Files
OpenNest/OpenNest.Tests/Geometry/EllipseConverterTests.cs
T
aj a854e34a3d test(geometry): pin near-zero-sweep arc bounds without a local DXF
DxfImport_ArcBoundingBoxes_Diagnostic read a drawing from one user's
desktop, returned early elsewhere and asserted nothing, so the near-zero
sweep bounding-box fix (4053f1f) had no regression test that could fail.

Replace it with ArcBoundingBoxTests: a forward and a reversed arc with a
sweep below Tolerance.Epsilon must be bounded by its endpoints, and an
ordinary arc crossing 90 degrees must still reach the top of its circle.
With the 4053f1f guard reverted, both near-zero cases fail (the box grows
to the full circle); with it in place all three pass.
2026-09-30 22:02:46 -04:00

540 lines
17 KiB
C#

using System.Linq;
using OpenNest.Geometry;
using OpenNest.IO;
using OpenNest.Math;
using Xunit;
namespace OpenNest.Tests.Geometry;
public class EllipseConverterTests
{
private const double Tol = 1e-10;
[Fact]
public void EvaluatePoint_AtZero_ReturnsMajorAxisEnd()
{
var p = EllipseConverter.EvaluatePoint(10, 5, 0, new Vector(0, 0), 0);
Assert.InRange(p.X, 10 - Tol, 10 + Tol);
Assert.InRange(p.Y, -Tol, Tol);
}
[Fact]
public void EvaluatePoint_AtHalfPi_ReturnsMinorAxisEnd()
{
var p = EllipseConverter.EvaluatePoint(10, 5, 0, new Vector(0, 0), System.Math.PI / 2);
Assert.InRange(p.X, -Tol, Tol);
Assert.InRange(p.Y, 5 - Tol, 5 + Tol);
}
[Fact]
public void EvaluatePoint_WithRotation_RotatesCorrectly()
{
var p = EllipseConverter.EvaluatePoint(10, 5, System.Math.PI / 2, new Vector(0, 0), 0);
Assert.InRange(p.X, -Tol, Tol);
Assert.InRange(p.Y, 10 - Tol, 10 + Tol);
}
[Fact]
public void EvaluatePoint_WithCenter_TranslatesCorrectly()
{
var p = EllipseConverter.EvaluatePoint(10, 5, 0, new Vector(100, 200), 0);
Assert.InRange(p.X, 110 - Tol, 110 + Tol);
Assert.InRange(p.Y, 200 - Tol, 200 + Tol);
}
[Fact]
public void EvaluateTangent_AtZero_PointsUp()
{
var t = EllipseConverter.EvaluateTangent(10, 5, 0, 0);
Assert.InRange(t.X, -Tol, Tol);
Assert.True(t.Y > 0);
}
[Fact]
public void EvaluateNormal_AtZero_PointsInward()
{
var n = EllipseConverter.EvaluateNormal(10, 5, 0, 0);
Assert.True(n.X < 0);
Assert.InRange(n.Y, -Tol, Tol);
}
[Fact]
public void IntersectNormals_PerpendicularNormals_FindsCenter()
{
var p1 = new Vector(5, 0);
var n1 = new Vector(-1, 0);
var p2 = new Vector(0, 5);
var n2 = new Vector(0, -1);
var center = EllipseConverter.IntersectNormals(p1, n1, p2, n2);
Assert.InRange(center.X, -Tol, Tol);
Assert.InRange(center.Y, -Tol, Tol);
}
[Fact]
public void IntersectNormals_ParallelNormals_ReturnsInvalid()
{
var p1 = new Vector(0, 0);
var n1 = new Vector(1, 0);
var p2 = new Vector(0, 5);
var n2 = new Vector(1, 0);
var center = EllipseConverter.IntersectNormals(p1, n1, p2, n2);
Assert.False(center.IsValid());
}
[Fact]
public void Convert_Circle_ProducesOneOrTwoArcs()
{
var result = EllipseConverter.Convert(
new Vector(0, 0),
semiMajor: 10,
semiMinor: 10,
rotation: 0,
startParam: 0,
endParam: Angle.TwoPI,
tolerance: 0.001
);
Assert.All(result, e => Assert.IsType<Arc>(e));
Assert.InRange(result.Count, 1, 4);
}
[Fact]
public void Convert_ModerateEllipse_AllArcsWithinTolerance()
{
var a = 10.0;
var b = 7.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0),
a,
b,
rotation: 0,
startParam: 0,
endParam: Angle.TwoPI,
tolerance: tolerance
);
Assert.True(result.Count >= 4, $"Expected at least 4 arcs, got {result.Count}");
Assert.All(result, e => Assert.IsType<Arc>(e));
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, new Vector(0, 0), a, b, 0, 50);
Assert.True(
maxDev <= tolerance,
$"Arc at center ({arc.Center.X:F4},{arc.Center.Y:F4}) r={arc.Radius:F4} "
+ $"deviates {maxDev:F6} from ellipse (tolerance={tolerance})"
);
}
}
[Fact]
public void Convert_HighlyEccentricEllipse_ProducesMoreArcs()
{
var a = 20.0;
var b = 3.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0),
a,
b,
rotation: 0,
startParam: 0,
endParam: Angle.TwoPI,
tolerance: tolerance
);
Assert.True(
result.Count >= 8,
$"Expected at least 8 arcs for eccentric ellipse, got {result.Count}"
);
Assert.All(result, e => Assert.IsType<Arc>(e));
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, new Vector(0, 0), a, b, 0, 50);
Assert.True(
maxDev <= tolerance,
$"Deviation {maxDev:F6} exceeds tolerance {tolerance}"
);
}
}
[Fact]
public void Convert_PartialEllipse_CoversArcOnly()
{
var a = 10.0;
var b = 5.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0),
a,
b,
rotation: 0,
startParam: 0,
endParam: System.Math.PI / 2,
tolerance: tolerance
);
Assert.NotEmpty(result);
Assert.All(result, e => Assert.IsType<Arc>(e));
var firstArc = (Arc)result[0];
var sp = firstArc.StartPoint();
Assert.InRange(sp.X, a - 0.01, a + 0.01);
Assert.InRange(sp.Y, -0.01, 0.01);
var lastArc = (Arc)result[^1];
var ep = lastArc.EndPoint();
Assert.InRange(ep.X, -0.01, 0.01);
Assert.InRange(ep.Y, b - 0.01, b + 0.01);
}
[Fact]
public void Convert_EndpointContinuity_ArcsConnect()
{
var result = EllipseConverter.Convert(
new Vector(5, 10),
semiMajor: 15,
semiMinor: 8,
rotation: 0.5,
startParam: 0,
endParam: Angle.TwoPI,
tolerance: 0.001
);
for (var i = 0; i < result.Count - 1; i++)
{
var current = (Arc)result[i];
var next = (Arc)result[i + 1];
var gap = current.EndPoint().DistanceTo(next.StartPoint());
Assert.True(gap < 1e-6, $"Gap of {gap:E4} between arc {i} and arc {i + 1}");
}
var lastArc = (Arc)result[^1];
var firstArc = (Arc)result[0];
var closingGap = lastArc.EndPoint().DistanceTo(firstArc.StartPoint());
Assert.True(closingGap < 1e-6, $"Closing gap of {closingGap:E4}");
}
[Fact]
public void Convert_WithRotationAndOffset_ProducesValidArcs()
{
var center = new Vector(50, -30);
var rotation = System.Math.PI / 3;
var a = 12.0;
var b = 6.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
center,
a,
b,
rotation,
startParam: 0,
endParam: Angle.TwoPI,
tolerance: tolerance
);
Assert.NotEmpty(result);
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, center, a, b, rotation, 50);
Assert.True(
maxDev <= tolerance,
$"Deviation {maxDev:F6} exceeds tolerance {tolerance}"
);
}
}
[Fact]
public void DxfImporter_EllipseInDxf_ProducesArcsNotLines()
{
// Create a DXF in memory with an ellipse and verify import produces arcs
var doc = new ACadSharp.CadDocument();
var ellipse = new ACadSharp.Entities.Ellipse
{
Center = new CSMath.XYZ(0, 0, 0),
MajorAxisEndPoint = new CSMath.XYZ(10, 0, 0),
RadiusRatio = 0.6,
StartParameter = 0,
EndParameter = System.Math.PI * 2,
};
doc.Entities.Add(ellipse);
// Write to temp file and re-import
var tempPath = System.IO.Path.GetTempFileName() + ".dxf";
try
{
using (var stream = System.IO.File.Create(tempPath))
using (var writer = new ACadSharp.IO.DxfWriter(stream, doc, false))
writer.Write();
var result = OpenNest.IO.Dxf.Import(tempPath);
var arcCount = result.Entities.Count(e => e is Arc);
var lineCount = result.Entities.Count(e => e is Line);
// Should have arcs, not hundreds of lines
Assert.True(arcCount >= 4, $"Expected at least 4 arcs, got {arcCount}");
Assert.Equal(0, lineCount);
}
finally
{
if (System.IO.File.Exists(tempPath))
System.IO.File.Delete(tempPath);
}
}
[Fact]
public void ToOpenNest_FlippedNormalZ_ProducesCorrectArcs()
{
var normal = new ACadSharp.Entities.Ellipse
{
Center = new CSMath.XYZ(-0.275, -0.245, 0),
MajorAxisEndPoint = new CSMath.XYZ(0.0001, 1.245, 0),
RadiusRatio = 0.28,
StartParameter = 0.017,
EndParameter = 1.571,
Normal = new CSMath.XYZ(0, 0, 1),
};
var flipped = new ACadSharp.Entities.Ellipse
{
Center = new CSMath.XYZ(0.275, -0.245, 0),
MajorAxisEndPoint = new CSMath.XYZ(-0.0001, 1.245, 0),
RadiusRatio = 0.28,
StartParameter = 0.017,
EndParameter = 1.571,
Normal = new CSMath.XYZ(0, 0, -1),
};
var normalArcs = normal.ToOpenNest();
var flippedArcs = flipped.ToOpenNest();
Assert.True(normalArcs.Count > 0);
Assert.True(flippedArcs.Count > 0);
Assert.True(normalArcs.All(e => e is Arc));
Assert.True(flippedArcs.All(e => e is Arc));
var normalFirst = (Arc)normalArcs.First();
var flippedFirst = (Arc)flippedArcs.First();
var normalStart = GetArcStart(normalFirst);
var flippedStart = GetArcStart(flippedFirst);
Assert.True(
normalStart.X < 0,
$"Normal ellipse start X should be negative, got {normalStart.X}"
);
Assert.True(
flippedStart.X > 0,
$"Flipped ellipse should bulge right, got {flippedStart.X}"
);
var normalBbox = GetBoundingBox(normalArcs.Cast<Arc>());
var flippedBbox = GetBoundingBox(flippedArcs.Cast<Arc>());
Assert.True(
flippedBbox.minX > 0,
$"Flipped ellipse should stay on positive X side, minX={flippedBbox.minX}"
);
Assert.True(
normalBbox.maxX < 0,
$"Normal ellipse should stay on negative X side, maxX={normalBbox.maxX}"
);
}
// Frozen ordered output from 5bf3c5f, including both angular seams and a
// translated, rotated partial ellipse (the public API traverses parameters CCW).
[Theory]
[MemberData(nameof(SignedAngleCharacterizationCases))]
public void Convert_SignedAngleCharacterization_PreservesOrderedArcs(
string scenario, double[][] expected, bool[] reversed
)
{
var (start, end, rotation) = scenario switch
{
"atan-seam" => (2.8, 3.8, 0.0),
"positive-x-seam" => (5.8, 0.5, 0.0),
_ => (0.2, 1.3, 0.6),
};
var result = EllipseConverter.Convert(new Vector(3, -2), 6, 4, rotation,
start, end, tolerance: 0.1);
Assert.Collection(result, expected.Select((parameters, i) =>
(Action<Entity>)(entity => AssertCharacterizedArc(entity, parameters, reversed[i]))
).ToArray());
}
public static IEnumerable<object[]> SignedAngleCharacterizationCases()
{
yield return new object[]
{
"atan-seam",
new double[][]
{
new[] { -0.16603986922559466, -2.0183680896443055, 2.8340196558132877, 2.6417457217524727, 3.1351113230149354 },
new[] { -0.17776605557071123, -1.983538836846724, 2.8222819502985983, 3.1474252588278113, 3.624130294015861 },
new[] { 0.7441132153098247, -1.4836007849113604, 3.8709161624146646, 3.6280252302389693, 4.013669489810318 },
},
new[] { false, false, false },
};
yield return new object[]
{
"positive-x-seam",
new double[][]
{
new[] { 6.004270273073607, -1.9488971518180598, 2.996165565832901, 5.592171901293686, 6.26612839723762 },
new[] { 5.9818198770623745, -2.0564884222942372, 3.0187086968352994, 0.018713869149703036, 0.7128403110339223 },
},
new[] { false, false },
};
yield return new object[]
{
"rotated-partial-ellipse",
new double[][]
{
new[] { 5.1346691175944725, -1.0670403345989339, 3.79655973712418, 0.9299300117607583, 1.5841942790174177 },
new[] { 5.075469862824099, -4.265516161507367, 6.994699783814414, 1.5696047599218284, 2.002556947193732 },
},
new[] { false, false },
};
}
private static void AssertCharacterizedArc(Entity entity, double[] expected, bool reversed)
{
var arc = Assert.IsType<Arc>(entity);
var actual = new[]
{
arc.Center.X, arc.Center.Y, arc.Radius, arc.StartAngle, arc.EndAngle,
};
for (var i = 0; i < expected.Length; i++)
Assert.InRange(actual[i], expected[i] - 1e-10, expected[i] + 1e-10);
Assert.Equal(reversed, arc.IsReversed);
}
private static (double minX, double maxX) GetBoundingBox(IEnumerable<Arc> arcs)
{
var minX = double.MaxValue;
var maxX = double.MinValue;
foreach (var arc in arcs)
{
var s = GetArcStart(arc);
var e = GetArcEnd(arc);
minX = System.Math.Min(minX, System.Math.Min(s.X, e.X));
maxX = System.Math.Max(maxX, System.Math.Max(s.X, e.X));
}
return (minX, maxX);
}
private static Vector GetArcStart(Arc arc)
{
var angle = arc.IsReversed ? arc.EndAngle : arc.StartAngle;
return new Vector(
arc.Center.X + arc.Radius * System.Math.Cos(angle),
arc.Center.Y + arc.Radius * System.Math.Sin(angle)
);
}
private static Vector GetArcEnd(Arc arc)
{
var angle = arc.IsReversed ? arc.StartAngle : arc.EndAngle;
return new Vector(
arc.Center.X + arc.Radius * System.Math.Cos(angle),
arc.Center.Y + arc.Radius * System.Math.Sin(angle)
);
}
private static double MaxDeviationFromEllipse(
Arc arc,
Vector ellipseCenter,
double semiMajor,
double semiMinor,
double rotation,
int samples
)
{
var maxDev = 0.0;
var sweep = arc.SweepAngle();
var startAngle = arc.StartAngle;
if (arc.IsReversed)
startAngle = arc.EndAngle;
for (var i = 0; i <= samples; i++)
{
var frac = (double)i / samples;
var angle = startAngle + frac * sweep;
var px = arc.Center.X + arc.Radius * System.Math.Cos(angle);
var py = arc.Center.Y + arc.Radius * System.Math.Sin(angle);
var arcPoint = new Vector(px, py);
// Coarse search over 1000 samples
var bestT = 0.0;
var minDist = double.MaxValue;
for (var j = 0; j <= 1000; j++)
{
var t = (double)j / 1000 * Angle.TwoPI;
var ep2 = EllipseConverter.EvaluatePoint(
semiMajor,
semiMinor,
rotation,
ellipseCenter,
t
);
var dist = arcPoint.DistanceTo(ep2);
if (dist < minDist)
{
minDist = dist;
bestT = t;
}
}
// Refine with local bisection around bestT
var lo = bestT - Angle.TwoPI / 1000;
var hi = bestT + Angle.TwoPI / 1000;
for (var r = 0; r < 20; r++)
{
var t1 = lo + (hi - lo) / 3;
var t2 = lo + 2 * (hi - lo) / 3;
var d1 = arcPoint.DistanceTo(
EllipseConverter.EvaluatePoint(
semiMajor,
semiMinor,
rotation,
ellipseCenter,
t1
)
);
var d2 = arcPoint.DistanceTo(
EllipseConverter.EvaluatePoint(
semiMajor,
semiMinor,
rotation,
ellipseCenter,
t2
)
);
if (d1 < d2)
hi = t2;
else
lo = t1;
}
var bestDist = arcPoint.DistanceTo(
EllipseConverter.EvaluatePoint(
semiMajor,
semiMinor,
rotation,
ellipseCenter,
(lo + hi) / 2
)
);
if (bestDist > maxDev)
maxDev = bestDist;
}
return maxDev;
}
}