using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
namespace OpenNest.Benchmark
{
///
/// Console + CSV reporting for benchmark results. Ranking rule per job:
/// valid beats invalid; higher aggregate utilization wins; if utilization
/// ties and both engines fully placed every requested part, fewer plates
/// used wins (the multi-plate analogue of "smaller remnant" - both are
/// proxies for wasting less material). Ties beyond that are a shared win.
///
public static class Report
{
private const double Epsilon = 1e-6;
public static void PrintDetailed(List results)
{
foreach (var jobGroup in results.GroupBy(r => r.JobName))
{
Console.WriteLine();
Console.WriteLine($"=== {jobGroup.Key} ===");
var ranked = jobGroup.OrderBy(r => r, Comparer.Create(Compare)).ToList();
var best = ranked.Count > 0 ? ranked[0] : null;
Console.WriteLine($"{"Engine",-16} {"Result",-9} {"Parts",-10} {"Util%",-8} {"Plates",-18} {"Time(ms)",-9} Notes");
foreach (var r in ranked)
{
var isWinner = best != null && Compare(r, best) == 0 && r.Valid;
var marker = isWinner ? "*" : " ";
var status = r.Crashed ? "CRASH" : r.Valid ? "ok" : "INVALID";
var partsCol = $"{r.PartsPlaced}/{r.PartsRequested}";
var utilCol = r.Valid ? $"{r.Utilization * 100:F1}" : "-";
var platesCol = r.PlatesUsed > 0 ? $"{r.PlatesUsed} ({SizeSummary(r.SizeBreakdown)})" : "-";
var notes = r.Crashed ? r.Error : string.Join("; ", r.Violations.Take(2));
Console.WriteLine($"{marker}{r.EngineName,-15} {status,-9} {partsCol,-10} {utilCol,-8} {platesCol,-18} {r.ElapsedMs,-9} {notes}");
}
}
}
public static void PrintSummary(List results)
{
Console.WriteLine();
Console.WriteLine("=== Summary ===");
var byEngine = results
.GroupBy(r => r.EngineName)
.Select(g => new
{
Engine = g.Key,
Jobs = g.Count(),
Valid = g.Count(r => r.Valid),
Crashed = g.Count(r => r.Crashed),
FullyPlaced = g.Count(r => r.FullyPlaced),
TotalUtilization = g.Sum(r => r.Utilization),
TotalPlates = g.Sum(r => r.PlatesUsed),
TotalTimeMs = g.Sum(r => r.ElapsedMs),
})
.OrderByDescending(e => e.TotalUtilization)
.ToList();
var wins = CountWins(results);
Console.WriteLine($"{"Engine",-16} {"Jobs",-6} {"Valid",-7} {"Complete",-9} {"Wins",-6} {"AvgUtil%",-10} {"Plates",-8} {"TotalTime(ms)",-14}");
foreach (var e in byEngine)
{
var avgUtil = e.Jobs > 0 ? e.TotalUtilization / e.Jobs * 100 : 0;
var winCount = wins.TryGetValue(e.Engine, out var w) ? w : 0;
Console.WriteLine($"{e.Engine,-16} {e.Jobs,-6} {e.Valid,-7} {e.FullyPlaced,-9} {winCount,-6} {avgUtil,-10:F1} {e.TotalPlates,-8} {e.TotalTimeMs,-14}");
}
}
public static void WriteCsv(string path, List results)
{
var sb = new StringBuilder();
sb.AppendLine("Job,Engine,Valid,Crashed,FullyPlaced,PartsPlaced,PartsRequested,Utilization,PlatesUsed,SizeBreakdown,ElapsedMs,Notes");
foreach (var r in results)
{
var notes = r.Crashed ? r.Error : string.Join(" | ", r.Violations);
sb.AppendLine(string.Join(",",
Csv(r.JobName), Csv(r.EngineName), r.Valid, r.Crashed, r.FullyPlaced,
r.PartsPlaced, r.PartsRequested,
r.Utilization.ToString("F4", CultureInfo.InvariantCulture),
r.PlatesUsed, Csv(SizeSummary(r.SizeBreakdown)),
r.ElapsedMs, Csv(notes)));
}
File.WriteAllText(path, sb.ToString());
}
private static string SizeSummary(Dictionary breakdown)
{
if (breakdown == null || breakdown.Count == 0)
return "-";
return string.Join("; ", breakdown.Select(kv => $"{kv.Key}×{kv.Value}"));
}
private static string Csv(string value)
{
if (string.IsNullOrEmpty(value))
return string.Empty;
if (value.Contains(',') || value.Contains('"') || value.Contains('\n'))
return $"\"{value.Replace("\"", "\"\"")}\"";
return value;
}
private static Dictionary CountWins(List results)
{
var wins = new Dictionary();
foreach (var jobGroup in results.GroupBy(r => r.JobName))
{
var ranked = jobGroup.OrderBy(r => r, Comparer.Create(Compare)).ToList();
if (ranked.Count == 0 || !ranked[0].Valid)
continue;
foreach (var r in ranked.TakeWhile(r => Compare(r, ranked[0]) == 0))
wins[r.EngineName] = wins.GetValueOrDefault(r.EngineName) + 1;
}
return wins;
}
/// Lower sorts first (better). Valid beats invalid, then higher
/// aggregate utilization, then (if both fully placed) fewer plates used.
private static int Compare(JobResult a, JobResult b)
{
if (a.Valid != b.Valid)
return a.Valid ? -1 : 1;
if (!a.Valid)
return 0;
var utilDiff = b.Utilization - a.Utilization;
if (System.Math.Abs(utilDiff) > Epsilon)
return utilDiff > 0 ? 1 : -1;
if (a.FullyPlaced && b.FullyPlaced && a.PlatesUsed != b.PlatesUsed)
return a.PlatesUsed > b.PlatesUsed ? 1 : -1;
return 0;
}
}
}