using System.Collections.Generic;
using System.Linq;
using OpenNest.Geometry;
namespace OpenNest.Diagnostics;
/// An owned diagnostic result. An empty Pairs list is clear only if IsComplete is true.
public sealed class PlateOverlapReport
{
internal PlateOverlapReport(List pairs, List issues,
PlateOverlapSnapshot snapshot, List clampFindings = null,
List cutOffClampFindings = null)
{
Pairs = pairs.AsReadOnly();
Issues = issues.AsReadOnly();
Snapshot = snapshot;
ClampFindings = (clampFindings ?? new List()).AsReadOnly();
CutOffClampFindings = (cutOffClampFindings ?? new List()).AsReadOnly();
}
/// The owned input this report was computed from; the baseline for incremental rechecks.
internal PlateOverlapSnapshot Snapshot { get; }
public IReadOnlyList Pairs { get; }
public IReadOnlyList Issues { get; }
///
/// Part-vs-clamp-zone findings (C1): the same owned-fragment shape as part pairs, with a
/// negative slot encoding the zone ordinal. Findings
/// are reported like other overlap findings; they do not change .
///
public IReadOnlyList ClampFindings { get; }
/// Nominal cut-off/clamp contacts. Lines have no material area or part pair.
public IReadOnlyList CutOffClampFindings { get; }
public bool IsComplete => Issues.Count == 0;
public double ChordTolerance => PlateOverlapAnalyzer.ChordTolerance;
}
/// Shared material for two input positions, ordered by zero-based input index.
public sealed class PlateOverlapPair
{
private readonly Box bounds;
private PlateOverlapPair(PlateOverlapPair source, int partAId, int partBId, string partAName,
string partBName)
{
PartAId = partAId;
PartBId = partBId;
PartAName = partAName;
PartBName = partBName;
Regions = source.Regions;
Area = source.Area;
Centroid = source.Centroid;
Marker = source.Marker;
bounds = source.bounds;
}
/// The same immutable geometry under new input positions and captured names.
internal PlateOverlapPair Renumber(int partAId, int partBId, string partAName, string partBName) =>
new(this, partAId, partBId, partAName, partBName);
internal PlateOverlapPair(int partAId, int partBId, string partAName, string partBName,
List regions, Vector centroid, Vector marker)
{
PartAId = partAId;
PartBId = partBId;
PartAName = partAName;
PartBName = partBName;
Regions = regions.AsReadOnly();
Area = regions.Sum(region => region.Area);
Centroid = centroid;
Marker = marker;
var points = regions.SelectMany(region => region.Vertices).ToArray();
var left = points.Min(point => point.X);
var bottom = points.Min(point => point.Y);
bounds = new Box(left, bottom, points.Max(point => point.X) - left,
points.Max(point => point.Y) - bottom);
}
public int PartAId { get; }
public int PartBId { get; }
public string PartAName { get; }
public string PartBName { get; }
/// Connected islands of shared material; no mutable kernel polygons are exposed.
public IReadOnlyList Regions { get; }
public double Area { get; }
///
/// Finite world-coordinate area centroid of all shared material, after hole subtraction.
/// This can lie outside disconnected or concave shared material. Returned by value.
///
public Vector Centroid { get; }
///
/// Finite world-coordinate point on the shared material, inside the pair's largest island:
/// its pole of inaccessibility, or an interior scan-line point when a thin island defeats
/// the bounded pole search. Markers, hit testing and inspection rings use this point.
/// A tolerance-free tiny-clamp finding (a clamp narrower than the chord tolerance) keeps
/// its conservative whole-clamp region, so its marker is the clamp's centre, within half
/// the clamp's size of the material. Returned by value.
///
public Vector Marker { get; }
/// A fresh world-coordinate bounds copy.
public Box Bounds => new(bounds.X, bounds.Y, bounds.Length, bounds.Width);
}
///
/// One connected island of shared material in world coordinates, after hole subtraction:
/// a counterclockwise outline and its clockwise holes.
///
public sealed class PlateOverlapRegion
{
private static readonly IReadOnlyList> NoHoles = System.Array.AsReadOnly(
System.Array.Empty>());
internal PlateOverlapRegion(IEnumerable vertices, double area,
IEnumerable> holes = null)
{
Vertices = System.Array.AsReadOnly(vertices.ToArray());
Area = area;
Holes = holes == null
? NoHoles
: System.Array.AsReadOnly(holes
.Select(hole => (IReadOnlyList)System.Array.AsReadOnly(hole.ToArray()))
.ToArray());
}
/// Read-only counterclockwise outline with an exactly repeated closing vertex.
public IReadOnlyList Vertices { get; }
/// Read-only clockwise hole rings, each with an exactly repeated closing vertex.
public IReadOnlyList> Holes { get; }
/// Positive net area: the outline's area minus its holes'.
public double Area { get; }
}
/// An input or pair that could not be checked. IDs are zero-based input positions.
public sealed record PlateOverlapIssue(int PartAId, int? PartBId, string Message);
///
/// Owned clean geometry and poses. Capture while inputs are stable, then analyze on a worker.
/// No live Part, Drawing, Program, or subprogram is retained.
///
public sealed class PlateOverlapSnapshot
{
internal PlateOverlapSnapshot(List parts, List issues,
List clamps = null, List cutOffClampFindings = null)
{
Parts = parts.AsReadOnly();
Issues = issues.AsReadOnly();
Clamps = (clamps ?? new List()).AsReadOnly();
CutOffClampFindings = (cutOffClampFindings ?? new List()).AsReadOnly();
}
internal IReadOnlyList Parts { get; }
internal IReadOnlyList Issues { get; }
/// Owned clamp keep-out rectangles in plate coordinates, capture order.
internal IReadOnlyList Clamps { get; }
internal IReadOnlyList CutOffClampFindings { get; }
}
internal sealed record CapturedOverlapPart(int Id, string Name, OverlapSource Source,
double Rotation, Vector Location);
/// A clamp keep-out rectangle owned by the snapshot; Ordinal is its capture index.
internal sealed record CapturedClamp(int Ordinal, string Id, Box Bounds);
/// Deterministic negative PartBId for a part-vs-clamp finding's clamp slot.
internal static class ClampFindingSlot
{
public static int IdFor(int ordinal) => -2 - ordinal;
public static int OrdinalOf(int pairPartBId) => -2 - pairPartBId;
}