The GPU bitmap evaluator produces false overlap detections due to discretization errors at cell boundaries. Use the CPU PairEvaluator (exact geometric intersection) for now. Also remove the double-counted spacing dilation from GpuPairEvaluator for when GPU is revisited. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
18 lines
366 B
C#
18 lines
366 B
C#
using System;
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using System.Windows.Forms;
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using OpenNest.Forms;
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namespace OpenNest
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{
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internal static class MainApp
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{
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[STAThread]
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private static void Main()
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new MainForm());
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}
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}
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}
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