Files
OpenNest/OpenNest.Core
AJ Isaacs a399c89f58 fix: resolve rendering issues when applying lead-ins to parts
Three issues caused incorrect rendering after lead-in application:
- Rapid move entities from ToGeometry() were included in ShapeProfile
  contour detection, turning traversal paths into cutting moves
- Program created with Mode.Incremental default made the absolute-to-
  incremental conversion a no-op, leaving coordinates unconverted
- AddProgramSplit didn't call StartFigure() at rapid moves, causing
  GraphicsPath to draw implicit connecting lines between contours
- Part.Rotation returned 0 from the new program instead of the actual
  rotation, displacing the sequence label on rotated parts

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 19:35:29 -04:00
..
2026-03-18 16:47:42 -04:00
2026-03-18 16:47:42 -04:00
2026-03-18 16:47:42 -04:00
2026-03-18 16:47:42 -04:00