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The desktop app has no undo. Phase 0 showed whole-nest snapshots are cheap enough to record after every edit, so the history keeps whole states with a cursor instead of per-command inverses that each need hand-written reversal code. It drops the redo tail on commit, evicts the oldest states past 50 steps or 128 MB without ever evicting the current one, tracks a save point for a later dirty indicator, and merges matching commits within a second so repeated nudges undo as one. The clock is a TimeProvider so tests control the coalescing window. It is generic and free of IO and WinForms so it is unit tested on its own. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
171 lines
6.4 KiB
C#
171 lines
6.4 KiB
C#
namespace OpenNest.Data;
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/// <summary>A saved document state the history can hold; its size counts against the byte budget.</summary>
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public interface IUndoState
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{
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long SizeInBytes { get; }
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}
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/// <summary>
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/// A document's undo history as a list of whole states and a cursor at the live one.
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/// Committing records the state after an operation and drops anything that could be
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/// redone; Undo and Redo move the cursor and return the state to restore. The oldest
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/// states are evicted past <see cref="MaxDepth"/> undo steps or <see cref="MaxBytes"/>,
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/// never the current one.
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/// </summary>
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public sealed class UndoHistory<TState> where TState : class, IUndoState
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{
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public const int DefaultMaxDepth = 50;
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public const long DefaultMaxBytes = 128L * 1024 * 1024;
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public static readonly TimeSpan DefaultCoalesceWindow = TimeSpan.FromSeconds(1);
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private readonly List<Entry> entries = new();
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private readonly TimeProvider clock;
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private int cursor;
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private int savePoint = -1;
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private long totalBytes;
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// Only an entry committed last, with nothing undone, redone or saved since, can absorb the next.
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private bool canCoalesce;
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public UndoHistory(int maxDepth = DefaultMaxDepth, long maxBytes = DefaultMaxBytes,
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TimeSpan? coalesceWindow = null, TimeProvider? clock = null)
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{
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if (maxDepth < 1) throw new ArgumentOutOfRangeException(nameof(maxDepth));
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if (maxBytes < 1) throw new ArgumentOutOfRangeException(nameof(maxBytes));
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MaxDepth = maxDepth;
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MaxBytes = maxBytes;
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CoalesceWindow = coalesceWindow ?? DefaultCoalesceWindow;
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this.clock = clock ?? TimeProvider.System;
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}
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/// <summary>Raised after every change to the states, the cursor or the save point.</summary>
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public event EventHandler? Changed;
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public int MaxDepth { get; }
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public long MaxBytes { get; }
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public TimeSpan CoalesceWindow { get; }
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/// <summary>The state the live document should match; null before <see cref="Reset"/>.</summary>
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public TState? Current => entries.Count == 0 ? null : entries[cursor].State;
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public bool CanUndo => cursor > 0;
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public bool CanRedo => cursor + 1 < entries.Count;
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public int UndoCount => cursor;
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public int RedoCount => entries.Count == 0 ? 0 : entries.Count - cursor - 1;
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/// <summary>The label of the operation Undo would reverse, or null.</summary>
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public string? UndoLabel => CanUndo ? entries[cursor].Label : null;
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/// <summary>The label of the operation Redo would repeat, or null.</summary>
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public string? RedoLabel => CanRedo ? entries[cursor + 1].Label : null;
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public long TotalBytes => totalBytes;
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/// <summary>True while the current state is the one last marked saved.</summary>
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public bool IsAtSavePoint => entries.Count > 0 && savePoint == cursor;
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/// <summary>Starts over from <paramref name="initial"/>, which is treated as saved.</summary>
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public void Reset(TState initial)
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{
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ArgumentNullException.ThrowIfNull(initial);
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entries.Clear();
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entries.Add(new Entry(null, initial, null, clock.GetUtcNow()));
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totalBytes = initial.SizeInBytes;
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cursor = 0;
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savePoint = 0;
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canCoalesce = false;
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Changed?.Invoke(this, EventArgs.Empty);
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}
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/// <summary>
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/// Records <paramref name="state"/> as the result of <paramref name="label"/>. With a
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/// <paramref name="coalesceKey"/> matching the last commit's within
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/// <see cref="CoalesceWindow"/>, replaces that entry instead, so repeated small edits
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/// (nudges of one selection) undo as one.
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/// </summary>
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public void Commit(string label, TState state, object? coalesceKey = null)
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{
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ArgumentException.ThrowIfNullOrEmpty(label);
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ArgumentNullException.ThrowIfNull(state);
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if (entries.Count == 0)
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throw new InvalidOperationException("Reset the history before committing.");
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DropRedo();
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var now = clock.GetUtcNow();
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var top = entries[cursor];
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if (canCoalesce && coalesceKey != null && cursor > 0 && savePoint != cursor
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&& Equals(top.CoalesceKey, coalesceKey) && now - top.CommittedAt <= CoalesceWindow)
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{
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totalBytes += state.SizeInBytes - top.State.SizeInBytes;
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entries[cursor] = top with { State = state, CommittedAt = now };
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}
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else
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{
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entries.Add(new Entry(label, state, coalesceKey, now));
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totalBytes += state.SizeInBytes;
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cursor++;
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}
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canCoalesce = true;
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Evict();
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Changed?.Invoke(this, EventArgs.Empty);
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}
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/// <summary>Steps back one operation and returns the state to restore.</summary>
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public TState Undo()
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{
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if (!CanUndo) throw new InvalidOperationException("Nothing to undo.");
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cursor--;
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canCoalesce = false;
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Changed?.Invoke(this, EventArgs.Empty);
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return entries[cursor].State;
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}
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/// <summary>Repeats the next undone operation and returns the state to restore.</summary>
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public TState Redo()
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{
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if (!CanRedo) throw new InvalidOperationException("Nothing to redo.");
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cursor++;
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canCoalesce = false;
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Changed?.Invoke(this, EventArgs.Empty);
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return entries[cursor].State;
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}
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/// <summary>Marks the current state as the one on disk or on the server.</summary>
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public void MarkSaved()
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{
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if (entries.Count == 0)
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throw new InvalidOperationException("Reset the history before marking it saved.");
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savePoint = cursor;
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canCoalesce = false;
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Changed?.Invoke(this, EventArgs.Empty);
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}
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private void DropRedo()
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{
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var first = cursor + 1;
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if (first >= entries.Count)
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return;
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for (var i = first; i < entries.Count; i++)
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totalBytes -= entries[i].State.SizeInBytes;
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entries.RemoveRange(first, entries.Count - first);
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// A saved state that was undone past is no longer reachable.
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if (savePoint >= first)
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savePoint = -1;
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}
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private void Evict()
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{
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while (cursor > 0 && (cursor > MaxDepth || totalBytes > MaxBytes))
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{
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totalBytes -= entries[0].State.SizeInBytes;
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entries.RemoveAt(0);
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cursor--;
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if (savePoint >= 0)
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savePoint--;
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}
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}
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private sealed record Entry(string? Label, TState State, object? CoalesceKey, DateTimeOffset CommittedAt);
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}
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