using OpenNest.Geometry; using System.Collections.Generic; namespace OpenNest.Shapes { public class IsoscelesTriangleShape : ShapeDefinition { public double Base { get; set; } public double Height { get; set; } public override Drawing GetDrawing() { var midX = Base / 2.0; var entities = new List { new Line(0, 0, Base, 0), new Line(Base, 0, midX, Height), new Line(midX, Height, 0, 0) }; return CreateDrawing(entities); } } }