Files
OpenNest/OpenNest.Tests/Engine/EngineRefactorSmokeTests.cs
T
aj 451841401a refactor(engine): align namespaces with directory layout under OpenNest.Engine
All 132 OpenNest.Engine source files now declare namespaces matching
their nested directories: Jobs/, Jobs/Placement/, Jobs/Adapters/,
Fill/, RectanglePacking/, CirclePacking/, and engine-root types moved
from 'OpenNest' to 'OpenNest.Engine'. RootNamespace updated accordingly.
Consumers (Api, Console, Mcp, Benchmark, Training, desktop app, tests)
gained the explicit usings the move requires; CLAUDE.md updated.
2026-09-21 13:18:34 -04:00

120 lines
3.7 KiB
C#

using OpenNest.Geometry;
using OpenNest.Engine;
namespace OpenNest.Tests.Engine;
public class EngineRefactorSmokeTests
{
private static Drawing MakeRectDrawing(double w, double h, string name = "rect")
{
var pgm = new OpenNest.CNC.Program();
pgm.Codes.Add(new OpenNest.CNC.RapidMove(new Vector(0, 0)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, 0)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, h)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, h)));
pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, 0)));
return new Drawing(name, pgm);
}
[Fact]
public void DefaultEngine_FillNestItem_ProducesResults()
{
var plate = new Plate(60, 120);
var engine = new DefaultNestEngine(plate);
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
var parts = engine.Fill(
item,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "DefaultNestEngine should fill parts");
}
[Fact]
public void DefaultEngine_FillGroupParts_ProducesResults()
{
var plate = new Plate(60, 120);
var engine = new DefaultNestEngine(plate);
var drawing = MakeRectDrawing(20, 10);
var groupParts = new List<Part> { new Part(drawing) };
var parts = engine.Fill(
groupParts,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "DefaultNestEngine group fill should produce parts");
}
[Fact]
public void DefaultEngine_ForceFullAngleSweep_StillWorks()
{
var plate = new Plate(60, 120);
var engine = new DefaultNestEngine(plate);
engine.ForceFullAngleSweep = true;
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
var parts = engine.Fill(
item,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "ForceFullAngleSweep should still produce results");
}
[Fact]
public void StripEngine_Nest_ProducesResults()
{
var plate = new Plate(60, 120);
var engine = new StripNestEngine(plate);
var items = new List<NestItem>
{
new NestItem { Drawing = MakeRectDrawing(20, 10, "large"), Quantity = 10 },
new NestItem { Drawing = MakeRectDrawing(8, 5, "small"), Quantity = 5 },
};
var parts = engine.Nest(items, null, System.Threading.CancellationToken.None);
Assert.True(parts.Count > 0, "StripNestEngine should nest parts");
}
[Fact]
public void DefaultEngine_Nest_ProducesResults()
{
var plate = new Plate(60, 120);
var engine = new DefaultNestEngine(plate);
var items = new List<NestItem>
{
new NestItem { Drawing = MakeRectDrawing(20, 10, "a"), Quantity = 5 },
new NestItem { Drawing = MakeRectDrawing(15, 8, "b"), Quantity = 3 },
};
var parts = engine.Nest(items, null, System.Threading.CancellationToken.None);
Assert.True(parts.Count > 0, "Base Nest method should place parts");
}
[Fact]
public void BruteForceRunner_StillWorks()
{
var plate = new Plate(60, 120);
var drawing = MakeRectDrawing(20, 10);
var result = OpenNest.Engine.ML.BruteForceRunner.Run(
drawing,
plate,
forceFullAngleSweep: true
);
Assert.NotNull(result);
Assert.True(result.PartCount > 0);
}
}