using OpenNest.Engine.Fill; using OpenNest.Geometry; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; namespace OpenNest { public abstract class NestEngineBase { protected NestEngineBase(Plate plate) { Plate = plate; } public Plate Plate { get; set; } public int PlateNumber { get; set; } public NestDirection NestDirection { get; set; } public NestPhase WinnerPhase { get; protected set; } public List PhaseResults { get; } = new(); public List AngleResults { get; } = new(); public abstract string Name { get; } public abstract string Description { get; } // --- Virtual methods (side-effect-free, return parts) --- public virtual List Fill(NestItem item, Box workArea, IProgress progress, CancellationToken token) { return new List(); } public virtual List Fill(List groupParts, Box workArea, IProgress progress, CancellationToken token) { return new List(); } public virtual List PackArea(Box box, List items, IProgress progress, CancellationToken token) { return new List(); } // --- Nest: multi-item strategy (virtual, side-effect-free) --- public virtual List Nest(List items, IProgress progress, CancellationToken token) { if (items == null || items.Count == 0) return new List(); var workArea = Plate.WorkArea(); var allParts = new List(); var fillItems = items .Where(i => i.Quantity != 1) .OrderBy(i => i.Priority) .ThenByDescending(i => i.Drawing.Area) .ToList(); var packItems = items .Where(i => i.Quantity == 1) .ToList(); // Phase 1: Fill multi-quantity drawings using RemnantFiller. if (fillItems.Count > 0) { var remnantFiller = new RemnantFiller(workArea, Plate.PartSpacing); Func> fillFunc = (ni, b) => FillExact(ni, b, progress, token); var fillParts = remnantFiller.FillItems(fillItems, fillFunc, token, progress); if (fillParts.Count > 0) { allParts.AddRange(fillParts); // Deduct placed quantities foreach (var item in fillItems) { var placed = fillParts.Count(p => p.BaseDrawing.Name == item.Drawing.Name); item.Quantity = System.Math.Max(0, item.Quantity - placed); } // Update workArea for pack phase var placedObstacles = fillParts.Select(p => p.BoundingBox.Offset(Plate.PartSpacing)).ToList(); var finder = new RemnantFinder(workArea, placedObstacles); var remnants = finder.FindRemnants(); if (remnants.Count > 0) workArea = remnants[0]; else workArea = new Box(0, 0, 0, 0); } } // Phase 2: Pack single-quantity items into remaining space. packItems = packItems.Where(i => i.Quantity > 0).ToList(); if (packItems.Count > 0 && workArea.Width > 0 && workArea.Length > 0 && !token.IsCancellationRequested) { var packParts = PackArea(workArea, packItems, progress, token); if (packParts.Count > 0) { allParts.AddRange(packParts); foreach (var item in packItems) { var placed = packParts.Count(p => p.BaseDrawing.Name == item.Drawing.Name); item.Quantity = System.Math.Max(0, item.Quantity - placed); } } } return allParts; } // --- FillExact (non-virtual, delegates to virtual Fill) --- public List FillExact(NestItem item, Box workArea, IProgress progress, CancellationToken token) { return Fill(item, workArea, progress, token); } // --- Convenience overloads (mutate plate, return bool) --- public bool Fill(NestItem item) { return Fill(item, Plate.WorkArea()); } public bool Fill(NestItem item, Box workArea) { var parts = Fill(item, workArea, null, CancellationToken.None); if (parts == null || parts.Count == 0) return false; Plate.Parts.AddRange(parts); return true; } public bool Fill(List groupParts) { return Fill(groupParts, Plate.WorkArea()); } public bool Fill(List groupParts, Box workArea) { var parts = Fill(groupParts, workArea, null, CancellationToken.None); if (parts == null || parts.Count == 0) return false; Plate.Parts.AddRange(parts); return true; } public bool Pack(List items) { var workArea = Plate.WorkArea(); var parts = PackArea(workArea, items, null, CancellationToken.None); if (parts == null || parts.Count == 0) return false; Plate.Parts.AddRange(parts); return true; } // --- Protected utilities --- internal static void ReportProgress( IProgress progress, NestPhase phase, int plateNumber, List best, Box workArea, string description, bool isOverallBest = false) { if (progress == null || best == null || best.Count == 0) return; var score = FillScore.Compute(best, workArea); var clonedParts = new List(best.Count); var totalPartArea = 0.0; foreach (var part in best) { clonedParts.Add((Part)part.Clone()); totalPartArea += part.BaseDrawing.Area; } var bounds = best.GetBoundingBox(); var msg = $"[Progress] Phase={phase}, Plate={plateNumber}, Parts={score.Count}, " + $"Density={score.Density:P1}, Nested={bounds.Width:F1}x{bounds.Length:F1}, " + $"PartArea={totalPartArea:F0}, Remnant={workArea.Area() - totalPartArea:F0}, " + $"WorkArea={workArea.Width:F1}x{workArea.Length:F1} | {description}"; Debug.WriteLine(msg); try { System.IO.File.AppendAllText( System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "nest-debug.log"), $"{DateTime.Now:HH:mm:ss.fff} {msg}\n"); } catch { } progress.Report(new NestProgress { Phase = phase, PlateNumber = plateNumber, BestPartCount = score.Count, BestDensity = score.Density, NestedWidth = bounds.Width, NestedLength = bounds.Length, NestedArea = totalPartArea, BestParts = clonedParts, Description = description, ActiveWorkArea = workArea, IsOverallBest = isOverallBest, }); } protected string BuildProgressSummary() { if (PhaseResults.Count == 0) return null; var parts = new List(PhaseResults.Count); foreach (var r in PhaseResults) parts.Add($"{FormatPhaseName(r.Phase)}: {r.PartCount}"); return string.Join(" | ", parts); } protected bool IsBetterFill(List candidate, List current, Box workArea) { if (candidate == null || candidate.Count == 0) return false; if (current == null || current.Count == 0) return true; return FillScore.Compute(candidate, workArea) > FillScore.Compute(current, workArea); } protected bool IsBetterValidFill(List candidate, List current, Box workArea) { if (candidate != null && candidate.Count > 0 && HasOverlaps(candidate, Plate.PartSpacing)) { Debug.WriteLine($"[IsBetterValidFill] REJECTED {candidate.Count} parts due to overlaps (current best: {current?.Count ?? 0})"); return false; } return IsBetterFill(candidate, current, workArea); } protected static bool HasOverlaps(List parts, double spacing) { if (parts == null || parts.Count <= 1) return false; for (var i = 0; i < parts.Count; i++) { var box1 = parts[i].BoundingBox; for (var j = i + 1; j < parts.Count; j++) { var box2 = parts[j].BoundingBox; if (box1.Right < box2.Left || box2.Right < box1.Left || box1.Top < box2.Bottom || box2.Top < box1.Bottom) continue; List pts; if (parts[i].Intersects(parts[j], out pts)) { var b1 = parts[i].BoundingBox; var b2 = parts[j].BoundingBox; Debug.WriteLine($"[HasOverlaps] Overlap: part[{i}] ({parts[i].BaseDrawing?.Name}) @ ({b1.Left:F2},{b1.Bottom:F2})-({b1.Right:F2},{b1.Top:F2}) rot={parts[i].Rotation:F2}" + $" vs part[{j}] ({parts[j].BaseDrawing?.Name}) @ ({b2.Left:F2},{b2.Bottom:F2})-({b2.Right:F2},{b2.Top:F2}) rot={parts[j].Rotation:F2}" + $" intersections={pts?.Count ?? 0}"); return true; } } } return false; } protected static string FormatPhaseName(NestPhase phase) { switch (phase) { case NestPhase.Pairs: return "Pairs"; case NestPhase.Linear: return "Linear"; case NestPhase.RectBestFit: return "BestFit"; case NestPhase.Extents: return "Extents"; case NestPhase.Custom: return "Custom"; default: return phase.ToString(); } } } }