Previously each job fixed one plate size and ran a single Nest() call,
which doesn't reflect the actual problem: a real job is fulfilled
across however many plates are needed, drawn from a pool of standard
sheet sizes, not forced onto one fixed sheet.
NestEngineBase.Nest() has no way to pick its own plate's size - it
fills whatever Plate it's given - so size selection now lives in the
harness itself, applied identically to every engine:
- BenchmarkJob carries the full candidate size pool (CandidateSizes)
instead of one fixed PlateSize; one job per file, not one per size.
- BenchmarkRunner drives a loop: while items remain, pick the smallest
candidate size that fits the largest still-unplaced drawing (reusing
the codebase's own MultiPlateNester.CreatePlate/FitsBounds), build a
fresh plate of that size, and run one Nest() call to fill it. Repeat
until everything is placed, no candidate size fits what's left, or a
safety cap (40 plates) is hit.
- NestValidator now validates bounds/spacing per plate but the
quantity cap once globally across all plates, since that limit
belongs to the whole order, not any one sheet.
- JobResult/Report report PlatesUsed and a per-size breakdown instead
of a single-plate bounding-box compactness metric; utilization is
now aggregated across every plate the engine used. Ranking keeps the
same rule (utilization first), with fewer plates as the tie-break
when both are fully placed and tied - the natural multi-plate
analogue of the old single-plate compactness tie-break.
Smoke-tested against the synthetic sample across 5 candidate sizes:
correctly builds one job, picks the smallest fitting size, uses
however many plates each engine needs (1-2 here), and still catches
StripNestEngine's pre-existing out-of-bounds bug.