using System;
using System.Collections.Generic;
using OpenNest.CNC;
namespace OpenNest.Diagnostics;
///
/// Cheap ordered identity/pose check, not a geometry hash. In-place geometry editors must
/// explicitly invalidate before mutating. Capture and match only on the model's UI thread.
///
public sealed class OverlapGeometryStamp
{
private readonly Plate plate;
private readonly Entry[] entries;
private readonly (string Id, long X, long Y, long Length, long Width)[] zones;
// Gaps are replaced, never edited in place, so their reference stands for their content.
private readonly (CutOff Definition, CutOffAxis Axis, long X, long Y, long? Start, long? End,
IReadOnlyList Gaps, long Overcut)[] cutoffs;
private readonly (long Width, long Length, int Quadrant) sheet;
private readonly long partSpacing;
private OverlapGeometryStamp(Plate plate)
{
this.plate = plate;
sheet = SheetState(plate);
partSpacing = Bits(plate.PartSpacing);
entries = new Entry[plate.Parts.Count];
for (var i = 0; i < entries.Length; i++)
entries[i] = new Entry(plate.Parts[i]);
zones = new (string, long, long, long, long)[plate.ClampZones.Count];
for (var i = 0; i < zones.Length; i++)
zones[i] = ZoneState(plate.ClampZones[i]);
cutoffs = new (CutOff, CutOffAxis, long, long, long?, long?, IReadOnlyList, long)[plate.CutOffs.Count];
for (var i = 0; i < cutoffs.Length; i++)
cutoffs[i] = CutOffState(plate.CutOffs[i]);
}
// Missing entries are malformed input the analysis itself reports; freshness must not
// throw first (the desktop captures it before its error boundary).
private static (string, long, long, long, long) ZoneState(ClampZone zone) =>
zone?.Bounds is not { } box ? default
: (zone.Id, Bits(box.X), Bits(box.Y), Bits(box.Length), Bits(box.Width));
private static (CutOff, CutOffAxis, long, long, long?, long?, IReadOnlyList, long) CutOffState(CutOff cut) =>
cut == null ? default
: (cut, cut.Axis, Bits(cut.Position.X), Bits(cut.Position.Y),
cut.StartLimit.HasValue ? Bits(cut.StartLimit.Value) : null,
cut.EndLimit.HasValue ? Bits(cut.EndLimit.Value) : null,
cut.Gaps, Bits(cut.HeadLockOvercut));
private static long Bits(double value) => BitConverter.DoubleToInt64Bits(value);
private static (long, long, int) SheetState(Plate plate) =>
(Bits(plate.Size.Width), Bits(plate.Size.Length), plate.Quadrant);
public static OverlapGeometryStamp Capture(Plate plate) => new(plate);
internal bool SameZones(Plate current)
{
// Stored zones are sheet-relative: a size or quadrant change moves them in the
// parts' frame without changing their bits.
if (!ReferenceEquals(plate, current) || current.ClampZones.Count != zones.Length
|| sheet != SheetState(current))
return false;
for (var i = 0; i < zones.Length; i++)
if (zones[i] != ZoneState(current.ClampZones[i]))
return false;
return true;
}
internal bool SameCutOffs(Plate current)
{
if (!ReferenceEquals(plate, current) || current.CutOffs.Count != cutoffs.Length
|| sheet != SheetState(current))
return false;
for (var i = 0; i < cutoffs.Length; i++)
if (cutoffs[i] != CutOffState(current.CutOffs[i]))
return false;
return true;
}
internal bool SameSpacing(Plate current) =>
ReferenceEquals(plate, current) && partSpacing == Bits(current.PartSpacing);
public bool Matches(Plate current)
{
if (current.Parts.Count != entries.Length || partSpacing != Bits(current.PartSpacing)
|| !SameZones(current) || !SameCutOffs(current))
return false;
for (var i = 0; i < entries.Length; i++)
if (!entries[i].Matches(current.Parts[i]))
return false;
return true;
}
///
/// Conservative display reuse: only unchanged ordered slots on the same plate survive.
/// Index-changing edits may hide extra pairs, but cannot attach old geometry to new parts.
///
internal bool[] UnchangedSlots(Plate current)
{
var matches = new bool[entries.Length];
if (!ReferenceEquals(plate, current))
return matches;
for (var i = 0; i < entries.Length && i < current.Parts.Count; i++)
matches[i] = entries[i].Matches(current.Parts[i]);
return matches;
}
private readonly struct Entry
{
private readonly Part part;
private readonly Drawing drawing;
private readonly Program placedProgram;
private readonly Program cleanProgram;
private readonly long x, y, rotation;
private readonly bool isCutOff;
public Entry(Part part)
{
this.part = part;
drawing = part.BaseDrawing;
placedProgram = part.Program;
cleanProgram = drawing.Program;
x = BitConverter.DoubleToInt64Bits(part.Location.X);
y = BitConverter.DoubleToInt64Bits(part.Location.Y);
rotation = BitConverter.DoubleToInt64Bits(part.Rotation);
isCutOff = drawing.IsCutOff;
}
public bool Matches(Part current) =>
ReferenceEquals(part, current)
&& ReferenceEquals(drawing, current.BaseDrawing)
&& ReferenceEquals(placedProgram, current.Program)
&& ReferenceEquals(cleanProgram, current.BaseDrawing.Program)
&& x == BitConverter.DoubleToInt64Bits(current.Location.X)
&& y == BitConverter.DoubleToInt64Bits(current.Location.Y)
&& rotation == BitConverter.DoubleToInt64Bits(current.Rotation)
&& isCutOff == current.BaseDrawing.IsCutOff;
}
}