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Previously each job fixed one plate size and ran a single Nest() call, which doesn't reflect the actual problem: a real job is fulfilled across however many plates are needed, drawn from a pool of standard sheet sizes, not forced onto one fixed sheet. NestEngineBase.Nest() has no way to pick its own plate's size - it fills whatever Plate it's given - so size selection now lives in the harness itself, applied identically to every engine: - BenchmarkJob carries the full candidate size pool (CandidateSizes) instead of one fixed PlateSize; one job per file, not one per size. - BenchmarkRunner drives a loop: while items remain, pick the smallest candidate size that fits the largest still-unplaced drawing (reusing the codebase's own MultiPlateNester.CreatePlate/FitsBounds), build a fresh plate of that size, and run one Nest() call to fill it. Repeat until everything is placed, no candidate size fits what's left, or a safety cap (40 plates) is hit. - NestValidator now validates bounds/spacing per plate but the quantity cap once globally across all plates, since that limit belongs to the whole order, not any one sheet. - JobResult/Report report PlatesUsed and a per-size breakdown instead of a single-plate bounding-box compactness metric; utilization is now aggregated across every plate the engine used. Ranking keeps the same rule (utilization first), with fewer plates as the tie-break when both are fully placed and tied - the natural multi-plate analogue of the old single-plate compactness tie-break. Smoke-tested against the synthetic sample across 5 candidate sizes: correctly builds one job, picks the smallest fitting size, uses however many plates each engine needs (1-2 here), and still catches StripNestEngine's pre-existing out-of-bounds bug.