Files
OpenNest/OpenNest.Core/Geometry/ConvexHull.cs
2026-03-06 22:44:04 -05:00

61 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
namespace OpenNest.Geometry
{
public static class ConvexHull
{
public static Polygon Compute(IList<Vector> points)
{
if (points.Count < 3)
{
var result = new Polygon();
result.Vertices.AddRange(points);
return result;
}
var sorted = points.OrderBy(p => p.X).ThenBy(p => p.Y).ToList();
var lower = new List<Vector>();
foreach (var p in sorted)
{
while (lower.Count >= 2 && Cross(lower[lower.Count - 2], lower[lower.Count - 1], p) <= 0)
lower.RemoveAt(lower.Count - 1);
lower.Add(p);
}
var upper = new List<Vector>();
for (int i = sorted.Count - 1; i >= 0; i--)
{
var p = sorted[i];
while (upper.Count >= 2 && Cross(upper[upper.Count - 2], upper[upper.Count - 1], p) <= 0)
upper.RemoveAt(upper.Count - 1);
upper.Add(p);
}
// Remove last point of each half because it's repeated
lower.RemoveAt(lower.Count - 1);
upper.RemoveAt(upper.Count - 1);
lower.AddRange(upper);
var hull = new Polygon();
hull.Vertices.AddRange(lower);
hull.Close();
hull.UpdateBounds();
return hull;
}
private static double Cross(Vector o, Vector a, Vector b)
{
return (a.X - o.X) * (b.Y - o.Y) - (a.Y - o.Y) * (b.X - o.X);
}
}
}