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Share the nest server client setup and page validation, entity endpoints, post marker checks and the repeated desktop list, cut-time and busy-warning code. Persistence tests use NestArchiveJson. No behavior change intended. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
83 lines
3.9 KiB
C#
83 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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namespace OpenNest.CNC
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{
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/// <summary>
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/// The head-height lock around a cut-off's overcut past the nominal far sheet edge. Stock can
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/// arrive wider than nominal, so a cut-off overcuts past the far edge to cut the oversize off;
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/// past the real edge there is no material to sense, so the head height is locked first. A
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/// cut-off program marks the locked stretch with a <see cref="Lock"/> comment and ends it with an
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/// <see cref="Unlock"/> comment; a rapid between them keeps the head locked and is not a head
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/// raise. Posts write each marker as their machine's lock or unlock code and refuse to post a
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/// marked program when no code is configured, because the overcut is unsafe without the lock.
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/// See docs/automatic-scrap-cutoffs.md.
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/// </summary>
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public static class HeadHeightLock
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{
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/// <summary>The comment before the first motion made with the head height locked.</summary>
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public const string Lock = "HEAD HEIGHT LOCK";
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/// <summary>The comment after the last motion made with the head height locked.</summary>
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public const string Unlock = "HEAD HEIGHT UNLOCK";
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public static bool IsLock(ICode code) => code is Comment { Value: Lock };
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public static bool IsUnlock(ICode code) => code is Comment { Value: Unlock };
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/// <summary>Whether <paramref name="program"/>'s own codes hold a lock marker.</summary>
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public static bool IsMarked(Program program)
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{
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if (program?.Codes == null)
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return false;
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foreach (var code in program.Codes)
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if (IsLock(code))
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return true;
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return false;
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}
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/// <summary>
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/// For each of <paramref name="codes"/>, whether the head height is locked while it runs: the
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/// codes after a lock marker up to its unlock marker. Markers must alternate, starting with a
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/// lock and ending unlocked; anything else is a malformed program (<see cref="ArgumentException"/>),
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/// since a post that lost track of the lock could cut off the sheet unlocked or never unlock.
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/// </summary>
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public static bool[] LockedMask(IReadOnlyList<ICode> codes)
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{
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ArgumentNullException.ThrowIfNull(codes);
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var mask = new bool[codes.Count];
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var locked = false;
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for (var i = 0; i < codes.Count; i++)
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{
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if (IsLock(codes[i]))
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{
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if (locked)
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throw new ArgumentException("A head-height lock is set twice without an unlock.");
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locked = true;
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}
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else if (IsUnlock(codes[i]))
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{
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if (!locked)
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throw new ArgumentException("A head-height unlock has no lock before it.");
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locked = false;
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}
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else
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mask[i] = locked;
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}
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if (locked)
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throw new ArgumentException("A head-height lock is never released.");
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return mask;
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}
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/// <summary>
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/// Refuses a nest a post cannot write, before any output is created: a cut-off with a locked
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/// overcut needs the post's lock and unlock codes, and its markers must be well formed.
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/// </summary>
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public static void EnsurePostable(Nest nest, bool hasCodes, string postName) =>
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PostMarkers.EnsurePostable(nest, hasCodes, IsMarked, program => LockedMask(program.Codes),
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name => $"{name} overcuts past the sheet edge with the head height locked, but the {postName} post "
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+ "has no head-height lock and unlock codes. Enter them in the post's configuration, "
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+ "or delete the cut-off and add it again with the head-height lock off.");
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}
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}
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