Files
OpenNest/OpenNest.Engine/Jobs/NestingEngineRegistry.cs
T

134 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
namespace OpenNest.Engine.Jobs;
/// <summary>
/// Registry of whole-job <see cref="INestingEngine"/> implementations. The four production
/// strategies are exposed through <see cref="FixedStrategyNestingEngine"/> so they compete on
/// equal footing with model-submitted engines. Callers choose an engine explicitly from
/// <see cref="AvailableEngines"/>; there is no process-global active selection.
/// </summary>
public static class NestingEngineRegistry
{
private static readonly List<NestingEngineInfo> engines = new();
static NestingEngineRegistry()
{
Register(
"StockLadder",
"Caller-stock constrained-first fill and equivalent-demand area repacking",
() => new StockLadderNestingEngine()
);
Register(
"Default",
"Multi-phase nesting (Linear, Pairs, RectBestFit, Remainder)",
() => new FixedStrategyNestingEngine("Default")
);
Register(
"Strip",
"Strip-based nesting for mixed-drawing layouts",
() => new FixedStrategyNestingEngine("Strip")
);
Register(
"Vertical Remnant",
"Optimizes for largest right-side vertical drop",
() => new FixedStrategyNestingEngine("Vertical Remnant")
);
Register(
"Horizontal Remnant",
"Optimizes for largest top-side horizontal drop",
() => new FixedStrategyNestingEngine("Horizontal Remnant")
);
}
public static IReadOnlyList<NestingEngineInfo> AvailableEngines => engines;
/// <summary>
/// Creates the engine registered under <paramref name="name"/> (case-insensitive). The caller's
/// explicit choice is the whole selection mechanism; unknown names throw.
/// </summary>
public static INestingEngine Create(string name)
{
ArgumentException.ThrowIfNullOrWhiteSpace(name);
var info = engines.FirstOrDefault(e => e.Name.Equals(name, StringComparison.OrdinalIgnoreCase));
if (info == null)
throw new NotSupportedException(
$"Unknown nesting engine: {name}. Available: {string.Join(", ", engines.Select(e => e.Name))}."
);
return info.Factory();
}
public static void Register(string name, string description, Func<INestingEngine> factory)
{
if (engines.Any(e => e.Name.Equals(name, StringComparison.OrdinalIgnoreCase)))
{
Debug.WriteLine($"[NestingEngineRegistry] Duplicate engine '{name}' skipped");
return;
}
engines.Add(new NestingEngineInfo(name, description, factory));
}
/// <summary>Scans *.dll in directory for non-abstract INestingEngine types with a public
/// parameterless constructor, registering each under its CLR type name. Per-assembly and per-type
/// isolation ensures one bad plugin never prevents the rest from loading.</summary>
public static void LoadPlugins(string directory)
{
if (!Directory.Exists(directory))
return;
foreach (var dll in Directory.GetFiles(directory, "*.dll"))
{
try
{
var assembly = Assembly.LoadFrom(dll);
foreach (var type in assembly.GetTypes())
{
if (type.IsAbstract || !typeof(INestingEngine).IsAssignableFrom(type))
continue;
var ctor = type.GetConstructor(Type.EmptyTypes);
if (ctor == null)
{
Debug.WriteLine(
$"[NestingEngineRegistry] Skipping {type.Name}: no parameterless constructor"
);
continue;
}
try
{
Register(type.Name, string.Empty, () => (INestingEngine)ctor.Invoke(null));
Debug.WriteLine(
$"[NestingEngineRegistry] Loaded plugin engine: {type.Name}"
);
}
catch (Exception ex)
{
Debug.WriteLine(
$"[NestingEngineRegistry] Failed to register {type.Name}: {ex.Message}"
);
}
}
}
catch (Exception ex)
{
Debug.WriteLine(
$"[NestingEngineRegistry] Failed to load assembly {Path.GetFileName(dll)}: {ex.Message}"
);
}
}
}
}