Console --engine now names a jobs engine for --autonest (solved once through NestingEngineRegistry.Create and committed onto the plate) or a built-in fill strategy for single-plate fill through the public PlateFillService; unknown names exit with the valid choices instead of consulting the process-global legacy registry. MCP nesting tools take an explicit engine argument per call with the session default, never read process-global active-engine state, and reject whole-job engine names on single-plate fill tools. NestingEngineRegistry gains an explicit Create (name) resolution; PlateFillService gains a public ResolveStrategy and a plate-number Nest overload used by interactive callers.
137 lines
4.9 KiB
C#
137 lines
4.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace OpenNest.Engine.Jobs;
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/// <summary>
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/// Registry of whole-job INestingEngine implementations, parallel to NestEngineRegistry (which is for
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/// the legacy single-plate NestEngineBase). The four production strategies are exposed here through
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/// FixedStrategyNestingEngine so they compete on equal footing with model-submitted engines. Unlike
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/// NestEngineRegistry, this has no ActiveEngineName/global-selection concept — callers choose an engine
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/// explicitly from AvailableEngines.
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/// </summary>
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public static class NestingEngineRegistry
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{
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private static readonly List<NestingEngineInfo> engines = new();
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static NestingEngineRegistry()
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{
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Register(
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"StockLadder",
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"Caller-stock constrained-first fill and equivalent-demand area repacking",
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() => new StockLadderNestingEngine()
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);
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Register(
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"Default",
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"Multi-phase nesting (Linear, Pairs, RectBestFit, Remainder)",
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() => new FixedStrategyNestingEngine("Default")
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);
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Register(
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"Strip",
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"Strip-based nesting for mixed-drawing layouts",
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() => new FixedStrategyNestingEngine("Strip")
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);
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Register(
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"Vertical Remnant",
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"Optimizes for largest right-side vertical drop",
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() => new FixedStrategyNestingEngine("Vertical Remnant")
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);
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Register(
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"Horizontal Remnant",
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"Optimizes for largest top-side horizontal drop",
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() => new FixedStrategyNestingEngine("Horizontal Remnant")
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);
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}
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public static IReadOnlyList<NestingEngineInfo> AvailableEngines => engines;
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/// <summary>
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/// Creates the engine registered under <paramref name="name"/> (case-insensitive). The caller's
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/// explicit choice is the whole selection mechanism: unlike the legacy registry there is no
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/// process-global active name to consult or mutate. Unknown names throw.
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/// </summary>
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public static INestingEngine Create(string name)
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{
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ArgumentException.ThrowIfNullOrWhiteSpace(name);
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var info = engines.FirstOrDefault(e => e.Name.Equals(name, StringComparison.OrdinalIgnoreCase));
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if (info == null)
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throw new NotSupportedException(
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$"Unknown nesting engine: {name}. Available: {string.Join(", ", engines.Select(e => e.Name))}."
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);
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return info.Factory();
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}
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public static void Register(string name, string description, Func<INestingEngine> factory)
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{
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if (engines.Any(e => e.Name.Equals(name, StringComparison.OrdinalIgnoreCase)))
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{
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Debug.WriteLine($"[NestingEngineRegistry] Duplicate engine '{name}' skipped");
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return;
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}
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engines.Add(new NestingEngineInfo(name, description, factory));
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}
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/// <summary>Scans *.dll in directory for non-abstract INestingEngine types with a public
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/// parameterless constructor, registering each under its CLR type name. Mirrors
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/// NestEngineRegistry.LoadPlugins's per-assembly/per-type isolation: one bad plugin never
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/// prevents the rest from loading.</summary>
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public static void LoadPlugins(string directory)
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{
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if (!Directory.Exists(directory))
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return;
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foreach (var dll in Directory.GetFiles(directory, "*.dll"))
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{
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try
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{
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var assembly = Assembly.LoadFrom(dll);
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foreach (var type in assembly.GetTypes())
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{
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if (type.IsAbstract || !typeof(INestingEngine).IsAssignableFrom(type))
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continue;
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var ctor = type.GetConstructor(Type.EmptyTypes);
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if (ctor == null)
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{
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Debug.WriteLine(
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$"[NestingEngineRegistry] Skipping {type.Name}: no parameterless constructor"
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);
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continue;
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}
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try
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{
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Register(type.Name, string.Empty, () => (INestingEngine)ctor.Invoke(null));
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Debug.WriteLine(
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$"[NestingEngineRegistry] Loaded plugin engine: {type.Name}"
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);
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}
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catch (Exception ex)
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{
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Debug.WriteLine(
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$"[NestingEngineRegistry] Failed to register {type.Name}: {ex.Message}"
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);
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}
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}
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}
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catch (Exception ex)
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{
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Debug.WriteLine(
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$"[NestingEngineRegistry] Failed to load assembly {Path.GetFileName(dll)}: {ex.Message}"
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);
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}
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}
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}
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}
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