  4. Track the best interior point found so far.
  5. Use a priority queue (sorted list) ordered by maximum possible distance for each cell.
  6. Subdivide promising cells that could beat the current best; discard the rest.
  7. Stop when the best cell's potential improvement over the current best is less than the precision tolerance.

Dependencies within codebase:

  • Polygon.Contains(Vector) or ray-casting point-in-polygon test (already exists via Intersect).
  • Point-to-segment distance calculation (already exists via Line/Intersect).

No external dependencies.

Part 2: Label Rendering in LayoutPart

Modify LayoutPart in OpenNest/LayoutPart.cs.

Changes:

  1. Add a cached PointF? _labelPoint field, invalidated when IsDirty is set.
  2. In Draw(Graphics g, string id):
    • If _labelPoint is null, compute it:
      • Convert the part's Program to geometry via ConvertProgram.ToGeometry.
      • Build shapes via ShapeBuilder.GetShapes.
      • Convert the outer shape to a Polygon.
      • Run PolyLabel.Find() on the polygon.
      • Offset by BasePart.Location.
      • Transform through the view matrix.
      • Cache the resulting PointF.
    • Draw the ID string centered on _labelPoint using StringFormat with Alignment = Center and LineAlignment = Center.
  3. Invalidate _labelPoint when IsDirty is set (already triggers recompute on next draw).

Coordinate pipeline: polylabel runs in program-local coordinates (pre-transform), result is offset by Location, then transformed by the view matrix — same pipeline the existing Path uses.

Scope

  • In scope: polylabel algorithm, label positioning change in LayoutPart.Draw.
  • Out of scope: changing part origins, modifying the nesting engine, any changes to Part, Drawing, or Program classes.

Testing

  • Unit tests for PolyLabel.Find() with known polygons: square, L-shape, C-shape, triangle.
  • Verify the returned point is inside the polygon and has the expected distance from edges.