Files
OpenNest/OpenNest.Desktop.Tests/FestiveColorSchemeTests.cs
T
ajandClaude Opus 5.5 cc3711c11c refactor(desktop): move colour schemes into OpenNest.Desktop
ColorScheme, ColorSchemeRegistry, ColorSchemeSerializer and the Schemes
folder move into the toolkit-neutral library, keeping the OpenNest
namespace, so the Avalonia app can share the built-in palettes, the
scheme files and the recolour-on-open rule.

ColorScheme is now pure colour data with a Version that changes with
any colour. Its GDI+ pens and brushes move to GdiSchemeTools in the
WinForms project (still one set per thread, rebuilt after a colour
change), reached through scheme.Gdi(). The legacy part outline uses
ColorShade.Dark, a port of ControlPaint.Dark's HLS arithmetic; a
WinForms test compares the two across a colour sweep on Windows.

The registry no longer walks Application.OpenForms: Apply raises
Applied, and EditNestForm subscribes once to recolour every open nest
window as before. The saved scheme is read under the same
ActiveColorScheme setting (SavedSchemeName/ApplySaved for the shared
user-settings file); WinForms still reads it through Settings.Default.
Schemes/*.json now copies beside both desktop apps from OpenNest.Desktop.

Pure scheme tests move to OpenNest.Desktop.Tests, with new ones for
built-in round trips, scheme files, bad files, the saved name and the
recolour rule.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 21:23:48 -05:00

57 lines
2.1 KiB
C#

using System.Drawing;
namespace OpenNest.Desktop.Tests;
public class FestiveColorSchemeTests
{
[Theory]
[InlineData("Halloween")]
[InlineData("Christmas")]
[InlineData("4th of July")]
public void FestiveSchemeKeepsPartsDistinctAndReadable(string name)
{
var scheme = ColorSchemeRegistry.Get(name);
Assert.Equal(name, scheme.Name);
Assert.False(scheme.UseGoldenAngleColors);
Assert.True(scheme.PartColors.Length >= 12);
Assert.Equal(Color.Lime.ToArgb(), scheme.EtchColor.ToArgb());
Assert.True(scheme.SelectedPartColor.IsEmpty);
var colors = scheme.PartColors;
for (var i = 0; i < colors.Length; i++)
{
// Part IDs are drawn in black over the fill.
Assert.True(Luminance(colors[i]) >= 90, $"{name} part color {i} is too dark for black part IDs.");
Assert.True(Distance(colors[i], scheme.EtchColor) >= 120, $"{name} part color {i} is too close to the etch color.");
for (var j = i + 1; j < colors.Length; j++)
Assert.True(Distance(colors[i], colors[j]) >= 40, $"{name} part colors {i} and {j} are too similar.");
}
}
[Fact]
public void FestiveSchemesRoundTripAndLeaveClassicAsDefault()
{
foreach (var name in new[] { "Halloween", "Christmas", "4th of July" })
{
var scheme = ColorSchemeRegistry.Get(name);
var restored = ColorSchemeSerializer.Deserialize(ColorSchemeSerializer.Serialize(scheme));
Assert.Equal(name, restored.Name);
Assert.Equal(scheme.BackgroundColor.ToArgb(), restored.BackgroundColor.ToArgb());
Assert.Equal(scheme.PartColors.Select(c => c.ToArgb()), restored.PartColors.Select(c => c.ToArgb()));
}
Assert.Equal("Classic", ColorSchemeRegistry.Get(null).Name);
}
private static double Distance(Color a, Color b)
{
var dr = a.R - b.R;
var dg = a.G - b.G;
var db = a.B - b.B;
return System.Math.Sqrt(dr * dr + dg * dg + db * db);
}
private static double Luminance(Color c) => 0.299 * c.R + 0.587 * c.G + 0.114 * c.B;
}