Files
OpenNest/OpenNest.Engine/RectanglePacking/Item.cs
AJ Isaacs c5943e22eb fix: correct Width/Length axis mapping and add spiral center-fill
Box constructor and derived properties (Right, Top, Center, Translate, Offset)
had Width and Length swapped — Length is X axis, Width is Y axis. Corrected
across Core geometry, plate bounding box, rectangle packing, fill algorithms,
tests, and UI renderers.

Added FillSpiral with center remnant detection and recursive FillBest on
the gap between the 4 spiral quadrants. RectFill.FillBest now compares
spiral+center vs full best-fit fairly. BestCombination returns a
CombinationResult record instead of out params.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 21:22:55 -04:00

55 lines
1.3 KiB
C#

using OpenNest.Geometry;
using OpenNest.Math;
using System.Collections.Generic;
namespace OpenNest.RectanglePacking
{
internal class Item : Box
{
public int Id { get; set; }
public bool IsRotated { get; private set; }
public void Rotate()
{
Generic.Swap(ref Size.Width, ref Size.Length);
IsRotated = !IsRotated;
}
public object Clone()
{
return new Item
{
IsRotated = this.IsRotated,
Location = this.Location,
Size = this.Size,
Id = this.Id
};
}
}
internal static class ItemListExtensions
{
public static Box GetBoundingBox(this IList<Item> items)
{
if (items.Count == 0)
return Box.Empty;
double minX = items[0].X;
double minY = items[0].Y;
double maxX = items[0].Right;
double maxY = items[0].Top;
foreach (var box in items)
{
if (box.Left < minX) minX = box.Left;
if (box.Right > maxX) maxX = box.Right;
if (box.Bottom < minY) minY = box.Bottom;
if (box.Top > maxY) maxY = box.Top;
}
return new Box(minX, minY, maxX - minX, maxY - minY);
}
}
}