Files
OpenNest/OpenNest.Core/CNC/CuttingPlanning/OwnedExecution.cs
T
ajandClaude Opus 5.5 a0d6c7212b fix(cutting): raise the head for rapids into hole sub-programs
Round holes are cut as sub-programs, which are never marked because they
may be shared, so the safest-route fallback could not raise the head for
the rapid into a hole: on interlocked layouts every such crossing stayed
a finding and the plan stayed unverified. A HEAD RAISE marker may now sit
directly before a sub-program call, raising the call's arrival rapid.

- Motion reader: a marked call raises its first rapid; each sub-program
  motion records the part's own call that runs it.
- RaisedRapids marks the call when the crossing rapid is its arrival.
- Cincinnati CL keeps the marker with its hole call and writes M47 before
  it; part sub-program dedupe now tells marked programs apart.
- CI Fiber raises before the hole's first G0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-02 16:54:59 -05:00

76 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using OpenNest.Diagnostics;
using OpenNest.Geometry;
namespace OpenNest.CNC.CuttingPlanning;
/// <summary>Owned value motions; no references to live programs, instructions or settings.</summary>
public sealed class OwnedExecution
{
internal OwnedExecution(IEnumerable<ExecutionMotion> motions)
{
Motions = Array.AsReadOnly(motions.ToArray());
}
public IReadOnlyList<ExecutionMotion> Motions { get; }
public Vector DeparturePoint => Motions[^1].End;
public bool HasCuttingContour => Motions.Any(move => !move.Rapid
&& move.Layer is LayerType.Cut or LayerType.Display
&& move.Length > PostVerificationGeometry.Epsilon);
public double RapidDistanceFrom(Vector arrival)
{
PostVerificationGeometry.Validate(arrival);
var total = 0.0;
for (var index = 0; index < Motions.Count; index++)
{
var move = Motions[index];
if (move.Rapid && (index == 0 ? arrival : move.Start) is { } start)
total += start.DistanceTo(move.End);
}
return total;
}
}
/// <summary>An immutable motion value; native line/arc geometry stays private to Core.</summary>
public sealed class ExecutionMotion
{
internal ExecutionMotion(Vector? start, Vector end, bool rapid, LayerType layer,
PostVerificationGeometry.Curve curve, bool headRaised = false, int? code = null, int? callCode = null)
{
Start = start;
End = end;
Rapid = rapid;
Layer = layer;
Curve = curve;
HeadRaised = headRaised;
Code = code;
CallCode = callCode;
}
public Vector? Start { get; }
public Vector End { get; }
public bool Rapid { get; }
public LayerType Layer { get; }
/// <summary>A rapid made with the head raised over parts already cut (<see cref="HeadRaise"/>).</summary>
public bool HeadRaised { get; }
/// <summary>
/// The index of the code this motion runs in the read program's own codes; null for a motion
/// inside a sub-program and for the rapid a program that opens with a cut is given.
/// </summary>
public int? Code { get; }
/// <summary>
/// For a motion inside a sub-program, the index of the read program's own call that runs it;
/// null for the program's own motions.
/// </summary>
internal int? CallCode { get; }
public double Length => Curve?.Length ?? 0;
internal PostVerificationGeometry.Curve Curve { get; }
internal ExecutionMotion WithStart(Vector? start) => new(start, End, Rapid, Layer, Curve, HeadRaised, Code, CallCode);
}