Files
OpenNest/docs/superpowers/specs/2026-03-16-engine-refactor-design.md
AJ Isaacs a510ac2acb docs: add engine refactor design spec
Extract shared algorithms from DefaultNestEngine and StripNestEngine
into focused helper classes: PairFiller, AngleCandidateBuilder,
ShrinkFiller, RemnantFiller, AccumulatingProgress.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 21:44:59 -04:00

7.8 KiB

Engine Refactor: Extract Shared Algorithms from DefaultNestEngine and StripNestEngine

Problem

DefaultNestEngine (~550 lines) mixes phase orchestration with strategy-specific logic (pair candidate selection, angle building, pattern helpers). StripNestEngine (~450 lines) duplicates patterns that DefaultNestEngine also uses: shrink-to-fit loops, iterative remnant filling, and progress accumulation. Both engines would benefit from extracting shared algorithms into focused, reusable classes.

Approach

Extract five classes from the two engines. No new interfaces or strategy patterns — just focused helper classes that each engine composes.

Extracted Classes

1. PairFiller

Source: DefaultNestEngine lines 362-462 (FillWithPairs, SelectPairCandidates, BuildRemainderPatterns, MinPairCandidates, PairTimeLimit).

API:

public class PairFiller
{
    public PairFiller(Size plateSize, double partSpacing) { }

    public List<Part> Fill(NestItem item, Box workArea,
        CancellationToken token = default,
        IProgress<NestProgress> progress = null);
}

Details:

  • Constructor takes plate size and spacing — decoupled from Plate object.
  • SelectPairCandidates and BuildRemainderPatterns become private methods.
  • Uses BestFitCache.GetOrCompute() internally (same as today).
  • Calls BuildRotatedPattern and FillPattern — these become internal static methods on DefaultNestEngine so PairFiller can call them without ceremony.
  • Returns List<Part> (empty list if no result), same contract as today.

Caller: DefaultNestEngine.FindBestFill replaces this.FillWithPairs(...) with new PairFiller(Plate.Size, Plate.PartSpacing).Fill(...).

2. AngleCandidateBuilder

Source: DefaultNestEngine lines 279-347 (BuildCandidateAngles, knownGoodAngles HashSet, ForceFullAngleSweep property).

API:

public class AngleCandidateBuilder
{
    public bool ForceFullSweep { get; set; }

    public List<double> Build(NestItem item, double bestRotation, Box workArea);

    public void RecordProductive(List<AngleResult> angleResults);
}

Details:

  • Owns knownGoodAngles state — lives as long as the engine instance so pruning accumulates across fills.
  • Build() encapsulates the full pipeline: base angles, sweep check, ML prediction, known-good pruning.
  • RecordProductive() replaces the inline loop that feeds knownGoodAngles after the linear phase.
  • ForceFullAngleSweep moves from DefaultNestEngine to here as ForceFullSweep.

Caller: DefaultNestEngine creates one AngleCandidateBuilder instance in its constructor (or as a field) and calls Build()/RecordProductive() from FindBestFill.

3. ShrinkFiller

Source: StripNestEngine TryOrientation shrink loop (lines 188-215) and ShrinkFill (lines 358-418).

API:

public static class ShrinkFiller
{
    public static ShrinkResult Shrink(
        Func<NestItem, Box, List<Part>> fillFunc,
        NestItem item, Box box,
        double spacing,
        ShrinkAxis axis,
        CancellationToken token = default,
        int maxIterations = 20);
}

public enum ShrinkAxis { Width, Height }

public class ShrinkResult
{
    public List<Part> Parts { get; set; }
    public double Dimension { get; set; }
}

Details:

  • fillFunc delegate decouples ShrinkFiller from any specific engine — the caller provides how to fill.
  • ShrinkAxis determines which dimension to reduce. TryOrientation passes the axis matching its strip direction. ShrinkFill calls Shrink twice (width then height).
  • Loop logic: fill initial box, measure placed bounding box, reduce dimension by spacing, retry until count drops below initial count.
  • Returns both the best parts and the final tight dimension (needed by TryOrientation to compute the remnant box).

Callers:

  • StripNestEngine.TryOrientation replaces its inline shrink loop.
  • StripNestEngine.ShrinkFill replaces its two-axis inline shrink loops.

4. RemnantFiller

Source: StripNestEngine remnant loop (lines 262-342) and the simpler version in NestEngineBase.Nest (lines 74-97).

API:

public class RemnantFiller
{
    public RemnantFiller(Box workArea, double spacing) { }

    public void AddObstacles(IEnumerable<Part> parts);

    public List<Part> FillItems(
        List<NestItem> items,
        Func<NestItem, Box, List<Part>> fillFunc,
        CancellationToken token = default,
        IProgress<NestProgress> progress = null);
}

Details:

  • Owns a RemnantFinder instance internally.
  • AddObstacles registers already-placed parts (bounding boxes offset by spacing).
  • FillItems runs the iterative loop: find remnants, try each item in each remnant, fill, update obstacles, repeat until no progress.
  • Local quantity tracking (dictionary keyed by drawing name) stays internal — does not mutate the input NestItem quantities. Returns the placed parts; the caller deducts quantities.
  • Uses minimum-remnant-size filtering (smallest remaining part dimension), same as StripNestEngine today.
  • fillFunc delegate allows callers to provide any fill strategy (DefaultNestEngine.Fill, ShrinkFill, etc.).

Callers:

  • StripNestEngine.TryOrientation replaces its inline remnant loop with RemnantFiller.FillItems(...).
  • NestEngineBase.Nest replaces its hand-rolled largest-remnant loop, gaining multi-remnant and minimum-size filtering for free.

5. AccumulatingProgress

Source: StripNestEngine nested class (lines 425-449).

API:

internal class AccumulatingProgress : IProgress<NestProgress>
{
    public AccumulatingProgress(IProgress<NestProgress> inner, List<Part> previousParts) { }
    public void Report(NestProgress value);
}

Details:

  • Moved from private nested class to standalone internal class in OpenNest.Engine.
  • No behavioral change — wraps an IProgress<NestProgress> and prepends previously placed parts to each report.

What Stays on Each Engine

DefaultNestEngine (~200 lines after extraction)

  • Fill(NestItem, Box, ...) — public entry point, unchanged.
  • Fill(List<Part>, Box, ...) — group-parts overload, unchanged.
  • PackArea — bin packing delegation, unchanged.
  • FindBestFill — orchestration, now ~30 lines: calls AngleCandidateBuilder.Build(), PairFiller.Fill(), linear angle loop, FillRectangleBestFit, picks best.
  • FillRectangleBestFit — 6-line private method, too small to extract.
  • BuildRotatedPattern / FillPattern — become internal static, used by both the linear loop and PairFiller.
  • QuickFillCount — stays (used by binary search, not shared).

StripNestEngine (~200 lines after extraction)

  • Nest — orchestration, unchanged.
  • TryOrientation — becomes thinner: calls DefaultNestEngine.Fill for initial fill, ShrinkFiller.Shrink() for tightening, RemnantFiller.FillItems() for remnants.
  • ShrinkFill — replaced by two ShrinkFiller.Shrink() calls.
  • SelectStripItemIndex / EstimateStripDimension — stay private, strip-specific.
  • AccumulatingProgress — removed, uses shared class.

NestEngineBase

  • Nest — switches from hand-rolled remnant loop to RemnantFiller.FillItems().
  • All other methods unchanged.

File Layout

All new classes go in OpenNest.Engine/:

OpenNest.Engine/
    PairFiller.cs
    AngleCandidateBuilder.cs
    ShrinkFiller.cs
    RemnantFiller.cs
    AccumulatingProgress.cs

Non-Goals

  • No new interfaces or strategy patterns.
  • No changes to FillLinear, FillBestFit, PackBottomLeft, or any other existing algorithm.
  • No changes to NestEngineRegistry or the plugin system.
  • No changes to public API surface — all existing callers continue to work unchanged.
  • PatternHelper extraction deferred — BuildRotatedPattern/FillPattern become internal static on DefaultNestEngine for now. Extract if a third consumer appears.