Files
OpenNest/OpenNest.Server.Worker/NestJobWorkerService.cs
T
ajandClaude Opus 5.5 54ad7ee84d feat(server): nest Auto Nest jobs on the server's worker
Large nests tie up the workstation that runs them. In Database mode, Auto Nest
can now queue the job on the nest server, where a worker container solves one
job at a time under its own CPU and memory limits. The job has no time limit,
so a throttled worker finds the same nest a fast one does, only later.

- Server: /api/nest-jobs queue (schema v15). The worker holds a job on a
  heartbeat lease. When the lease lapses, the job goes back to the queue,
  or fails after three attempts. Only one job runs at a time. Packages and
  results are opaque to the HTTP server, which stays off Engine and IO.
- Worker: OpenNest.Server.Worker in the same image (OPENNEST_ROLE=worker),
  reaching the server over HTTP only. It records each engine answer with
  RecordingNestingEngine and gives its job back on shutdown.
- Desktop: "Nest on the server" in the Auto Nest dialog, for built-in
  engines only. The client replays the recorded answers with
  RemoteNestSubmission, so validation, the review and Keep run locally
  against the client's own drawings, exactly as after a local run. A
  drawing edited after sending refuses the result. If the server cannot
  take the job, the user may nest locally instead.
- compose.server.yaml adds the throttled worker service. The Dockerfile,
  .dockerignore, CI paths and the deploy script now include the worker's
  projects.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-02 13:18:09 -05:00

56 lines
2.0 KiB
C#

namespace OpenNest.Server.Worker;
/// <summary>
/// Runs <see cref="NestJobWorker"/> until the host stops: straight on to the next job after
/// one finishes, otherwise every <see cref="WorkerOptions.PollInterval"/>. Touches
/// <see cref="WorkerOptions.AliveFile"/> each round and on each heartbeat of a running job;
/// the container health check reads it.
/// </summary>
public sealed class NestJobWorkerService : BackgroundService
{
private readonly NestJobWorker _worker;
private readonly WorkerOptions _options;
private readonly ILogger<NestJobWorkerService> _logger;
public NestJobWorkerService(NestJobWorker worker, WorkerOptions options, ILogger<NestJobWorkerService> logger)
{
_worker = worker;
_options = options;
_logger = logger;
_worker.Alive = Touch;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
_logger.LogInformation("Nest worker {Id} polling {Server}.", _worker.WorkerId, _options.ServerUrl);
while (!stoppingToken.IsCancellationRequested)
{
Touch();
var ran = false;
try
{
ran = await _worker.RunOnceAsync(stoppingToken);
}
catch (OperationCanceledException) when (stoppingToken.IsCancellationRequested)
{
return;
}
catch (Exception ex) when (ex is IOException or HttpRequestException or TaskCanceledException)
{
_logger.LogWarning("Nest server unavailable: {Message}", ex.Message);
}
if (ran)
continue;
try { await Task.Delay(_options.PollInterval, stoppingToken); }
catch (OperationCanceledException) { return; }
}
}
private void Touch()
{
try { File.WriteAllText(_options.AliveFile, DateTime.UtcNow.ToString("o")); }
catch (Exception ex) when (ex is IOException or UnauthorizedAccessException) { }
}
}