Files
OpenNest/OpenNest.Core/Diagnostics/OverlapPairPresentation.cs
T
ajandClaude Opus 5.5 c0cd7c6aff feat(ui): validate part spacing in the plate view overlay
The overlap check now runs the pre-post part spacing scan on its snapshot,
so the canvas label and posting agree. Too-close pairs are counted in the
label and marked with an orange ring showing the gap, with hover details.
A fully checked plate with no findings draws a green check instead of
text; the status bar keeps the wording. Changing the plate's part spacing
now stales the report, and repeated parts share one offset outline so
automatic rechecks stay fast.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 23:42:25 -05:00

71 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using OpenNest.Geometry;
namespace OpenNest.Diagnostics;
/// <summary>Read-only pair presentation; no geometry preparation or collision queries.</summary>
public static class OverlapPairPresentation
{
/// <summary>True for part-vs-clamp findings carried on the report (negative clamp slot).</summary>
public static bool IsClampFinding(PlateOverlapPair pair) => pair.PartBId < 0;
public static string Label(PlateOverlapPair pair) =>
IsClampFinding(pair) ? $"{pair.PartAId + 1}/clamp" : $"{pair.PartAId + 1}/{pair.PartBId + 1}";
public static string Details(PlateOverlapPair pair, Units capturedUnits, IFormatProvider provider = null)
{
var units = UnitsHelper.GetShortString(capturedUnits);
var head = IsClampFinding(pair)
? $"Clamp overlap: {pair.PartAName} / {pair.PartBName}"
: $"Pair {Label(pair)}: {pair.PartAName} / {pair.PartBName}";
return head + "\n"
+ $"Shared area ≈ {Number(pair.Area, provider)} {units}²\n"
+ $"Marker: ({Number(pair.Marker.X, provider)}, {Number(pair.Marker.Y, provider)}) {units}";
}
public static string Label(PlateSpacingPair pair, IFormatProvider provider = null) =>
$"{pair.PartAId + 1}/{pair.PartBId + 1} gap {Number(pair.Gap, provider)}";
public static string Details(PlateSpacingPair pair, Units capturedUnits, IFormatProvider provider = null)
{
var units = UnitsHelper.GetShortString(capturedUnits);
return $"Part spacing {pair.PartAId + 1}/{pair.PartBId + 1}: {pair.PartAName} / {pair.PartBName}\n"
+ $"Gap ≈ {Number(pair.Gap, provider)} {units}\n"
+ $"Marker: ({Number(pair.Marker.X, provider)}, {Number(pair.Marker.Y, provider)}) {units}";
}
// Significant figures adapt to scale: a positive sliver must never read as zero.
public static string Number(double value, IFormatProvider provider = null) =>
value.ToString("G6", provider ?? CultureInfo.CurrentCulture);
public static double MarkerHalfSize(int deviceDpi) => 6.0 * deviceDpi / 96;
public static double HitRadius(int deviceDpi) => 10.0 * deviceDpi / 96;
/// <summary>
/// Projects cached markers into a screen-pixel coordinate space. The pointer must
/// use that same space; view zoom never scales the DPI-adjusted hit radius.
/// Coincident or nearby markers return every matching pair in stable ID order.
/// </summary>
public static IReadOnlyList<PlateOverlapPair> HitTest(IEnumerable<PlateOverlapPair> pairs,
Func<Vector, Vector> worldToScreen, Vector pointer, int deviceDpi) =>
pairs.Where(pair => Hits(worldToScreen(pair.Marker), pointer, deviceDpi))
.OrderBy(pair => pair.PartAId).ThenBy(pair => pair.PartBId).ToArray();
/// <inheritdoc cref="HitTest(IEnumerable{PlateOverlapPair}, Func{Vector, Vector}, Vector, int)"/>
public static IReadOnlyList<PlateSpacingPair> HitTest(IEnumerable<PlateSpacingPair> pairs,
Func<Vector, Vector> worldToScreen, Vector pointer, int deviceDpi) =>
pairs.Where(pair => Hits(worldToScreen(pair.Marker), pointer, deviceDpi))
.OrderBy(pair => pair.PartAId).ThenBy(pair => pair.PartBId).ToArray();
private static bool Hits(Vector center, Vector pointer, int deviceDpi)
{
var radius = HitRadius(deviceDpi);
var dx = pointer.X - center.X;
var dy = pointer.Y - center.Y;
return dx * dx + dy * dy <= radius * radius;
}
}