Files
OpenNest/OpenNest.Engine/Jobs/Cutouts/CutoutRouter.cs
T
ajandClaude Opus 5.5 b1a03c1796 feat(engine): solve rectangular cutouts as a knapsack of boxes
Search insert selections as boxes with a counted beam search over maximal
free rectangles, pair low-density parts with their half turn, then gap-fill
with the frontier packer. The router takes it on seated outline area.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 23:42:26 -05:00

191 lines
10 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace OpenNest.Engine.Jobs.Cutouts;
/// <summary>Internal frame-local cutout proposal. Never changes demand, stock or a live plate.</summary>
/// <remarks>Area ratio selects search order, not placement permission. The small-insert path
/// prefers a shifted partial lattice; the middle compares it with occupied-aware NFP search;
/// the large-insert path tries NFP first. A round hole whose inserts are all round gets only the
/// circle-in-circle proposal for the whole list. Every other hole is also packed by
/// <see cref="CutoutPackerProposal"/>, which wins with more seated area or the same area packed tighter.
/// All accepted poses are clearance-checked.
/// Fill's equal-score pose nondeterminism remains PM c98c21bd.</remarks>
internal static class CutoutRouter
{
// Calibrated as search-order hints, not hard geometry cutoffs. Round-hole neutral tests
// show a Fill win at 0.204, so the original proposed >0.20 NFP-only rule loses copies.
internal const double SmallRatio = 0.10;
internal const double LargeRatio = 0.35;
internal static IReadOnlyList<NestJobPlacement> Fill(NestJobPart frame, int cutoutIndex,
IReadOnlyList<NestJobPart> inserts, double spacing, CancellationToken token = default) =>
Fill(frame, cutoutIndex, inserts, spacing, null, null, token);
/// <summary>Same proposal; a pre-pass passes its <paramref name="memo"/> so circle-packed
/// holes replay geometry reads and clearance checks it has already made.</summary>
internal static IReadOnlyList<NestJobPlacement> Fill(NestJobPart frame, int cutoutIndex,
IReadOnlyList<NestJobPart> inserts, double spacing, CutoutMemo memo,
CancellationToken token = default) =>
Fill(frame, cutoutIndex, inserts, spacing, null, memo, token);
/// <summary>Optional internal diagnostic receives only poses from the chosen proposal,
/// after indexing; true marks a retained lattice seed, false a residual NFP, circle-packer or
/// frontier-packer pose.</summary>
internal static IReadOnlyList<NestJobPlacement> Fill(NestJobPart frame, int cutoutIndex,
IReadOnlyList<NestJobPart> inserts, double spacing,
Action<NestJobPlacement, bool>? observeAccepted, CancellationToken token = default) =>
Fill(frame, cutoutIndex, inserts, spacing, observeAccepted, null, token);
private static IReadOnlyList<NestJobPlacement> Fill(NestJobPart frame, int cutoutIndex,
IReadOnlyList<NestJobPart> inserts, double spacing,
Action<NestJobPlacement, bool>? observeAccepted, CutoutMemo? memo, CancellationToken token)
{
ArgumentNullException.ThrowIfNull(frame);
ArgumentNullException.ThrowIfNull(inserts);
token.ThrowIfCancellationRequested();
if (!double.IsFinite(spacing) || spacing < 0 || spacing > 100)
return Array.Empty<NestJobPlacement>();
var frameGeometry = JobPartGeometry.TryRead(frame.Geometry);
if (frameGeometry == null)
return Array.Empty<NestJobPlacement>();
ArgumentOutOfRangeException.ThrowIfNegative(cutoutIndex);
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(cutoutIndex, frameGeometry.Cutouts.Count);
var hole = frameGeometry.Cutouts[cutoutIndex];
if (!hole.IsClosed() || !Supported(frameGeometry.Bounds) || !Supported(hole.BoundingBox))
return Array.Empty<NestJobPlacement>();
if (inserts.Any(p => p == null || !SupportedGeometry(p)))
return Array.Empty<NestJobPlacement>();
if (inserts.Select(p => p.Id).Distinct(StringComparer.Ordinal).Count() != inserts.Count
|| inserts.Any(p => p.Id == frame.Id))
throw new ArgumentException("Requirement IDs must be distinct from the frame and each other.",
nameof(inserts));
// A round hole holding only round inserts is a circle packing problem: the lattice and
// NFP searches never placed more there, and they are slow on round inserts, most of all
// when demand exceeds what fits (every surplus copy is searched for and not found).
if (CutoutCirclePacker.Applies(hole, inserts))
return Observe(CutoutCirclePacker.Fill(frame, cutoutIndex, inserts, spacing, memo, token));
var accepted = new List<NestJobPlacement>();
var geometries = new Dictionary<string, JobPartGeometry>(StringComparer.Ordinal);
var observed = new List<(NestJobPlacement Pose, bool Lattice)>();
var occupied = new List<(JobPartGeometry Geometry, NestJobPlacement Pose)>();
var holeArea = System.Math.Abs(hole.Area());
// Preserve caller requirement order: priorities are a whole-job concern, not inferred here.
foreach (var part in inserts)
{
token.ThrowIfCancellationRequested();
var geometry = JobPartGeometry.Read(part.Geometry);
geometries[part.Id] = geometry;
var ratio = geometry.MaterialArea / holeArea;
// Unsupported or degenerate material cannot establish a useful routing ratio;
// NFP retains its own fail-closed checks and the bounded lattice is not tried.
var tryLattice = part.Quantity >= 3 && double.IsFinite(ratio) && ratio > 0;
var nfpFirst = !tryLattice || ratio >= LargeRatio;
var compareBoth = tryLattice && ratio >= SmallRatio && ratio < LargeRatio;
var nfp = nfpFirst ? Nfp(Array.Empty<NestJobPlacement>()) : null;
var lattice = tryLattice && (!nfpFirst || nfp!.Count < part.Quantity)
? CutoutLatticeFill.Fill(frame, cutoutIndex, part, part.Quantity, spacing,
CutoutLatticeFill.DefaultShiftSteps, occupied, token)
: Array.Empty<NestJobPlacement>();
IReadOnlyList<NestJobPlacement> chosen;
var retainedLattice = 0;
if (compareBoth || (nfpFirst && lattice.Count > 0))
{
nfp ??= Nfp(Array.Empty<NestJobPlacement>());
var fromLattice = Complete(lattice);
chosen = fromLattice.Count > nfp.Count ? fromLattice : nfp;
if (ReferenceEquals(chosen, fromLattice))
retainedLattice = lattice.Count;
}
else if (nfpFirst)
chosen = nfp!;
else
{
// A single Fill copy ties one NFP pose; prefer NFP's stable candidate
// order, but retain the lattice copy if bounded NFP found nothing.
var seed = lattice.Count > 1 ? lattice : Array.Empty<NestJobPlacement>();
chosen = Complete(seed);
if (chosen.Count == 0 && lattice.Count == 1)
chosen = lattice;
retainedLattice = ReferenceEquals(chosen, lattice) ? lattice.Count : seed.Count;
}
var localIndex = 0;
foreach (var pose in chosen)
{
token.ThrowIfCancellationRequested();
var indexed = pose with { InstanceIndex = accepted.Count(p => p.PartId == part.Id) };
accepted.Add(indexed);
occupied.Add((geometry, indexed));
observed.Add((indexed, localIndex++ < retainedLattice));
}
IReadOnlyList<NestJobPlacement> Complete(IReadOnlyList<NestJobPlacement> seed)
{
if (seed.Count >= part.Quantity)
return seed;
var result = new List<NestJobPlacement>(seed);
result.AddRange(Nfp(seed));
return result;
}
IReadOnlyList<NestJobPlacement> Nfp(IReadOnlyList<NestJobPlacement> seed)
{
var result = new List<NestJobPlacement>();
var local = new List<(JobPartGeometry Geometry, NestJobPlacement Pose)>(occupied);
local.AddRange(seed.Select(p => (geometry, p)));
while (seed.Count + result.Count < part.Quantity)
{
token.ThrowIfCancellationRequested();
var pose = CutoutNfpProposal.Find(frame, cutoutIndex, part, spacing, local, token);
if (pose == null)
break;
result.Add(pose);
local.Add((geometry, pose));
}
return result;
}
}
token.ThrowIfCancellationRequested();
// The frontier packer sees every requirement at once and settles parts against the
// walls and each other; it replaces the sampled proposal when it seats more area, or
// the same area more compactly.
var packed = CutoutPackerProposal.Fill(frame, cutoutIndex, inserts, spacing,
Array.Empty<(JobPartGeometry Geometry, NestJobPlacement Pose)>(), memo, token);
// A rectangular hole is also solved as a knapsack of boxes; it wins on seated outline area.
var boxed = CutoutBoxProposal.Fill(frame, cutoutIndex, inserts, spacing, memo, token);
var packedWins = CutoutSeatedArea.Better(packed, accepted, id => geometries[id]);
if (CutoutSeatedArea.Better(boxed, packedWins ? packed : accepted, id => geometries[id]))
return Observe(boxed);
if (packedWins)
return Observe(packed);
foreach (var (pose, lattice) in observed)
observeAccepted?.Invoke(pose, lattice);
return accepted.ToArray();
IReadOnlyList<NestJobPlacement> Observe(IReadOnlyList<NestJobPlacement> poses)
{
foreach (var pose in poses)
observeAccepted?.Invoke(pose, false);
return poses;
}
}
private static bool SupportedGeometry(NestJobPart part)
{
var geometry = JobPartGeometry.TryRead(part.Geometry);
return geometry != null && Supported(geometry.Bounds);
}
private static bool Supported(OpenNest.Geometry.Box box) =>
double.IsFinite(box.Left) && double.IsFinite(box.Right)
&& double.IsFinite(box.Bottom) && double.IsFinite(box.Top)
&& System.Math.Abs(box.Left) <= 1e8 && System.Math.Abs(box.Right) <= 1e8
&& System.Math.Abs(box.Bottom) <= 1e8 && System.Math.Abs(box.Top) <= 1e8;
}