using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; namespace OpenNest.Benchmark { /// /// Console + CSV reporting for benchmark results. Ranking rule per job: /// valid beats invalid; higher aggregate utilization wins; if utilization /// ties and both engines fully placed every requested part, fewer plates /// used wins (the multi-plate analogue of "smaller remnant" - both are /// proxies for wasting less material). Ties beyond that are a shared win. /// public static class Report { private const double Epsilon = 1e-6; public static void PrintDetailed(List results) { foreach (var jobGroup in results.GroupBy(r => r.JobName)) { Console.WriteLine(); Console.WriteLine($"=== {jobGroup.Key} ==="); var ranked = jobGroup.OrderBy(r => r, Comparer.Create(Compare)).ToList(); var best = ranked.Count > 0 ? ranked[0] : null; Console.WriteLine($"{"Engine",-16} {"Result",-9} {"Parts",-10} {"Util%",-8} {"Plates",-18} {"Time(ms)",-9} Notes"); foreach (var r in ranked) { var isWinner = best != null && Compare(r, best) == 0 && r.Valid; var marker = isWinner ? "*" : " "; var status = r.Crashed ? "CRASH" : r.Valid ? "ok" : "INVALID"; var partsCol = $"{r.PartsPlaced}/{r.PartsRequested}"; var utilCol = r.Valid ? $"{r.Utilization * 100:F1}" : "-"; var platesCol = r.PlatesUsed > 0 ? $"{r.PlatesUsed} ({SizeSummary(r.SizeBreakdown)})" : "-"; var notes = r.Crashed ? r.Error : string.Join("; ", r.Violations.Take(2)); Console.WriteLine($"{marker}{r.EngineName,-15} {status,-9} {partsCol,-10} {utilCol,-8} {platesCol,-18} {r.ElapsedMs,-9} {notes}"); } } } public static void PrintSummary(List results) { Console.WriteLine(); Console.WriteLine("=== Summary ==="); var byEngine = results .GroupBy(r => r.EngineName) .Select(g => new { Engine = g.Key, Jobs = g.Count(), Valid = g.Count(r => r.Valid), Crashed = g.Count(r => r.Crashed), FullyPlaced = g.Count(r => r.FullyPlaced), TotalUtilization = g.Sum(r => r.Utilization), TotalPlates = g.Sum(r => r.PlatesUsed), TotalTimeMs = g.Sum(r => r.ElapsedMs), }) .OrderByDescending(e => e.TotalUtilization) .ToList(); var wins = CountWins(results); Console.WriteLine($"{"Engine",-16} {"Jobs",-6} {"Valid",-7} {"Complete",-9} {"Wins",-6} {"AvgUtil%",-10} {"Plates",-8} {"TotalTime(ms)",-14}"); foreach (var e in byEngine) { var avgUtil = e.Jobs > 0 ? e.TotalUtilization / e.Jobs * 100 : 0; var winCount = wins.TryGetValue(e.Engine, out var w) ? w : 0; Console.WriteLine($"{e.Engine,-16} {e.Jobs,-6} {e.Valid,-7} {e.FullyPlaced,-9} {winCount,-6} {avgUtil,-10:F1} {e.TotalPlates,-8} {e.TotalTimeMs,-14}"); } } public static void WriteCsv(string path, List results) { var sb = new StringBuilder(); sb.AppendLine("Job,Engine,Valid,Crashed,FullyPlaced,PartsPlaced,PartsRequested,Utilization,PlatesUsed,SizeBreakdown,ElapsedMs,Notes"); foreach (var r in results) { var notes = r.Crashed ? r.Error : string.Join(" | ", r.Violations); sb.AppendLine(string.Join(",", Csv(r.JobName), Csv(r.EngineName), r.Valid, r.Crashed, r.FullyPlaced, r.PartsPlaced, r.PartsRequested, r.Utilization.ToString("F4", CultureInfo.InvariantCulture), r.PlatesUsed, Csv(SizeSummary(r.SizeBreakdown)), r.ElapsedMs, Csv(notes))); } File.WriteAllText(path, sb.ToString()); } private static string SizeSummary(Dictionary breakdown) { if (breakdown == null || breakdown.Count == 0) return "-"; return string.Join("; ", breakdown.Select(kv => $"{kv.Key}×{kv.Value}")); } private static string Csv(string value) { if (string.IsNullOrEmpty(value)) return string.Empty; if (value.Contains(',') || value.Contains('"') || value.Contains('\n')) return $"\"{value.Replace("\"", "\"\"")}\""; return value; } private static Dictionary CountWins(List results) { var wins = new Dictionary(); foreach (var jobGroup in results.GroupBy(r => r.JobName)) { var ranked = jobGroup.OrderBy(r => r, Comparer.Create(Compare)).ToList(); if (ranked.Count == 0 || !ranked[0].Valid) continue; foreach (var r in ranked.TakeWhile(r => Compare(r, ranked[0]) == 0)) wins[r.EngineName] = wins.GetValueOrDefault(r.EngineName) + 1; } return wins; } /// Lower sorts first (better). Valid beats invalid, then higher /// aggregate utilization, then (if both fully placed) fewer plates used. private static int Compare(JobResult a, JobResult b) { if (a.Valid != b.Valid) return a.Valid ? -1 : 1; if (!a.Valid) return 0; var utilDiff = b.Utilization - a.Utilization; if (System.Math.Abs(utilDiff) > Epsilon) return utilDiff > 0 ? 1 : -1; if (a.FullyPlaced && b.FullyPlaced && a.PlatesUsed != b.PlatesUsed) return a.PlatesUsed > b.PlatesUsed ? 1 : -1; return 0; } } }