Files
OpenNest/OpenNest.Core/Converters/ConvertGeometry.cs
AJ Isaacs 2db8c49838 feat: add etch mark entities from bend lines to CNC program pipeline
Etch marks for up bends are now real geometry entities on an ETCH layer
instead of being drawn dynamically. They flow through the full pipeline:
entities → FilterPanel layers → ConvertGeometry (tagged as Scribe) →
post-processor sequencing before cut geometry.

Also includes ShapeProfile normalization (CW perimeter, CCW cutouts)
applied consistently across all import paths, and inward offset support
for cutout shapes in overlap/offset polygon calculations.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 00:42:49 -04:00

121 lines
3.3 KiB
C#

using OpenNest.CNC;
using OpenNest.Geometry;
using System.Collections.Generic;
namespace OpenNest.Converters
{
public static class ConvertGeometry
{
public static Program ToProgram(IList<Entity> geometry)
{
var shapes = ShapeBuilder.GetShapes(geometry);
if (shapes.Count == 0)
return null;
var perimeter = shapes[0];
var area = perimeter.BoundingBox.Area();
var index = 0;
for (int i = 1; i < shapes.Count; ++i)
{
var program = shapes[i];
var area2 = program.BoundingBox.Area();
if (area2 > area)
{
perimeter = program;
area = area2;
index = i;
}
}
shapes.RemoveAt(index);
var pgm = new Program();
foreach (var shape in shapes)
{
var subpgm = ToProgram(shape);
pgm.Merge(subpgm);
}
pgm.Merge(ToProgram(perimeter));
pgm.Mode = Mode.Incremental;
return pgm;
}
public static Program ToProgram(Shape shape)
{
var pgm = new Program();
var lastpt = new Vector();
for (int i = 0; i < shape.Entities.Count; i++)
lastpt = AddEntity(pgm, lastpt, shape.Entities[i]);
return pgm;
}
private static Vector AddEntity(Program pgm, Vector lastpt, Entity geo)
{
switch (geo.Type)
{
case EntityType.Arc:
lastpt = AddArc(pgm, lastpt, (Arc)geo);
break;
case EntityType.Circle:
lastpt = AddCircle(pgm, lastpt, (Circle)geo);
break;
case EntityType.Line:
lastpt = AddLine(pgm, lastpt, (Line)geo);
break;
}
return lastpt;
}
private static Vector AddArc(Program pgm, Vector lastpt, Arc arc)
{
var startpt = arc.StartPoint();
var endpt = arc.EndPoint();
if (startpt != lastpt)
pgm.MoveTo(startpt);
lastpt = endpt;
pgm.ArcTo(endpt, arc.Center, arc.IsReversed ? RotationType.CW : RotationType.CCW);
return lastpt;
}
private static Vector AddCircle(Program pgm, Vector lastpt, Circle circle)
{
var startpt = new Vector(circle.Center.X + circle.Radius, circle.Center.Y);
if (startpt != lastpt)
pgm.MoveTo(startpt);
pgm.ArcTo(startpt, circle.Center, RotationType.CCW);
lastpt = startpt;
return lastpt;
}
private static Vector AddLine(Program pgm, Vector lastpt, Line line)
{
if (line.StartPoint != lastpt)
pgm.MoveTo(line.StartPoint);
var move = new LinearMove(line.EndPoint);
if (string.Equals(line.Layer?.Name, "ETCH", System.StringComparison.OrdinalIgnoreCase))
move.Layer = LayerType.Scribe;
pgm.Codes.Add(move);
lastpt = line.EndPoint;
return lastpt;
}
}
}