using OpenNest.CNC; using OpenNest.Engine; using OpenNest.Geometry; using OpenNest.Math; using OpenNest.Shapes; namespace OpenNest.Tests; public class PartClassifierTests { // ── helpers ────────────────────────────────────────────────────────────── private static Drawing MakeRectDrawing(double w, double h) { var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(new Vector(0, 0))); pgm.Codes.Add(new LinearMove(new Vector(w, 0))); pgm.Codes.Add(new LinearMove(new Vector(w, h))); pgm.Codes.Add(new LinearMove(new Vector(0, h))); pgm.Codes.Add(new LinearMove(new Vector(0, 0))); return new Drawing("rect", pgm); } // ── tests ───────────────────────────────────────────────────────────────── [Fact] public void Classify_PureRectangle_ReturnsRectangle() { var drawing = MakeRectDrawing(100, 50); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Rectangle, result.Type); Assert.True(result.Rectangularity >= 0.99, $"Expected rectangularity>=0.99, got {result.Rectangularity:F4}"); Assert.True(result.PerimeterRatio >= 0.99, $"Expected perimeterRatio>=0.99, got {result.PerimeterRatio:F4}"); } [Fact] public void Classify_RoundedRectangle_ReturnsRectangle() { // Use the built-in shape builder so arc geometry is constructed correctly. var shape = new RoundedRectangleShape { Length = 100, Width = 50, Radius = 5 }; var drawing = shape.GetDrawing(); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Rectangle, result.Type); } [Fact] public void Classify_RectWithSmallNotches_ReturnsRectangle() { // 100x50 rectangle with a 5x2 notch cut into the bottom edge near the centre. // The notch is small relative to the overall perimeter so both metrics still pass. var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(new Vector(0, 0))); // Bottom edge left section -> notch -> bottom edge right section pgm.Codes.Add(new LinearMove(new Vector(45, 0))); // along bottom to notch start pgm.Codes.Add(new LinearMove(new Vector(45, 2))); // up into notch pgm.Codes.Add(new LinearMove(new Vector(50, 2))); // across notch (5 wide) pgm.Codes.Add(new LinearMove(new Vector(50, 0))); // back down pgm.Codes.Add(new LinearMove(new Vector(100, 0))); // remainder of bottom edge pgm.Codes.Add(new LinearMove(new Vector(100, 50))); // right edge pgm.Codes.Add(new LinearMove(new Vector(0, 50))); // top edge pgm.Codes.Add(new LinearMove(new Vector(0, 0))); // left edge back to start var drawing = new Drawing("rect-notch", pgm); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Rectangle, result.Type); } [Fact] public void Classify_Circle_ReturnsCircle() { var shape = new CircleShape { Diameter = 50 }; var drawing = shape.GetDrawing(); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Circle, result.Type); Assert.True(result.Circularity >= PartClassifier.CircularityThreshold, $"Expected circularity>={PartClassifier.CircularityThreshold}, got {result.Circularity:F4}"); } [Fact] public void Classify_LShape_ReturnsIrregular() { // 100x80 L-shape: full rect minus a 50x40 block from the top-right corner. // Outline (CCW): (0,0) → (100,0) → (100,40) → (50,40) → (50,80) → (0,80) → (0,0) var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(new Vector(0, 0))); pgm.Codes.Add(new LinearMove(new Vector(100, 0))); pgm.Codes.Add(new LinearMove(new Vector(100, 40))); pgm.Codes.Add(new LinearMove(new Vector(50, 40))); pgm.Codes.Add(new LinearMove(new Vector(50, 80))); pgm.Codes.Add(new LinearMove(new Vector(0, 80))); pgm.Codes.Add(new LinearMove(new Vector(0, 0))); var drawing = new Drawing("lshape", pgm); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Irregular, result.Type); } [Fact] public void Classify_Triangle_ReturnsIrregular() { // Right triangle: base 100, height 80. var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(new Vector(0, 0))); pgm.Codes.Add(new LinearMove(new Vector(100, 0))); pgm.Codes.Add(new LinearMove(new Vector(0, 80))); pgm.Codes.Add(new LinearMove(new Vector(0, 0))); var drawing = new Drawing("triangle", pgm); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Irregular, result.Type); } [Fact] public void Classify_SerratedEdge_CaughtByPerimeterRatio() { // 100x30 rectangle with 20 teeth of depth 6 along the bottom edge. // Each tooth is 5 wide, 6 deep → adds 12 units of extra perimeter per tooth. // Total extra = 20 * 12 = 240 mm extra over a plain 100mm bottom edge. // MBR perimeter ≈ 2*(100+30) = 260. Actual perimeter ≈ 260 - 100 + 100 + 240 = 500. // PerimeterRatio ≈ 260/500 = 0.52 — well below the 0.85 threshold. var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(new Vector(0, 0))); // Serrated bottom edge: 20 teeth, each 5 wide and 6 deep. var toothCount = 20; var toothWidth = 5.0; var toothDepth = 6.0; var w = toothCount * toothWidth; // = 100 var h = 30.0; for (var i = 0; i < toothCount; i++) { var x0 = i * toothWidth; pgm.Codes.Add(new LinearMove(new Vector(x0 + toothWidth / 2, -toothDepth))); pgm.Codes.Add(new LinearMove(new Vector(x0 + toothWidth, 0))); } pgm.Codes.Add(new LinearMove(new Vector(w, h))); pgm.Codes.Add(new LinearMove(new Vector(0, h))); pgm.Codes.Add(new LinearMove(new Vector(0, 0))); var drawing = new Drawing("serrated", pgm); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Irregular, result.Type); Assert.True(result.PerimeterRatio < PartClassifier.PerimeterRatioThreshold, $"Expected perimeterRatio<{PartClassifier.PerimeterRatioThreshold}, got {result.PerimeterRatio:F4}"); } [Fact] public void Classify_PrimaryAngle_MatchesMbrAlignment() { // A rectangle rotated 30° around the origin — no edge is axis-aligned, so // RotatingCalipers must find a non-zero MBR angle. var tiltDeg = 30.0; var tiltRad = Angle.ToRadians(tiltDeg); var w = 80.0; var h = 30.0; var cos = System.Math.Cos(tiltRad); var sin = System.Math.Sin(tiltRad); // Rotate each corner of an 80×30 rectangle by 30°. Vector Rot(double x, double y) => new Vector(x * cos - y * sin, x * sin + y * cos); var p0 = Rot(0, 0); var p1 = Rot(w, 0); var p2 = Rot(w, h); var p3 = Rot(0, h); var pgm = new OpenNest.CNC.Program(); pgm.Codes.Add(new RapidMove(p0)); pgm.Codes.Add(new LinearMove(p1)); pgm.Codes.Add(new LinearMove(p2)); pgm.Codes.Add(new LinearMove(p3)); pgm.Codes.Add(new LinearMove(p0)); var drawing = new Drawing("tilted-rect", pgm); var result = PartClassifier.Classify(drawing); // The MBR must be tilted — primary angle should be non-zero. Assert.True(System.Math.Abs(result.PrimaryAngle) > 0.01, $"Expected non-zero primary angle for 30°-tilted rect, got {result.PrimaryAngle:F4} rad"); } [Fact] public void Classify_EmptyDrawing_ReturnsIrregularDefault() { var pgm = new OpenNest.CNC.Program(); var drawing = new Drawing("empty", pgm); var result = PartClassifier.Classify(drawing); Assert.Equal(PartType.Irregular, result.Type); Assert.Equal(0.0, result.Rectangularity); Assert.Equal(0.0, result.Circularity); } }