Files
OpenNest/OpenNest.Engine/Fill/PatternTiler.cs
AJ Isaacs c5943e22eb fix: correct Width/Length axis mapping and add spiral center-fill
Box constructor and derived properties (Right, Top, Center, Translate, Offset)
had Width and Length swapped — Length is X axis, Width is Y axis. Corrected
across Core geometry, plate bounding box, rectangle packing, fill algorithms,
tests, and UI renderers.

Added FillSpiral with center remnant detection and recursive FillBest on
the gap between the 4 spiral quadrants. RectFill.FillBest now compares
spiral+center vs full best-fit fairly. BestCombination returns a
CombinationResult record instead of out params.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 21:22:55 -04:00

53 lines
1.7 KiB
C#

using OpenNest.Geometry;
using System.Collections.Generic;
namespace OpenNest.Engine.Fill
{
public static class PatternTiler
{
public static List<Part> Tile(List<Part> cell, Size plateSize, double partSpacing)
{
if (cell == null || cell.Count == 0)
return new List<Part>();
var cellBox = cell.GetBoundingBox();
var halfSpacing = partSpacing / 2;
var cellW = cellBox.Width + partSpacing;
var cellL = cellBox.Length + partSpacing;
if (cellW <= 0 || cellL <= 0)
return new List<Part>();
// Width = Y axis, Length = X axis
var cols = (int)System.Math.Floor(plateSize.Length / cellL);
var rows = (int)System.Math.Floor(plateSize.Width / cellW);
if (cols <= 0 || rows <= 0)
return new List<Part>();
// Shift cell so parts start at halfSpacing inset, ensuring symmetric
// spacing between adjacent tiled cells on all sides.
var cellOrigin = cellBox.Location;
var baseOffset = new Vector(halfSpacing - cellOrigin.X, halfSpacing - cellOrigin.Y);
var result = new List<Part>(cols * rows * cell.Count);
for (var row = 0; row < rows; row++)
{
for (var col = 0; col < cols; col++)
{
var tileOffset = baseOffset + new Vector(col * cellL, row * cellW);
foreach (var part in cell)
{
result.Add(part.CloneAtOffset(tileOffset));
}
}
}
return result;
}
}
}