All 132 OpenNest.Engine source files now declare namespaces matching their nested directories: Jobs/, Jobs/Placement/, Jobs/Adapters/, Fill/, RectanglePacking/, CirclePacking/, and engine-root types moved from 'OpenNest' to 'OpenNest.Engine'. RootNamespace updated accordingly. Consumers (Api, Console, Mcp, Benchmark, Training, desktop app, tests) gained the explicit usings the move requires; CLAUDE.md updated.
120 lines
3.7 KiB
C#
120 lines
3.7 KiB
C#
using OpenNest.Geometry;
|
|
using OpenNest.Engine;
|
|
|
|
namespace OpenNest.Tests.Engine;
|
|
|
|
public class EngineRefactorSmokeTests
|
|
{
|
|
private static Drawing MakeRectDrawing(double w, double h, string name = "rect")
|
|
{
|
|
var pgm = new OpenNest.CNC.Program();
|
|
pgm.Codes.Add(new OpenNest.CNC.RapidMove(new Vector(0, 0)));
|
|
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, 0)));
|
|
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, h)));
|
|
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, h)));
|
|
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, 0)));
|
|
return new Drawing(name, pgm);
|
|
}
|
|
|
|
[Fact]
|
|
public void DefaultEngine_FillNestItem_ProducesResults()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var engine = new DefaultNestEngine(plate);
|
|
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
|
|
|
|
var parts = engine.Fill(
|
|
item,
|
|
plate.WorkArea(),
|
|
null,
|
|
System.Threading.CancellationToken.None
|
|
);
|
|
|
|
Assert.True(parts.Count > 0, "DefaultNestEngine should fill parts");
|
|
}
|
|
|
|
[Fact]
|
|
public void DefaultEngine_FillGroupParts_ProducesResults()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var engine = new DefaultNestEngine(plate);
|
|
var drawing = MakeRectDrawing(20, 10);
|
|
var groupParts = new List<Part> { new Part(drawing) };
|
|
|
|
var parts = engine.Fill(
|
|
groupParts,
|
|
plate.WorkArea(),
|
|
null,
|
|
System.Threading.CancellationToken.None
|
|
);
|
|
|
|
Assert.True(parts.Count > 0, "DefaultNestEngine group fill should produce parts");
|
|
}
|
|
|
|
[Fact]
|
|
public void DefaultEngine_ForceFullAngleSweep_StillWorks()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var engine = new DefaultNestEngine(plate);
|
|
engine.ForceFullAngleSweep = true;
|
|
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
|
|
|
|
var parts = engine.Fill(
|
|
item,
|
|
plate.WorkArea(),
|
|
null,
|
|
System.Threading.CancellationToken.None
|
|
);
|
|
|
|
Assert.True(parts.Count > 0, "ForceFullAngleSweep should still produce results");
|
|
}
|
|
|
|
[Fact]
|
|
public void StripEngine_Nest_ProducesResults()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var engine = new StripNestEngine(plate);
|
|
var items = new List<NestItem>
|
|
{
|
|
new NestItem { Drawing = MakeRectDrawing(20, 10, "large"), Quantity = 10 },
|
|
new NestItem { Drawing = MakeRectDrawing(8, 5, "small"), Quantity = 5 },
|
|
};
|
|
|
|
var parts = engine.Nest(items, null, System.Threading.CancellationToken.None);
|
|
|
|
Assert.True(parts.Count > 0, "StripNestEngine should nest parts");
|
|
}
|
|
|
|
[Fact]
|
|
public void DefaultEngine_Nest_ProducesResults()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var engine = new DefaultNestEngine(plate);
|
|
var items = new List<NestItem>
|
|
{
|
|
new NestItem { Drawing = MakeRectDrawing(20, 10, "a"), Quantity = 5 },
|
|
new NestItem { Drawing = MakeRectDrawing(15, 8, "b"), Quantity = 3 },
|
|
};
|
|
|
|
var parts = engine.Nest(items, null, System.Threading.CancellationToken.None);
|
|
|
|
Assert.True(parts.Count > 0, "Base Nest method should place parts");
|
|
}
|
|
|
|
[Fact]
|
|
public void BruteForceRunner_StillWorks()
|
|
{
|
|
var plate = new Plate(60, 120);
|
|
var drawing = MakeRectDrawing(20, 10);
|
|
|
|
var result = OpenNest.Engine.ML.BruteForceRunner.Run(
|
|
drawing,
|
|
plate,
|
|
forceFullAngleSweep: true
|
|
);
|
|
|
|
Assert.NotNull(result);
|
|
Assert.True(result.PartCount > 0);
|
|
}
|
|
}
|