Files
OpenNest/OpenNest.Core/Geometry/ShapeBuilder.cs
T
2026-04-23 10:40:43 -04:00

242 lines
7.4 KiB
C#

using OpenNest.Math;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace OpenNest.Geometry
{
public static class ShapeBuilder
{
public static List<Shape> GetShapes(IEnumerable<Entity> entities, double? weldTolerance = null)
{
var lines = new List<Line>();
var arcs = new List<Arc>();
var circles = new List<Circle>();
var shapes = new List<Shape>();
var entities2 = new Queue<Entity>(entities);
while (entities2.Count > 0)
{
var entity = entities2.Dequeue();
switch (entity.Type)
{
case EntityType.Arc:
arcs.Add((Arc)entity);
break;
case EntityType.Circle:
circles.Add((Circle)entity);
break;
case EntityType.Line:
lines.Add((Line)entity);
break;
case EntityType.Shape:
var shape = (Shape)entity;
shape.Entities.ForEach(e => entities2.Enqueue(e));
break;
default:
Debug.Fail("Unhandled geometry type");
break;
}
}
foreach (var circle in circles)
{
var shape = new Shape();
shape.Entities.Add(circle);
shape.UpdateBounds();
shapes.Add(shape);
}
var entityList = new List<Entity>();
entityList.AddRange(lines);
entityList.AddRange(arcs);
if (weldTolerance.HasValue)
WeldEndpoints(entityList, weldTolerance.Value);
while (entityList.Count > 0)
{
var next = entityList[0];
var shape = new Shape();
shape.Entities.Add(next);
entityList.RemoveAt(0);
Vector startPoint = new Vector();
Entity connected;
switch (next.Type)
{
case EntityType.Arc:
var arc = (Arc)next;
startPoint = arc.EndPoint();
break;
case EntityType.Line:
var line = (Line)next;
startPoint = line.EndPoint;
break;
}
while ((connected = GetConnected(startPoint, entityList)) != null)
{
shape.Entities.Add(connected);
entityList.Remove(connected);
switch (connected.Type)
{
case EntityType.Arc:
var arc = (Arc)connected;
startPoint = arc.EndPoint();
break;
case EntityType.Line:
var line = (Line)connected;
startPoint = line.EndPoint;
break;
}
}
shape.UpdateBounds();
shapes.Add(shape);
}
return shapes;
}
public static void WeldEndpoints(List<Entity> entities, double tolerance)
{
var endpointGroups = new List<List<(Entity entity, bool isStart, Vector point)>>();
foreach (var entity in entities)
{
var (start, end) = GetEndpoints(entity);
if (!start.IsValid() || !end.IsValid())
continue;
AddToGroup(endpointGroups, entity, true, start, tolerance);
AddToGroup(endpointGroups, entity, false, end, tolerance);
}
foreach (var group in endpointGroups)
{
if (group.Count <= 1)
continue;
var avgX = group.Average(g => g.point.X);
var avgY = group.Average(g => g.point.Y);
var weldedPoint = new Vector(avgX, avgY);
foreach (var (entity, isStart, _) in group)
ApplyWeld(entity, isStart, weldedPoint);
}
}
private static void AddToGroup(
List<List<(Entity entity, bool isStart, Vector point)>> groups,
Entity entity, bool isStart, Vector point, double tolerance)
{
foreach (var group in groups)
{
if (group[0].point.DistanceTo(point) <= tolerance)
{
group.Add((entity, isStart, point));
return;
}
}
groups.Add(new List<(Entity, bool, Vector)> { (entity, isStart, point) });
}
private static (Vector start, Vector end) GetEndpoints(Entity entity)
{
switch (entity.Type)
{
case EntityType.Arc:
var arc = (Arc)entity;
return (arc.StartPoint(), arc.EndPoint());
case EntityType.Line:
var line = (Line)entity;
return (line.StartPoint, line.EndPoint);
default:
return (Vector.Invalid, Vector.Invalid);
}
}
private static void ApplyWeld(Entity entity, bool isStart, Vector weldedPoint)
{
switch (entity.Type)
{
case EntityType.Line:
var line = (Line)entity;
if (isStart)
line.StartPoint = weldedPoint;
else
line.EndPoint = weldedPoint;
break;
case EntityType.Arc:
var arc = (Arc)entity;
var deltaX = weldedPoint.X - arc.Center.X;
var deltaY = weldedPoint.Y - arc.Center.Y;
var angle = System.Math.Atan2(deltaY, deltaX);
if (isStart)
arc.StartAngle = angle;
else
arc.EndAngle = angle;
break;
}
}
internal static Entity GetConnected(Vector pt, IEnumerable<Entity> geometry)
{
var tol = Tolerance.ChainTolerance;
foreach (var geo in geometry)
{
switch (geo.Type)
{
case EntityType.Arc:
var arc = (Arc)geo;
if (arc.StartPoint().DistanceTo(pt) <= tol)
return arc;
if (arc.EndPoint().DistanceTo(pt) <= tol)
{
arc.Reverse();
return arc;
}
break;
case EntityType.Line:
var line = (Line)geo;
if (line.StartPoint.DistanceTo(pt) <= tol)
return line;
if (line.EndPoint.DistanceTo(pt) <= tol)
{
line.Reverse();
return line;
}
break;
}
}
return null;
}
}
}