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61 lines
2.4 KiB
C#
61 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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namespace OpenNest
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{
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/// <summary>
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/// The colors drawings are given by position. Immutable: it copies the colors it is given,
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/// so a caller's later edits to its own array never change what drawings receive.
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/// </summary>
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public sealed class PartPalette
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{
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private readonly Color[] colors;
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public PartPalette(IEnumerable<Color> colors, bool useGoldenAngle = false)
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{
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ArgumentNullException.ThrowIfNull(colors);
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this.colors = colors.ToArray();
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Colors = Array.AsReadOnly(this.colors);
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UseGoldenAngle = useGoldenAngle;
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}
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/// <summary>The default palette, also the fallback before a color scheme is applied.</summary>
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public static PartPalette Classic { get; } = new PartPalette(new[]
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{
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Color.FromArgb(205, 92, 92), // Indian Red
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Color.FromArgb(148, 103, 189), // Medium Purple
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Color.FromArgb(75, 180, 175), // Teal
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Color.FromArgb(210, 190, 75), // Goldenrod
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Color.FromArgb(190, 85, 175), // Orchid
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Color.FromArgb(185, 115, 85), // Sienna
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Color.FromArgb(120, 100, 190), // Slate Blue
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Color.FromArgb(200, 100, 140), // Rose
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Color.FromArgb(80, 175, 155), // Sea Green
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Color.FromArgb(195, 160, 85), // Dark Khaki
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Color.FromArgb(175, 95, 160), // Plum
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Color.FromArgb(215, 130, 130), // Light Coral
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});
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/// <summary>
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/// The explicit colors, cycled by <see cref="ColorAt"/> unless <see cref="UseGoldenAngle"/>.
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/// When empty, <see cref="ColorAt"/> uses <see cref="Classic"/>.
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/// </summary>
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public IReadOnlyList<Color> Colors { get; }
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/// <summary>When set, colors are generated by <see cref="PartColorPalette.GoldenAngle"/> instead of cycled.</summary>
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public bool UseGoldenAngle { get; }
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public Color ColorAt(int index)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(index);
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if (UseGoldenAngle)
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return PartColorPalette.GoldenAngle(index);
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// A scheme saved without part colors still has to color drawings.
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return colors.Length == 0 ? Classic.ColorAt(index) : colors[index % colors.Length];
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}
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}
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}
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