Files
OpenNest/OpenNest.Tests/Fill/RemnantFillerTests2.cs
T
aj aec0523062 style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
2026-09-20 16:41:50 -04:00

107 lines
3.3 KiB
C#

using OpenNest.Engine.Fill;
using OpenNest.Geometry;
namespace OpenNest.Tests.Fill;
public class RemnantFillerTests2
{
private static Drawing MakeSquareDrawing(double size)
{
var pgm = new OpenNest.CNC.Program();
pgm.Codes.Add(new OpenNest.CNC.RapidMove(new Vector(0, 0)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(size, 0)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(size, size)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, size)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, 0)));
return new Drawing("sq", pgm);
}
[Fact]
public void FillItems_PlacesPartsInRemnants()
{
var workArea = new Box(0, 0, 100, 100);
var filler = new RemnantFiller(workArea, 1.0);
// Place a large obstacle leaving a 40x100 strip on the right
filler.AddObstacles(new[] { TestHelpers.MakePartAt(0, 0, 50) });
var drawing = MakeSquareDrawing(10);
var items = new List<NestItem>
{
new NestItem { Drawing = drawing, Quantity = 5 },
};
Func<NestItem, Box, List<Part>> fillFunc = (ni, b) =>
{
var plate = new Plate(b.Width, b.Length);
var engine = new DefaultNestEngine(plate);
return engine.Fill(ni, b, null, System.Threading.CancellationToken.None);
};
var placed = filler.FillItems(items, fillFunc);
Assert.True(placed.Count > 0, "Should place parts in remaining space");
}
[Fact]
public void FillItems_DoesNotMutateItemQuantities()
{
var workArea = new Box(0, 0, 100, 100);
var filler = new RemnantFiller(workArea, 1.0);
var drawing = MakeSquareDrawing(10);
var items = new List<NestItem>
{
new NestItem { Drawing = drawing, Quantity = 3 },
};
Func<NestItem, Box, List<Part>> fillFunc = (ni, b) =>
{
var plate = new Plate(b.Width, b.Length);
var engine = new DefaultNestEngine(plate);
return engine.Fill(ni, b, null, System.Threading.CancellationToken.None);
};
filler.FillItems(items, fillFunc);
Assert.Equal(3, items[0].Quantity);
}
[Fact]
public void FillItems_EmptyItems_ReturnsEmpty()
{
var workArea = new Box(0, 0, 100, 100);
var filler = new RemnantFiller(workArea, 1.0);
Func<NestItem, Box, List<Part>> fillFunc = (ni, b) => new List<Part>();
var result = filler.FillItems(new List<NestItem>(), fillFunc);
Assert.Empty(result);
}
[Fact]
public void FillItems_RespectsCancellation()
{
var cts = new System.Threading.CancellationTokenSource();
cts.Cancel();
var workArea = new Box(0, 0, 100, 100);
var filler = new RemnantFiller(workArea, 1.0);
var drawing = MakeSquareDrawing(10);
var items = new List<NestItem>
{
new NestItem { Drawing = drawing, Quantity = 5 },
};
Func<NestItem, Box, List<Part>> fillFunc = (ni, b) =>
new List<Part> { TestHelpers.MakePartAt(0, 0, 10) };
var result = filler.FillItems(items, fillFunc, cts.Token);
// Should not throw, returns whatever was placed
Assert.NotNull(result);
}
}