using System;
namespace OpenNest;
/// An immutable requirement, independent of drawing names, UI state, and drawing quantity counters.
public sealed class NestJobPart
{
public NestJobPart(string id, PartGeometrySnapshot geometry, int quantity, int priority = 0,
RotationPolicy rotation = null)
{
ArgumentException.ThrowIfNullOrWhiteSpace(id);
ArgumentNullException.ThrowIfNull(geometry);
if (quantity <= 0) throw new ArgumentOutOfRangeException(nameof(quantity));
Id = id;
Geometry = geometry;
Quantity = quantity;
Priority = priority;
Rotation = rotation ?? RotationPolicy.Automatic;
}
public string Id { get; }
public PartGeometrySnapshot Geometry { get; }
/// Positive number requested; never decremented by placement code.
public int Quantity { get; }
public int Priority { get; }
public RotationPolicy Rotation { get; }
}