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The two stripe layouts differ only in how far odd stripes shift, so they are now one StaggeredFill with StaggerMode.HalfPitch (was FillEndOdd: half-pitch shift, odd stripes one disc fewer) and StaggerMode.SlackShift (was FillEndEven: shift by the stripe's leftover, every stripe full). The unused FillEngine base and its throwing Fill(item, maxCount) go away. Layouts and orientation tie-breaks are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>