namespace OpenNest.Data; /// One drawing of a set and how many of it the set needs. public sealed class DrawingSetMember { public Guid DrawingId { get; set; } public int Quantity { get; set; } = 1; /// /// The drawing's current record, archived or not, joined by the server when it reads /// a set. Ignored on save. /// public DrawingLibraryRecord? Drawing { get; set; } }