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Nest windows now rerun the overlap check once the layout has been unchanged for 0.5 s, instead of leaving 'Overlaps: not checked'. Edits show 'Overlaps: check pending...'; drags are caught by the paint-time pose stamp, collection edits by their events. The check waits while a mouse button, modal dialog or fill is active, supersedes a running check when the layout moves again, and does not retry a canceled or failed layout until it changes. Rechecks use the incremental analyzer, so only the moved parts' neighbors are recomputed. Automatic results update only the canvas label (the status bar keeps the last command's message) and keep Display > Off. Check Active Plate still runs immediately. InvalidateOverlapCheck now also drops cached material.