# CLAUDE.md This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Project Overview OpenNest is a Windows desktop application for CNC nesting — arranging 2D parts on material plates to minimize waste. It imports DXF drawings, places parts onto plates using rectangle-packing algorithms, and can export nest layouts as DXF or post-process them to G-code for CNC cutting machines. ## Build This is a .NET Framework 4.8 solution using legacy-style `.csproj` files (not SDK-style). Build with: ```bash msbuild OpenNest.sln /p:Configuration=Release ``` NuGet dependency: `netDxf` (referenced via `packages/` folder, not PackageReference). Restore with `nuget restore OpenNest.sln` if needed. No test projects exist in this solution. ## Architecture Three projects form a layered architecture: ### OpenNest.Core (class library) Domain model and geometry primitives. Everything lives in the `OpenNest` namespace. - **Domain model**: `Nest` → `Plate[]` → `Part[]` → `Drawing` → `Program`. A `Nest` is the top-level container. Each `Plate` has a size, material, quadrant, spacing, and contains placed `Part` instances. Each `Part` references a `Drawing` (the template) and has its own location/rotation. A `Drawing` wraps a CNC `Program`. - **CNC subsystem** (`CNC/`): `Program` holds a list of `ICode` instructions (G-code-like: `RapidMove`, `LinearMove`, `ArcMove`, `SubProgramCall`). Programs support absolute/incremental mode conversion, rotation, offset, bounding box calculation, and cloning. This is the core geometric representation — parts are manipulated by transforming their `Program`. - **Geometry** (`Geometry/`): Higher-level shapes (`Line`, `Arc`, `Circle`, `Polygon`, `Shape`) used for intersection detection, area calculation, and DXF conversion. `ConvertProgram.ToGeometry()` bridges from CNC codes to geometry entities. - **Quadrant system**: Plates use quadrants 1-4 (like Cartesian quadrants) to determine coordinate origin placement. This affects bounding box calculation, rotation, and part positioning. ### OpenNest.Engine (class library, depends on Core) Nesting algorithms. `NestEngine` orchestrates filling plates with parts. - **RectanglePacking/**: `FillBestFit` (single-item fill, tries horizontal and vertical orientations), `PackBottomLeft` (multi-item bin packing, sorts by area descending). Both operate on `Bin`/`Item` abstractions. - **CirclePacking/**: Alternative packing for circular parts. - `NestItem`: Input to the engine — wraps a `Drawing` with quantity, priority, and rotation constraints. - `BestCombination`: Finds optimal mix of normal/rotated columns for grid fills. ### OpenNest (WinForms WinExe, depends on Core + Engine) The UI application with MDI interface. - **Forms/**: `MainForm` (MDI parent), `EditNestForm` (MDI child per nest), plus dialogs for plate editing, auto-nesting, DXF conversion, cut parameters, etc. - **Controls/**: `PlateView` (2D plate renderer with zoom/pan), `DrawingListBox`, `DrawControl`, `QuadrantSelect`. - **Actions/**: User interaction modes — `ActionSelect`, `ActionAddPart`, `ActionClone`, `ActionFillArea`, `ActionZoomWindow`, `ActionSetSequence`. - **IO/**: `DxfImporter`/`DxfExporter` (via netDxf library), `NestReader`/`NestWriter` (custom ZIP-based format with XML metadata + G-code programs), `ProgramReader`. - **Post-processing**: `IPostProcessor` plugin interface loaded from DLLs in a `Posts/` directory at runtime. ## File Format Nest files (`.zip`) contain: - `info` — XML with nest metadata and plate defaults - `drawing-info` — XML with drawing metadata (name, material, quantities, colors) - `plate-info` — XML with plate metadata (size, material, spacing) - `program-NNN` — G-code text for each drawing's cut program - `plate-NNN` — G-code text encoding part placements (G00 for position, G65 for sub-program call with rotation) ## Key Patterns - All namespace roots are `OpenNest` (even OpenNest.Core uses `namespace OpenNest`). - `ObservableList` provides ItemAdded/ItemRemoved/ItemChanged events used for automatic quantity tracking between plates and drawings. - Angles throughout the codebase are in **radians** (use `Angle.ToRadians()`/`Angle.ToDegrees()` for conversion). - `Tolerance.Epsilon` is used for floating-point comparisons across geometry operations.