Files
OpenNest/OpenNest.Core/Geometry/BoxSplitter.cs
AJ Isaacs c5943e22eb fix: correct Width/Length axis mapping and add spiral center-fill
Box constructor and derived properties (Right, Top, Center, Translate, Offset)
had Width and Length swapped — Length is X axis, Width is Y axis. Corrected
across Core geometry, plate bounding box, rectangle packing, fill algorithms,
tests, and UI renderers.

Added FillSpiral with center remnant detection and recursive FillBest on
the gap between the 4 spiral quadrants. RectFill.FillBest now compares
spiral+center vs full best-fit fairly. BestCombination returns a
CombinationResult record instead of out params.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 21:22:55 -04:00

58 lines
1.4 KiB
C#

namespace OpenNest.Geometry
{
public static class BoxSplitter
{
public static Box SplitTop(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = small.Top;
var w = large.Length;
var h = large.Top - y;
return new Box(x, y, w, h);
}
public static Box SplitLeft(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = large.Bottom;
var w = small.Left - x;
var h = large.Width;
return new Box(x, y, w, h);
}
public static Box SplitBottom(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = large.Bottom;
var w = large.Length;
var h = small.Top - y;
return new Box(x, y, w, h);
}
public static Box SplitRight(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = small.Right;
var y = large.Bottom;
var w = large.Right - x;
var h = large.Width;
return new Box(x, y, w, h);
}
}
}