namespace OpenNest.Data;
/// One drawing of a set and how many of it the set needs.
public sealed class DrawingSetMember
{
public Guid DrawingId { get; set; }
public int Quantity { get; set; } = 1;
///
/// The drawing's current record, archived or not, joined by the server when it reads
/// a set. Ignored on save.
///
public DrawingLibraryRecord? Drawing { get; set; }
}