Files
OpenNest/OpenNest.Posts.GravographIS/GravographISPort.cs
T
aj aec0523062 style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
2026-09-20 16:41:50 -04:00

109 lines
3.8 KiB
C#

using System;
using System.IO.Ports;
using System.Threading;
namespace OpenNest.Posts.GravographIS
{
/// <summary>
/// Serial streamer for the Gravograph IS8000. 9600 8-N-1; flow control is
/// configurable and defaults to RTS/CTS (the controller is buffered and drops
/// CTS to apply backpressure). The job is sent in modest chunks rather than as
/// one giant write so the handshake can pause the write mid-stream.
/// </summary>
public sealed class GravographISPort : IDisposable
{
private SerialPort port;
public const int DefaultBaudRate = 9600;
public const int DefaultChunkSize = 256;
public const int DefaultWriteTimeoutMs = 30000;
public int ChunkSize { get; set; } = DefaultChunkSize;
public int WriteTimeoutMs { get; set; } = DefaultWriteTimeoutMs;
public bool IsOpen => port != null && port.IsOpen;
/// <summary>
/// Opens the port at the controller's required line settings (9600 8-N-1)
/// with the given <paramref name="handshake"/>. Throws if the port is
/// already open or if opening fails.
/// </summary>
public void Open(string portName, Handshake handshake = Handshake.RequestToSend)
{
if (string.IsNullOrWhiteSpace(portName))
throw new ArgumentException("Port name is required.", nameof(portName));
if (port != null)
throw new InvalidOperationException("Port is already open.");
port = new SerialPort(portName, DefaultBaudRate, Parity.None, 8, StopBits.One)
{
Handshake = handshake,
WriteTimeout = WriteTimeoutMs,
ReadTimeout = WriteTimeoutMs,
// DTR/RTS are needed for some USB-serial bridges and for RTS/CTS flow:
DtrEnable = true,
RtsEnable =
handshake != Handshake.RequestToSend
&& handshake != Handshake.RequestToSendXOnXOff,
};
port.Open();
}
/// <summary>
/// Streams the encoded job to the port in chunks. Cancellable. The chunked
/// write is intentional — Write() blocks until the OS accepts the bytes,
/// which with RTS/CTS or XOn/XOff yields cleanly when the controller's
/// buffer is full.
/// </summary>
public void StreamJob(byte[] data, CancellationToken cancellationToken = default)
{
if (data == null)
throw new ArgumentNullException(nameof(data));
if (port == null || !port.IsOpen)
throw new InvalidOperationException("Port is not open.");
var chunk = ChunkSize > 0 ? ChunkSize : DefaultChunkSize;
var offset = 0;
while (offset < data.Length)
{
cancellationToken.ThrowIfCancellationRequested();
var count = System.Math.Min(chunk, data.Length - offset);
port.Write(data, offset, count);
offset += count;
}
// Block until the OS has handed the last bytes to the line. SerialPort
// doesn't expose flush-and-drain directly; BaseStream.Flush is a no-op
// on Windows, so this is best-effort.
try
{
port.BaseStream.Flush();
}
catch
{ /* ignored — Flush is advisory on SerialPort */
}
}
public void Close()
{
if (port == null)
return;
try
{
if (port.IsOpen)
port.Close();
}
finally
{
port.Dispose();
port = null;
}
}
public void Dispose() => Close();
}
}