Consolidated two stateless classes into one unified API: Dxf.Import(), Dxf.GetGeometry(), Dxf.ExportPlate(), Dxf.ExportProgram(). Export state moved into a private ExportContext. Removed bool+out pattern from GetGeometry in favor of returning empty list on failure. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
70 lines
2.4 KiB
C#
70 lines
2.4 KiB
C#
using OpenNest.CNC;
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using OpenNest.Converters;
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using OpenNest.Engine.BestFit;
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using OpenNest.Geometry;
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using OpenNest.IO;
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using Xunit.Abstractions;
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namespace OpenNest.Tests.BestFit;
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public class BestFitOverlapTests
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{
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private const string DxfPath = @"C:\Users\AJ\Desktop\Templates\4526 A14 PT16.dxf";
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private readonly ITestOutputHelper _output;
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public BestFitOverlapTests(ITestOutputHelper output) => _output = output;
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private static Drawing MakeRoundedRect(double w = 7.25, double h = 3.31, double r = 0.5)
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{
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var pgm = new Program();
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pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
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pgm.Codes.Add(new LinearMove(new Vector(w - r, 0)));
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pgm.Codes.Add(new ArcMove(new Vector(w, r), new Vector(w - r, r), RotationType.CW));
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pgm.Codes.Add(new LinearMove(new Vector(w, h - r)));
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pgm.Codes.Add(new ArcMove(new Vector(w - r, h), new Vector(w - r, h - r), RotationType.CW));
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pgm.Codes.Add(new LinearMove(new Vector(0, h)));
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pgm.Codes.Add(new LinearMove(new Vector(0, 0)));
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return new Drawing("rounded-rect", pgm);
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}
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private static Drawing ImportDxf()
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{
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if (!File.Exists(DxfPath))
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return null;
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var geometry = Dxf.GetGeometry(DxfPath);
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var pgm = ConvertGeometry.ToProgram(geometry);
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return new Drawing("PT16", pgm);
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}
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[Fact]
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public void KeptPairs_NoOverlap()
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{
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var drawing = ImportDxf() ?? MakeRoundedRect();
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var bbox = drawing.Program.BoundingBox();
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_output.WriteLine($"Drawing: {drawing.Name}, bbox={bbox.Length:F2} x {bbox.Width:F2}");
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var finder = new BestFitFinder(120, 60);
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var results = finder.FindBestFits(drawing);
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var kept = results.Where(r => r.Keep).ToList();
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_output.WriteLine($"Total results: {results.Count}, Kept: {kept.Count}");
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var overlapping = 0;
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foreach (var result in kept)
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{
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var parts = result.BuildParts(drawing);
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if (parts[0].Intersects(parts[1], out var pts))
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{
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overlapping++;
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_output.WriteLine($" OVERLAP #{overlapping}: Test {result.Candidate.TestNumber} " +
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$"Part2Rot={OpenNest.Math.Angle.ToDegrees(result.Candidate.Part2Rotation):F1}° " +
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$"collision pts={pts.Count}");
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}
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}
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Assert.Equal(0, overlapping);
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}
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}
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