Files
OpenNest/OpenNest/Controls/PlateView.cs
AJ Isaacs 0b2100a661 fix: restore SelectedParts after plate switch in ActionClone
SetPlate clears SelectedParts, which broke bounds drawing and rotation
for surviving actions. Add OnPlateChanged hook so ActionClone can
re-populate SelectedParts after a plate switch.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 10:11:22 -05:00

962 lines
30 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Windows.Forms;
using OpenNest.Actions;
using OpenNest.CNC;
using OpenNest.Collections;
using OpenNest.Converters;
using OpenNest.Geometry;
using OpenNest.Math;
using Action = OpenNest.Actions.Action;
using Timer = System.Timers.Timer;
namespace OpenNest.Controls
{
public class PlateView : DrawControl
{
private readonly Font programIdFont;
private readonly Timer redrawTimer;
private string status;
private Plate plate;
private Action currentAction;
private List<LayoutPart> parts;
private Point middleMouseDownPoint;
public List<LayoutPart> SelectedParts;
public ReadOnlyCollection<LayoutPart> Parts;
public event EventHandler<ItemAddedEventArgs<Part>> PartAdded;
public event EventHandler<ItemRemovedEventArgs<Part>> PartRemoved;
public event EventHandler StatusChanged;
public PlateView()
: this(ColorScheme.Default)
{
}
public PlateView(ColorScheme colorScheme)
{
Plate = new Plate(60, 120);
programIdFont = new Font(DefaultFont, FontStyle.Bold | FontStyle.Underline);
origin = new PointF();
parts = new List<LayoutPart>();
Parts = new ReadOnlyCollection<LayoutPart>(parts);
SelectedParts = new List<LayoutPart>();
redrawTimer = new Timer()
{
AutoReset = false,
Enabled = true,
Interval = 50
};
redrawTimer.Elapsed += redrawTimer_Elapsed;
SetStyle(
ControlStyles.AllPaintingInWmPaint |
ControlStyles.OptimizedDoubleBuffer |
ControlStyles.UserPaint, true);
ViewScale = 1.0f;
RotateIncrementAngle = 10;
OffsetIncrementDistance = 10;
ColorScheme = colorScheme;
BackColor = colorScheme.BackgroundColor;
Cursor = Cursors.Cross;
AllowPan = true;
AllowSelect = true;
AllowZoom = true;
AllowDrop = true;
DrawOrigin = true;
DrawRapid = false;
DrawBounds = true;
DrawOffset = false;
FillParts = true;
SetAction(typeof(ActionSelect));
UpdateMatrix();
}
public ColorScheme ColorScheme { get; set; }
public bool AllowZoom { get; set; }
public bool AllowSelect { get; set; }
public bool AllowPan { get; set; }
public bool DrawOrigin { get; set; }
public bool DrawRapid { get; set; }
public bool DrawBounds { get; set; }
public bool DrawOffset { get; set; }
public bool FillParts { get; set; }
public double RotateIncrementAngle { get; set; }
public double OffsetIncrementDistance { get; set; }
public Plate Plate
{
get { return plate; }
set { SetPlate(value); }
}
private void SetPlate(Plate p)
{
if (plate != null)
{
plate.PartAdded -= plate_PartAdded;
plate.PartRemoved -= plate_PartRemoved;
parts.Clear();
SelectedParts.Clear();
}
plate = p;
plate.PartAdded += plate_PartAdded;
plate.PartRemoved += plate_PartRemoved;
foreach (var part in plate.Parts)
parts.Add(LayoutPart.Create(part, this));
if (currentAction == null || !currentAction.SurvivesPlateChange)
SetAction(typeof(ActionSelect));
else
currentAction.OnPlateChanged();
}
public string Status
{
get { return status; }
protected set
{
status = value;
if (StatusChanged != null)
StatusChanged.Invoke(this, new EventArgs());
}
}
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
if (!Focused) Focus();
}
protected override void OnDragEnter(DragEventArgs drgevent)
{
if (drgevent.Data.GetData(typeof(Drawing)) != null)
drgevent.Effect = DragDropEffects.Copy;
}
protected override void OnDragDrop(DragEventArgs drgevent)
{
var dwg = drgevent.Data.GetData(typeof(Drawing)) as Drawing;
if (dwg == null)
return;
var pt1 = PointToClient(new Point(drgevent.X, drgevent.Y));
var pt2 = PointControlToWorld(pt1);
AddPartFromDrawing(dwg, pt2);
}
protected override void OnMouseDown(MouseEventArgs e)
{
if (e.Button == MouseButtons.Middle)
middleMouseDownPoint = e.Location;
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
if (e.Button == MouseButtons.Middle && SelectedParts.Count > 0)
{
var dx = e.X - middleMouseDownPoint.X;
var dy = e.Y - middleMouseDownPoint.Y;
if (dx * dx + dy * dy < 25)
{
RotateSelectedParts(Angle.ToRadians(90));
Invalidate();
}
}
base.OnMouseUp(e);
}
protected override void OnMouseWheel(MouseEventArgs e)
{
base.OnMouseWheel(e);
var multiplier = System.Math.Abs(e.Delta / 120);
if (SelectedParts.Count > 0 && ((ModifierKeys & Keys.Shift) == Keys.Shift))
{
var increment = (ModifierKeys & Keys.Control) == Keys.Control
? RotateIncrementAngle * 0.1
: RotateIncrementAngle;
var angle = Angle.ToRadians((e.Delta > 0 ? -increment : increment) * multiplier);
RotateSelectedParts(angle);
}
else
{
if (AllowZoom)
{
if (e.Delta > 0)
ZoomToControlPoint(e.Location, (float)System.Math.Pow(ZoomInFactor, multiplier));
else
ZoomToControlPoint(e.Location, (float)System.Math.Pow(ZoomOutFactor, multiplier));
}
}
Invalidate();
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (e.Button == MouseButtons.Middle)
{
if (AllowPan)
{
var diffx = e.X - lastPoint.X;
var diffy = e.Y - lastPoint.Y;
origin.X += diffx;
origin.Y += diffy;
Invalidate();
}
}
else
{
LastPoint = CurrentPoint;
CurrentPoint = PointControlToWorld(e.Location);
}
lastPoint = e.Location;
base.OnMouseMove(e);
}
protected override void OnMouseDoubleClick(MouseEventArgs e)
{
base.OnMouseDoubleClick(e);
if (e.Button == MouseButtons.Middle)
ZoomToFit();
}
protected override void OnKeyDown(KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Delete:
RemoveSelectedParts();
break;
default:
base.OnKeyDown(e);
break;
}
}
protected override bool ProcessDialogKey(Keys keyData)
{
// Only handle TAB, RETURN, ESC, and ARROW KEYS here.
// All other keys can be handled in OnKeyDown method.
switch (keyData)
{
case Keys.Escape:
if (currentAction.IsBusy())
currentAction.CancelAction();
else
SetAction(typeof(ActionSelect));
break;
case Keys.Left:
SelectedParts.ForEach(part => part.Offset(-OffsetIncrementDistance, 0));
Invalidate();
break;
case Keys.X:
case Keys.Shift | Keys.Left:
PushSelected(PushDirection.Left);
break;
case Keys.Shift | Keys.X:
case Keys.Shift | Keys.Right:
PushSelected(PushDirection.Right);
break;
case Keys.Shift | Keys.Y:
case Keys.Shift | Keys.Up:
PushSelected(PushDirection.Up);
break;
case Keys.Y:
case Keys.Shift | Keys.Down:
PushSelected(PushDirection.Down);
break;
case Keys.Right:
SelectedParts.ForEach(part => part.Offset(OffsetIncrementDistance, 0));
Invalidate();
break;
case Keys.Up:
SelectedParts.ForEach(part => part.Offset(0, OffsetIncrementDistance));
Invalidate();
break;
case Keys.Down:
SelectedParts.ForEach(part => part.Offset(0, -OffsetIncrementDistance));
Invalidate();
break;
}
return base.ProcessDialogKey(keyData);
}
protected override void OnPaint(PaintEventArgs e)
{
e.Graphics.SmoothingMode = SmoothingMode.HighSpeed;
if (DrawOrigin)
{
e.Graphics.DrawLine(ColorScheme.OriginPen, origin.X, 0, origin.X, Height);
e.Graphics.DrawLine(ColorScheme.OriginPen, 0, origin.Y, Width, origin.Y);
}
e.Graphics.TranslateTransform(origin.X, origin.Y);
DrawPlate(e.Graphics);
DrawParts(e.Graphics);
base.OnPaint(e);
}
protected override void OnHandleDestroyed(EventArgs e)
{
base.OnHandleDestroyed(e);
if (currentAction != null)
{
currentAction.CancelAction();
currentAction.DisconnectEvents();
currentAction = null;
}
}
public override void Refresh()
{
parts.ForEach(p => p.Update(this));
Invalidate();
}
private void DrawPlate(Graphics g)
{
var plateRect = new RectangleF
{
Width = LengthWorldToGui(Plate.Size.Width),
Height = LengthWorldToGui(Plate.Size.Height)
};
var edgeSpacingRect = new RectangleF
{
Width = LengthWorldToGui(Plate.Size.Width - Plate.EdgeSpacing.Left - Plate.EdgeSpacing.Right),
Height = LengthWorldToGui(Plate.Size.Height - Plate.EdgeSpacing.Top - Plate.EdgeSpacing.Bottom)
};
switch (Plate.Quadrant)
{
case 1:
plateRect.Location = PointWorldToGraph(0, 0);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left,
Plate.EdgeSpacing.Bottom);
break;
case 2:
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, 0);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left - Plate.Size.Width,
Plate.EdgeSpacing.Bottom);
break;
case 3:
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, -Plate.Size.Height);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left - Plate.Size.Width,
Plate.EdgeSpacing.Bottom - Plate.Size.Height);
break;
case 4:
plateRect.Location = PointWorldToGraph(0, -Plate.Size.Height);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left,
Plate.EdgeSpacing.Bottom - Plate.Size.Height);
break;
default:
return;
}
plateRect.Y -= plateRect.Height;
edgeSpacingRect.Y -= edgeSpacingRect.Height;
g.FillRectangle(ColorScheme.LayoutFillBrush, plateRect);
var viewBounds = new RectangleF(-origin.X, -origin.Y, Width, Height);
if (!edgeSpacingRect.Contains(viewBounds))
{
g.DrawRectangle(ColorScheme.EdgeSpacingPen,
edgeSpacingRect.X,
edgeSpacingRect.Y,
edgeSpacingRect.Width,
edgeSpacingRect.Height);
}
g.DrawRectangle(ColorScheme.LayoutOutlinePen,
plateRect.X,
plateRect.Y,
plateRect.Width,
plateRect.Height);
}
private void DrawParts(Graphics g)
{
var viewBounds = new RectangleF(-origin.X, -origin.Y, Width, Height);
for (int i = 0; i < parts.Count; ++i)
{
var part = parts[i];
if (part.IsDirty)
part.Update(this);
var path = part.Path;
var pathBounds = path.GetBounds();
if (!pathBounds.IntersectsWith(viewBounds))
continue;
part.Draw(g, (i + 1).ToString());
}
if (DrawOffset && Plate.PartSpacing > 0)
DrawOffsetGeometry(g);
if (DrawBounds)
{
var bounds = SelectedParts.Select(p => p.BasePart).ToList().GetBoundingBox();
DrawBox(g, bounds);
}
if (DrawRapid)
DrawRapids(g);
}
private void DrawOffsetGeometry(Graphics g)
{
using (var offsetPen = new Pen(Color.FromArgb(120, 255, 100, 100)))
{
for (int i = 0; i < parts.Count; i++)
{
var part = parts[i].BasePart;
var entities = ConvertProgram.ToGeometry(part.Program);
var shapes = Helper.GetShapes(entities.Where(e => e.Layer != SpecialLayers.Rapid));
foreach (var shape in shapes)
{
var offsetEntity = shape.OffsetEntity(Plate.PartSpacing, OffsetSide.Left) as Shape;
if (offsetEntity == null)
continue;
var polygon = offsetEntity.ToPolygonWithTolerance(0.01);
polygon.RemoveSelfIntersections();
polygon.Offset(part.Location);
if (polygon.Vertices.Count < 2)
continue;
var pts = new PointF[polygon.Vertices.Count];
for (int j = 0; j < pts.Length; j++)
pts[j] = new PointF((float)polygon.Vertices[j].X, (float)polygon.Vertices[j].Y);
var path = new GraphicsPath();
path.AddLines(pts);
path.Transform(Matrix);
g.DrawPath(offsetPen, path);
path.Dispose();
}
}
}
}
private void DrawRapids(Graphics g)
{
var pos = new Vector(0, 0);
for (int i = 0; i < Plate.Parts.Count; ++i)
{
var part = Plate.Parts[i];
var pgm = part.Program;
DrawLine(g, pos, part.Location, ColorScheme.RapidPen);
pos = part.Location;
DrawRapids(g, pgm, ref pos);
}
}
private void DrawRapids(Graphics g, Program pgm, ref Vector pos)
{
for (int i = 0; i < pgm.Length; ++i)
{
var code = pgm[i];
if (code.Type == CodeType.SubProgramCall)
{
var subpgm = (SubProgramCall)code;
var program = subpgm.Program;
if (program != null)
DrawRapids(g, program, ref pos);
}
else
{
var motion = code as Motion;
if (motion != null)
{
if (pgm.Mode == Mode.Incremental)
{
var endpt = motion.EndPoint + pos;
if (code.Type == CodeType.RapidMove)
DrawLine(g, pos, endpt, ColorScheme.RapidPen);
pos = endpt;
}
else
{
if (code.Type == CodeType.RapidMove)
DrawLine(g, pos, motion.EndPoint, ColorScheme.RapidPen);
pos = motion.EndPoint;
}
}
}
}
}
private void DrawLine(Graphics g, Vector pt1, Vector pt2, Pen pen)
{
var point1 = PointWorldToGraph(pt1);
var point2 = PointWorldToGraph(pt2);
g.DrawLine(pen, point1, point2);
}
private void DrawBox(Graphics g, Box box)
{
var rect = new RectangleF
{
Location = PointWorldToGraph(box.Location),
Width = LengthWorldToGui(box.Width),
Height = LengthWorldToGui(box.Height)
};
g.DrawRectangle(ColorScheme.BoundingBoxPen, rect.X, rect.Y - rect.Height, rect.Width, rect.Height);
}
public LayoutPart GetPartAtControlPoint(Point pt)
{
var pt2 = PointControlToGraph(pt);
return GetPartAtGraphPoint(pt2);
}
public LayoutPart GetPartAtGraphPoint(PointF pt)
{
for (int i = parts.Count - 1; i >= 0; --i)
{
if (parts[i].Path.IsVisible(pt))
return parts[i];
}
return null;
}
public LayoutPart GetPartAtPoint(Vector pt)
{
var pt2 = PointWorldToGraph(pt);
return GetPartAtGraphPoint(pt2);
}
public IList<LayoutPart> GetPartsFromWindow(RectangleF rect, SelectionType selectionType)
{
var list = new List<LayoutPart>();
if (selectionType == SelectionType.Intersect)
{
for (int i = 0; i < parts.Count; ++i)
{
var part = parts[i];
var path = part.Path;
var region = new Region(path);
if (region.IsVisible(rect))
list.Add(part);
region.Dispose();
}
}
else
{
for (int i = 0; i < parts.Count; ++i)
{
var part = parts[i];
var path = part.Path;
var bounds = path.GetBounds();
if (rect.Contains(bounds))
list.Add(part);
}
}
return list;
}
public void SetAction(Type type)
{
var action = Activator.CreateInstance(type, this) as Action;
if (action == null)
return;
if (currentAction != null)
{
currentAction.CancelAction();
currentAction.DisconnectEvents();
currentAction = null;
}
currentAction = action;
Status = GetDisplayName(type);
}
public void SetAction(Type type, params object[] args)
{
if (currentAction != null)
{
currentAction.CancelAction();
currentAction.DisconnectEvents();
currentAction = null;
}
Array.Resize(ref args, args.Length + 1);
// shift all elements to the right
for (int i = args.Length - 2; i >= 0; i--)
args[i + 1] = args[i];
// set the first argument to this.
args[0] = this;
var action = Activator.CreateInstance(type, args) as Action;
if (action == null)
return;
currentAction = action;
Status = GetDisplayName(type);
}
public void AlignSelected(AlignType alignType)
{
if (SelectedParts.Count == 0)
return;
AlignSelected(alignType, SelectedParts[0]);
}
public void AlignSelected(AlignType alignType, LayoutPart fixedPart)
{
switch (alignType)
{
case AlignType.Bottom:
Align.Bottom(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.Horizontally:
Align.Horizontally(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.Left:
Align.Left(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.Right:
Align.Right(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.Top:
Align.Top(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.Vertically:
Align.Vertically(fixedPart.BasePart, SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.EvenlySpaceHorizontally:
Align.EvenlyDistributeHorizontally(SelectedParts.Select(p => p.BasePart).ToList());
break;
case AlignType.EvenlySpaceVertically:
Align.EvenlyDistributeVertically(SelectedParts.Select(p => p.BasePart).ToList());
break;
default:
return;
}
SelectedParts.ForEach(p => p.IsDirty = true);
Invalidate();
}
public void AddPartFromDrawing(Drawing dwg, Vector location)
{
var part = new Part(dwg, location);
part.Offset(
part.Location.X - part.BoundingBox.Center.X,
part.Location.Y - part.BoundingBox.Center.Y);
Plate.Parts.Add(part);
}
public void RemoveSelectedParts()
{
foreach (var part in SelectedParts)
Plate.Parts.Remove(part.BasePart);
DeselectAll();
Invalidate();
}
private void redrawTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
Invalidate();
}
private void plate_PartAdded(object sender, ItemAddedEventArgs<Part> e)
{
if (PartAdded != null)
PartAdded.Invoke(this, e);
parts.Insert(e.Index, LayoutPart.Create(e.Item, this));
redrawTimer.Start();
}
private void plate_PartRemoved(object sender, ItemRemovedEventArgs<Part> e)
{
if (PartRemoved != null)
PartRemoved.Invoke(this, e);
parts.RemoveAll(p => p.BasePart == e.Item);
}
public void DeselectAll()
{
SelectedParts.ForEach(p => p.IsSelected = false);
SelectedParts.Clear();
}
public void SelectAll()
{
parts.ForEach(p => p.IsSelected = true);
SelectedParts.AddRange(parts);
}
public override void ZoomToPoint(Vector pt, float zoomFactor, bool redraw = true)
{
base.ZoomToPoint(pt, zoomFactor, false);
if (redraw)
Invalidate();
}
public override void ZoomToArea(double x, double y, double width, double height, bool redraw = true)
{
base.ZoomToArea(x, y, width, height, false);
if (redraw)
Invalidate();
}
public virtual void ZoomToFit(bool redraw = true)
{
ZoomToArea(plate.BoundingBox(true), redraw);
}
public virtual void ZoomToSelected(bool redraw = true)
{
ZoomToArea(SelectedParts.Select(p => p.BasePart).ToList().GetBoundingBox(), redraw);
}
public virtual void ZoomToPlate(bool redraw = true)
{
ZoomToArea(plate.BoundingBox(false), redraw);
}
public void PushSelected(PushDirection direction)
{
// Build line segments for all stationary parts.
var stationaryParts = parts.Where(p => !p.IsSelected && !SelectedParts.Contains(p)).ToList();
var stationaryLines = new List<List<Line>>(stationaryParts.Count);
var stationaryBoxes = new List<Box>(stationaryParts.Count);
var opposite = Helper.OppositeDirection(direction);
foreach (var part in stationaryParts)
{
stationaryLines.Add(Helper.GetPartLines(part.BasePart, opposite));
stationaryBoxes.Add(part.BoundingBox);
}
var workArea = Plate.WorkArea();
var distance = double.MaxValue;
foreach (var selected in SelectedParts)
{
// Get offset lines for the moving part.
var movingLines = Plate.PartSpacing > 0
? Helper.GetOffsetPartLines(selected.BasePart, Plate.PartSpacing, direction)
: Helper.GetPartLines(selected.BasePart, direction);
var movingBox = selected.BoundingBox;
// Check geometry distance against each stationary part.
for (int i = 0; i < stationaryLines.Count; i++)
{
// Early-out: skip if bounding boxes don't overlap on the perpendicular axis.
var stBox = stationaryBoxes[i];
bool perpOverlap;
switch (direction)
{
case PushDirection.Left:
case PushDirection.Right:
perpOverlap = !(movingBox.Bottom >= stBox.Top || movingBox.Top <= stBox.Bottom);
break;
default: // Up, Down
perpOverlap = !(movingBox.Left >= stBox.Right || movingBox.Right <= stBox.Left);
break;
}
if (!perpOverlap)
continue;
var d = Helper.DirectionalDistance(movingLines, stationaryLines[i], direction);
if (d < distance)
distance = d;
}
// Check distance to plate edge (actual geometry bbox, not offset).
double edgeDist;
switch (direction)
{
case PushDirection.Left:
edgeDist = selected.Left - workArea.Left;
break;
case PushDirection.Right:
edgeDist = workArea.Right - selected.Right;
break;
case PushDirection.Up:
edgeDist = workArea.Top - selected.Top;
break;
default: // Down
edgeDist = selected.Bottom - workArea.Bottom;
break;
}
if (edgeDist > 0 && edgeDist < distance)
distance = edgeDist;
}
if (distance < double.MaxValue && distance > 0)
{
var offset = new Vector();
switch (direction)
{
case PushDirection.Left: offset.X = -distance; break;
case PushDirection.Right: offset.X = distance; break;
case PushDirection.Up: offset.Y = distance; break;
case PushDirection.Down: offset.Y = -distance; break;
}
SelectedParts.ForEach(p => p.Offset(offset));
Invalidate();
}
}
private string GetDisplayName(Type type)
{
var attributes = type.GetCustomAttributes(true);
foreach (var attr in attributes)
{
var displayNameAttr = attr as DisplayNameAttribute;
if (displayNameAttr != null)
return displayNameAttr.DisplayName;
}
return type.Name;
}
public void RotateSelectedParts(double angle)
{
var pt1 = SelectedParts.Select(p => p.BasePart).ToList().GetBoundingBox().Location;
for (int i = 0; i < SelectedParts.Count; ++i)
{
var part = SelectedParts[i];
part.Rotate(angle);
}
var pt2 = SelectedParts.Select(p => p.BasePart).ToList().GetBoundingBox().Location;
var diff = pt1 - pt2;
for (int i = 0; i < SelectedParts.Count; ++i)
{
var part = SelectedParts[i];
part.Offset(diff);
}
}
protected override void UpdateMatrix()
{
base.UpdateMatrix();
parts.ForEach(p => p.Update(this));
}
}
}