using OpenNest.CNC; using OpenNest.Geometry; using OpenNest.Math; using System.Collections.Generic; namespace OpenNest.Converters { public static class ConvertGeometry { public static Program ToProgram(IList geometry) { var shapes = ShapeBuilder.GetShapes(geometry); if (shapes.Count == 0) return null; var perimeter = shapes[0]; var area = perimeter.BoundingBox.Area(); var index = 0; for (int i = 1; i < shapes.Count; ++i) { var program = shapes[i]; var area2 = program.BoundingBox.Area(); if (area2 > area) { perimeter = program; area = area2; index = i; } } shapes.RemoveAt(index); var pgm = new Program(); foreach (var shape in shapes) { var subpgm = ToProgram(shape); pgm.Merge(subpgm); } pgm.Merge(ToProgram(perimeter)); pgm.Mode = Mode.Incremental; return pgm; } public static Program ToProgram(Shape shape) { var pgm = new Program(); var lastpt = new Vector(); for (int i = 0; i < shape.Entities.Count; i++) lastpt = AddEntity(pgm, lastpt, shape.Entities[i]); return pgm; } private static Vector AddEntity(Program pgm, Vector lastpt, Entity geo) { switch (geo.Type) { case EntityType.Arc: lastpt = AddArc(pgm, lastpt, (Arc)geo); break; case EntityType.Circle: lastpt = AddCircle(pgm, lastpt, (Circle)geo); break; case EntityType.Line: lastpt = AddLine(pgm, lastpt, (Line)geo); break; } return lastpt; } private static Vector AddArc(Program pgm, Vector lastpt, Arc arc) { var startpt = arc.StartPoint(); var endpt = arc.EndPoint(); if (startpt.DistanceTo(lastpt) > Tolerance.ChainTolerance) pgm.MoveTo(startpt); lastpt = endpt; var layer = ClassifyLayer(arc); var sweep = System.Math.Abs(arc.SweepAngle()); if (sweep < Tolerance.Epsilon || sweep.IsEqualTo(Angle.TwoPI)) { pgm.Codes.Add(new LinearMove(endpt) { Layer = layer }); } else { pgm.Codes.Add(new ArcMove(endpt, arc.Center, arc.IsReversed ? RotationType.CW : RotationType.CCW) { Layer = layer }); } return lastpt; } private static Vector AddCircle(Program pgm, Vector lastpt, Circle circle) { var startpt = new Vector(circle.Center.X + circle.Radius, circle.Center.Y); if (startpt.DistanceTo(lastpt) > Tolerance.ChainTolerance) pgm.MoveTo(startpt); pgm.Codes.Add(new ArcMove(startpt, circle.Center, circle.Rotation) { Layer = ClassifyLayer(circle) }); lastpt = startpt; return lastpt; } private static Vector AddLine(Program pgm, Vector lastpt, Line line) { if (line.StartPoint.DistanceTo(lastpt) > Tolerance.ChainTolerance) pgm.MoveTo(line.StartPoint); pgm.Codes.Add(new LinearMove(line.EndPoint) { Layer = ClassifyLayer(line) }); lastpt = line.EndPoint; return lastpt; } // Engrave/etch geometry maps to Scribe so the post processor can treat it as a // separate tool pass; everything else keeps the move's default Cut layer. private static LayerType ClassifyLayer(Entity geo) { var name = geo.Layer?.Name; if (string.Equals(name, "ENGRAVE", System.StringComparison.OrdinalIgnoreCase) || string.Equals(name, "ETCH", System.StringComparison.OrdinalIgnoreCase)) return LayerType.Scribe; return LayerType.Cut; } } }