using System;
using System.Collections.Generic;
using System.Globalization;
namespace OpenNest.Desktop;
/// A rectangle in screen pixels, standing in for each front end's own type.
public readonly record struct PixelRect(int X, int Y, int Width, int Height)
{
public bool Contains(int x, int y) => x >= X && y >= Y && x < X + Width && y < Y + Height;
}
///
/// A window's remembered size, position and maximized state, stored in the shared
/// user-settings file under the names the WinForms app already uses
/// (<name>Location "x, y", <name>Size "width, height" and
/// <name>State "Normal" or "Maximized", all in screen pixels). A window is never
/// restored minimized.
///
public sealed record WindowPlacement(
(int X, int Y)? Location,
(int Width, int Height)? Size,
bool Maximized)
{
///
/// The main window's names: MainWindowLocation, MainWindowSize and MainWindowState.
///
public const string MainWindow = "MainWindow";
/// The placement saved under , or null if none.
public static WindowPlacement Read(IReadOnlyDictionary settings, string name)
{
ArgumentNullException.ThrowIfNull(settings);
var location = settings.TryGetValue(name + "Location", out var l) ? ParsePair(l) : null;
var size = settings.TryGetValue(name + "Size", out var s) ? ParsePair(s) : null;
if (size is { } pair && (pair.A <= 0 || pair.B <= 0))
size = null;
var maximized = settings.TryGetValue(name + "State", out var state)
&& string.Equals(state?.Trim(), "Maximized", StringComparison.OrdinalIgnoreCase);
if (location is null && size is null && !maximized)
return null;
return new WindowPlacement(
location is { } at ? (at.A, at.B) : null,
size is { } wh ? (wh.A, wh.B) : null,
maximized);
}
/// Stores it under in the WinForms format.
public void WriteTo(IDictionary settings, string name)
{
ArgumentNullException.ThrowIfNull(settings);
if (Location is { } at)
settings[name + "Location"] = Format(at.X, at.Y);
if (Size is { } size)
settings[name + "Size"] = Format(size.Width, size.Height);
settings[name + "State"] = Maximized ? "Maximized" : "Normal";
}
///
/// What still fits the current screens: the position is kept only when it lies on one of
/// , and the size only when it fits that screen (the first
/// screen when the position was dropped), as the WinForms app restores its main window.
///
public WindowPlacement FitTo(IReadOnlyList workingAreas)
{
ArgumentNullException.ThrowIfNull(workingAreas);
if (workingAreas.Count == 0)
return this with { Location = null, Size = null };
PixelRect? screen = null;
if (Location is { } at)
{
foreach (var area in workingAreas)
{
if (area.Contains(at.X, at.Y))
{
screen = area;
break;
}
}
}
var target = screen ?? workingAreas[0];
var fits = Size is { } wh && wh.Width <= target.Width && wh.Height <= target.Height;
var size = fits ? Size : null;
return this with { Location = screen is null ? null : Location, Size = size };
}
private static (int A, int B)? ParsePair(string text)
{
var parts = text?.Split(',');
if (parts is not { Length: 2 })
return null;
return TryParseInt(parts[0], out var a) && TryParseInt(parts[1], out var b) ? (a, b) : null;
}
private static bool TryParseInt(string text, out int value) =>
int.TryParse(text.Trim(), NumberStyles.Integer, CultureInfo.InvariantCulture, out value);
private static string Format(int a, int b) =>
string.Create(CultureInfo.InvariantCulture, $"{a}, {b}");
}