Files
OpenNest/OpenNest.Tests/CuttingPlanning/ContourEntryRankingTests.cs
T
aj a791b74945 feat(cutting): rank contour entries toward the next cut
Pure deterministic ordering of the automatic catalogue: classify each
point by its nearest bounding-rectangle side(s) with the preparation
tolerance (a corner belongs to two sides), choose the facing side pair
from the look-ahead target against the centre (right/left and top/bottom
per the source plan), then order by matched facing sides descending,
rank tier ascending (corner, midpoint/tangent peer tier, fallbacks),
then arrival->entry + entry->target travel, then the stable geometric
key. Without a target (last part) the tier leads and distance to the
arrival breaks ties — never the plate origin. The input list is never
mutated, no candidates are added, no cap is applied and entity order is
never the tie-break; reversed and cyclically reindexed drawings rank to
the identical geometric order.
2026-10-07 02:51:06 -04:00

208 lines
9.0 KiB
C#

using OpenNest.CNC;
using OpenNest.CNC.CuttingPlanning;
using OpenNest.Geometry;
namespace OpenNest.Tests.CuttingPlanning;
/// <summary>
/// The pure facing/tier/travel ranking of the entry catalogue: deterministic lexicographic
/// order toward a look-ahead target (or toward arrival alone for the last part), with the
/// catalogue itself untouched and entity order never meaningful.
/// </summary>
public class ContourEntryRankingTests
{
private static IReadOnlyList<ContourEntryCandidate> Catalogue(Program program) =>
PreparedContours.Capture(program, ExplicitContourTests.Parameters())
.AutomaticEntryCandidatesWithFallbacks(0);
// --- fixtures ---------------------------------------------------------------
/// <summary>Square 0..10 in travel order, optionally cyclically reindexed or reversed.</summary>
private static Program Square(IEnumerable<Vector> vertices)
{
var p = new Program();
p.MoveTo(vertices.First().X, vertices.First().Y);
foreach (var v in vertices.Skip(1).Append(vertices.First()))
p.LineTo(v.X, v.Y);
return p;
}
private static readonly Vector[] SquareVertices =
{
new(0, 0), new(10, 0), new(10, 10), new(0, 10),
};
private static Program BumpSquare()
{
// Half-circle bump on the top edge; tangent joints at (0,10) and (10,10).
var p = new Program();
p.MoveTo(0, 0);
p.LineTo(10, 0);
p.LineTo(10, 10);
p.ArcTo(new Vector(0, 10), new Vector(5, 10), RotationType.CCW);
p.LineTo(0, 0);
return p;
}
private static bool At(ContourEntryCandidate c, double x, double y) =>
c.Choice.Point.DistanceTo(new Vector(x, y)) < 1e-6;
private static List<(AutomaticEntryKind Kind, double X, double Y)> Shape(IReadOnlyList<ContourEntryCandidate> ranked) =>
ranked.Select(c => (c.Kind, System.Math.Round(c.Choice.Point.X, 6), System.Math.Round(c.Choice.Point.Y, 6))).ToList();
// --- facing target ------------------------------------------------------------
[Fact]
public void LowerRightTarget_PrefersTheBottomRightCorner()
{
var ranked = Catalogue(Square(SquareVertices)).RankTowardNextCut(new Vector(14, -2));
// Facing sides right and bottom; the shared corner is the ideal start.
var first = Assert.Single(ranked.Take(1));
Assert.Equal(AutomaticEntryKind.ConvexCorner, first.Kind);
Assert.True(At(first, 10, 0));
// It precedes every other corner and midpoint.
Assert.True(ranked.ToList().FindIndex(c => At(c, 10, 0)) < ranked.ToList().FindIndex(c => At(c, 0, 10)));
Assert.True(ranked.ToList().FindIndex(c => At(c, 10, 0)) < ranked.ToList().FindIndex(c => At(c, 5, 0)));
}
[Fact]
public void FacingMidpoint_BeatsANonFacingCorner()
{
// Target due right: only the right side faces it; the left corners face away.
var ranked = Catalogue(Square(SquareVertices)).RankTowardNextCut(new Vector(14, 5));
var order = ranked.ToList();
var rightMid = order.FindIndex(c => c.Kind == AutomaticEntryKind.StraightMidpoint && At(c, 10, 5));
var farCorner = order.FindIndex(c => c.Kind == AutomaticEntryKind.ConvexCorner && At(c, 0, 10));
Assert.True(rightMid < farCorner);
}
[Fact]
public void SameFacingClass_CornerBeatsMidpoint()
{
var ranked = Catalogue(Square(SquareVertices)).RankTowardNextCut(new Vector(14, -2));
var order = ranked.ToList();
var corner = order.FindIndex(c => c.Kind == AutomaticEntryKind.ConvexCorner && At(c, 10, 0));
var bottomMid = order.FindIndex(c => c.Kind == AutomaticEntryKind.StraightMidpoint && At(c, 5, 0));
var rightMid = order.FindIndex(c => c.Kind == AutomaticEntryKind.StraightMidpoint && At(c, 10, 5));
// The shared facing corner beats both facing midpoints; tier breaks the facing tie.
Assert.True(corner < bottomMid && corner < rightMid);
// Between the two facing midpoints travel decides: right-mid is nearer the target.
Assert.True(rightMid < bottomMid);
}
[Fact]
public void TangentAndMidpoint_ShareARankTier()
{
Assert.Equal(AutomaticEntryKind.StraightMidpoint.RankTier(), AutomaticEntryKind.TangentJoint.RankTier());
Assert.True(AutomaticEntryKind.ConvexCorner.RankTier() < AutomaticEntryKind.TangentJoint.RankTier());
Assert.True(AutomaticEntryKind.TangentJoint.RankTier() < AutomaticEntryKind.NearCorner.RankTier());
Assert.True(AutomaticEntryKind.NearCorner.RankTier() <= AutomaticEntryKind.TargetFacing.RankTier());
Assert.Equal(AutomaticEntryKind.NearCorner.RankTier(), AutomaticEntryKind.CircleCompass.RankTier());
// Facing still dominates tier: a joint on both facing sides outranks a non-facing corner.
var ranked = Catalogue(BumpSquare()).RankTowardNextCut(new Vector(14, 14));
var joint = Assert.Single(ranked.Where(c => c.Kind == AutomaticEntryKind.TangentJoint && At(c, 10, 10)));
Assert.True(ranked.ToList().IndexOf(joint)
< ranked.ToList().FindIndex(c => c.Kind == AutomaticEntryKind.ConvexCorner && At(c, 0, 0)));
}
// --- stability ------------------------------------------------------------------
[Theory]
[InlineData(false)]
[InlineData(true)]
public void ReversedOrReindexedDrawing_SameGeometricOrdering(bool reversed)
{
// Same square geometry, different entity travel order: entity order must never be
// the meaningful tie-break — the geometric ordering is identical.
var vertices = reversed
? new[] { SquareVertices[3], SquareVertices[2], SquareVertices[1], SquareVertices[0] }
: new[] { SquareVertices[1], SquareVertices[2], SquareVertices[3], SquareVertices[0] };
var target = new Vector(14, -2);
Assert.Equal(
Shape(Catalogue(Square(SquareVertices)).RankTowardNextCut(target, new Vector(-1, -1))),
Shape(Catalogue(Square(vertices)).RankTowardNextCut(target, new Vector(-1, -1))));
}
[Fact]
public void InputCatalogue_IsNotMutated_AndNothingIsIntroduced()
{
var catalogue = Catalogue(BumpSquare());
var before = Shape(catalogue);
var snapshot = catalogue.ToList();
var ranked = catalogue.RankTowardNextCut(new Vector(14, -2), new Vector(-1, -1));
Assert.Equal(before, Shape(snapshot)); // input untouched
Assert.Equal(catalogue.Count, ranked.Count); // permutation only
Assert.True(ranked.All(catalogue.Contains));
}
[Fact]
public void Ranking_NeverIntroducesReflexCandidates()
{
// L-outline: (5,5) is reflex for its own travel and absent from the catalogue.
var p = Square(new[]
{
new Vector(0, 0), new Vector(10, 0), new Vector(10, 10), new Vector(5, 10),
new Vector(5, 5), new Vector(0, 5),
});
foreach (var target in new[] { new Vector(14, -2), new Vector(-4, 14), new Vector(14, 14) })
{
var ranked = Catalogue(p).RankTowardNextCut(target);
Assert.DoesNotContain(ranked, c => At(c, 5, 5));
}
}
[Fact]
public void NonFiniteTarget_IsRejected()
{
var catalogue = Catalogue(Square(SquareVertices));
Assert.Throws<ArgumentException>(() =>
catalogue.RankTowardNextCut(new Vector(double.NaN, 5)));
}
// --- no target (last part) --------------------------------------------------------
[Fact]
public void NoTarget_TierFirstThenDistanceToArrival()
{
var ranked = Catalogue(Square(SquareVertices)).RankTowardNextCut(arrival: new Vector(5, 10));
var order = ranked.ToList();
// Tier first: an outside corner outranks the midpoint the arrival sits on.
var firstCorner = order.FindIndex(c => c.Kind == AutomaticEntryKind.ConvexCorner && At(c, 0, 10));
var touchedMid = order.FindIndex(c => c.Kind == AutomaticEntryKind.StraightMidpoint && At(c, 5, 10));
Assert.True(firstCorner < touchedMid);
Assert.Equal(AutomaticEntryKind.ConvexCorner, order[0].Kind);
// Within corners, distance to arrival decides (tie broken by stable key): (0,10) and
// (10,10) are equidistant from (5,10), so the lower X key wins.
Assert.True(At(order[0], 0, 10));
}
[Theory]
[InlineData(0.1, 0.1, 0.0, 0.0)]
[InlineData(9.9, 9.9, 10.0, 10.0)]
public void NoTarget_StartsNearTheArrival_NotBackAtTheOrigin(double arrivalX, double arrivalY, double expectedX, double expectedY)
{
// The last part faces where the head already is; the ranking must not drag it to
// the plate origin when the arrival is elsewhere.
var ranked = Catalogue(Square(SquareVertices))
.RankTowardNextCut(arrival: new Vector(arrivalX, arrivalY));
Assert.True(At(ranked[0], expectedX, expectedY));
}
[Fact]
public void EmptyCatalogue_RanksToEmpty()
{
var empty = new List<ContourEntryCandidate>();
Assert.Empty(empty.RankTowardNextCut(new Vector(3, 4), new Vector(-1, -1)));
}
}