All 132 OpenNest.Engine source files now declare namespaces matching their nested directories: Jobs/, Jobs/Placement/, Jobs/Adapters/, Fill/, RectanglePacking/, CirclePacking/, and engine-root types moved from 'OpenNest' to 'OpenNest.Engine'. RootNamespace updated accordingly. Consumers (Api, Console, Mcp, Benchmark, Training, desktop app, tests) gained the explicit usings the move requires; CLAUDE.md updated.
135 lines
4.4 KiB
C#
135 lines
4.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace OpenNest.Engine
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{
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public static class NestEngineRegistry
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{
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private static readonly List<NestEngineInfo> engines = new();
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static NestEngineRegistry()
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{
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Register(
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"Default",
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"Multi-phase nesting (Linear, Pairs, RectBestFit, Remainder)",
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plate => new DefaultNestEngine(plate)
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);
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Register(
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"Strip",
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"Strip-based nesting for mixed-drawing layouts",
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plate => new StripNestEngine(plate)
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);
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Register(
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"Vertical Remnant",
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"Optimizes for largest right-side vertical drop",
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plate => new VerticalRemnantEngine(plate)
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);
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Register(
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"Horizontal Remnant",
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"Optimizes for largest top-side horizontal drop",
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plate => new HorizontalRemnantEngine(plate)
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);
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}
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public static IReadOnlyList<NestEngineInfo> AvailableEngines => engines;
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public static string ActiveEngineName { get; set; } = "Default";
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public static NestEngineBase Create(Plate plate)
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{
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var info = engines.FirstOrDefault(e =>
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e.Name.Equals(ActiveEngineName, StringComparison.OrdinalIgnoreCase)
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);
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if (info == null)
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{
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Debug.WriteLine(
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$"[NestEngineRegistry] Engine '{ActiveEngineName}' not found, falling back to Default"
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);
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info = engines[0];
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}
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return info.Factory(plate);
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}
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public static void Register(
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string name,
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string description,
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Func<Plate, NestEngineBase> factory
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)
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{
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if (engines.Any(e => e.Name.Equals(name, StringComparison.OrdinalIgnoreCase)))
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{
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Debug.WriteLine($"[NestEngineRegistry] Duplicate engine '{name}' skipped");
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return;
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}
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engines.Add(new NestEngineInfo(name, description, factory));
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}
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public static void LoadPlugins(string directory)
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{
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if (!Directory.Exists(directory))
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return;
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foreach (var dll in Directory.GetFiles(directory, "*.dll"))
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{
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try
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{
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var assembly = Assembly.LoadFrom(dll);
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foreach (var type in assembly.GetTypes())
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{
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if (type.IsAbstract || !typeof(NestEngineBase).IsAssignableFrom(type))
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continue;
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var ctor = type.GetConstructor(new[] { typeof(Plate) });
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if (ctor == null)
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{
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Debug.WriteLine(
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$"[NestEngineRegistry] Skipping {type.Name}: no Plate constructor"
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);
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continue;
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}
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// Create a temporary instance to read Name and Description.
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try
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{
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var tempPlate = new Plate();
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var instance = (NestEngineBase)ctor.Invoke(new object[] { tempPlate });
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Register(
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instance.Name,
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instance.Description,
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plate => (NestEngineBase)ctor.Invoke(new object[] { plate })
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);
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Debug.WriteLine(
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$"[NestEngineRegistry] Loaded plugin engine: {instance.Name}"
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);
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}
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catch (Exception ex)
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{
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Debug.WriteLine(
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$"[NestEngineRegistry] Failed to instantiate {type.Name}: {ex.Message}"
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);
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}
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}
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}
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catch (Exception ex)
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{
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Debug.WriteLine(
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$"[NestEngineRegistry] Failed to load assembly {Path.GetFileName(dll)}: {ex.Message}"
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);
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}
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}
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}
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}
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}
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