using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using OpenNest.Engine.BestFit; using OpenNest.Engine.ML; using OpenNest.Geometry; using OpenNest.Math; using OpenNest.RectanglePacking; namespace OpenNest { public class NestEngine { public NestEngine(Plate plate) { Plate = plate; } public Plate Plate { get; set; } public NestDirection NestDirection { get; set; } public int PlateNumber { get; set; } public NestPhase WinnerPhase { get; private set; } public List PhaseResults { get; } = new(); public bool ForceFullAngleSweep { get; set; } public List AngleResults { get; } = new(); // --- Public Fill API --- public bool Fill(NestItem item) { return Fill(item, Plate.WorkArea()); } public bool Fill(NestItem item, Box workArea) { var parts = Fill(item, workArea, null, CancellationToken.None); if (parts == null || parts.Count == 0) return false; Plate.Parts.AddRange(parts); return true; } public List Fill(NestItem item, Box workArea, IProgress progress, CancellationToken token) { PhaseResults.Clear(); AngleResults.Clear(); var best = FindBestFill(item, workArea, progress, token); if (!token.IsCancellationRequested) { // Try improving by filling the remainder strip separately. var remainderSw = Stopwatch.StartNew(); var improved = TryRemainderImprovement(item, workArea, best); remainderSw.Stop(); if (IsBetterFill(improved, best, workArea)) { Debug.WriteLine($"[Fill] Remainder improvement: {improved.Count} parts (was {best?.Count ?? 0})"); best = improved; WinnerPhase = NestPhase.Remainder; PhaseResults.Add(new PhaseResult(NestPhase.Remainder, improved.Count, remainderSw.ElapsedMilliseconds)); ReportProgress(progress, NestPhase.Remainder, PlateNumber, best, workArea, BuildProgressSummary()); } } if (best == null || best.Count == 0) return new List(); if (item.Quantity > 0 && best.Count > item.Quantity) best = best.Take(item.Quantity).ToList(); return best; } /// /// Finds the smallest sub-area of workArea that fits exactly item.Quantity parts. /// Uses binary search on both orientations and picks the tightest fit. /// Falls through to standard Fill for unlimited (0) or single (1) quantities. /// public List FillExact(NestItem item, Box workArea, IProgress progress, CancellationToken token) { // Early exits: unlimited or single quantity — no benefit from area search. if (item.Quantity <= 1) return Fill(item, workArea, progress, token); // Full fill to establish upper bound. var fullResult = Fill(item, workArea, progress, token); if (fullResult.Count <= item.Quantity) return fullResult; // Binary search: try shrinking each dimension. var (lengthParts, lengthDim) = BinarySearchFill(item, workArea, shrinkWidth: false, token); var (widthParts, widthDim) = BinarySearchFill(item, workArea, shrinkWidth: true, token); // Pick winner by smallest test box area. Tie-break: prefer shrink-length. List winner; Box winnerBox; var lengthArea = lengthParts != null ? workArea.Width * lengthDim : double.MaxValue; var widthArea = widthParts != null ? widthDim * workArea.Length : double.MaxValue; if (lengthParts != null && lengthArea <= widthArea) { winner = lengthParts; winnerBox = new Box(workArea.X, workArea.Y, workArea.Width, lengthDim); } else if (widthParts != null) { winner = widthParts; winnerBox = new Box(workArea.X, workArea.Y, widthDim, workArea.Length); } else { // Neither search found the exact quantity — return full fill truncated. return fullResult.Take(item.Quantity).ToList(); } // Re-run the winner with progress so PhaseResults/WinnerPhase are correct // and the progress form shows the final result. var finalResult = Fill(item, winnerBox, progress, token); if (finalResult.Count >= item.Quantity) return finalResult.Count > item.Quantity ? finalResult.Take(item.Quantity).ToList() : finalResult; // Fallback: return the binary search result if the re-run produced fewer. return winner; } /// /// Binary-searches for the smallest sub-area (one dimension fixed) that fits /// exactly item.Quantity parts. Returns the best parts list and the dimension /// value that achieved it. /// private (List parts, double usedDim) BinarySearchFill( NestItem item, Box workArea, bool shrinkWidth, CancellationToken token) { var quantity = item.Quantity; var partBox = item.Drawing.Program.BoundingBox(); var partArea = item.Drawing.Area; // Fixed and variable dimensions. var fixedDim = shrinkWidth ? workArea.Length : workArea.Width; var highDim = shrinkWidth ? workArea.Width : workArea.Length; // Estimate starting point: target area at 50% utilization. var targetArea = partArea * quantity / 0.5; var minPartDim = shrinkWidth ? partBox.Width + Plate.PartSpacing : partBox.Length + Plate.PartSpacing; var estimatedDim = System.Math.Max(minPartDim, targetArea / fixedDim); var low = estimatedDim; var high = highDim; List bestParts = null; var bestDim = high; for (var iter = 0; iter < 8; iter++) { if (token.IsCancellationRequested) break; if (high - low < Plate.PartSpacing) break; var mid = (low + high) / 2.0; var testBox = shrinkWidth ? new Box(workArea.X, workArea.Y, mid, workArea.Length) : new Box(workArea.X, workArea.Y, workArea.Width, mid); var result = Fill(item, testBox, null, token); if (result.Count >= quantity) { bestParts = result.Count > quantity ? result.Take(quantity).ToList() : result; bestDim = mid; high = mid; } else { low = mid; } } return (bestParts, bestDim); } public bool Fill(List groupParts) { return Fill(groupParts, Plate.WorkArea()); } public bool Fill(List groupParts, Box workArea) { var parts = Fill(groupParts, workArea, null, CancellationToken.None); if (parts == null || parts.Count == 0) return false; Plate.Parts.AddRange(parts); return true; } public List Fill(List groupParts, Box workArea, IProgress progress, CancellationToken token) { if (groupParts == null || groupParts.Count == 0) return new List(); PhaseResults.Clear(); var engine = new FillLinear(workArea, Plate.PartSpacing); var angles = RotationAnalysis.FindHullEdgeAngles(groupParts); var best = FillPattern(engine, groupParts, angles, workArea); PhaseResults.Add(new PhaseResult(NestPhase.Linear, best?.Count ?? 0, 0)); Debug.WriteLine($"[Fill(groupParts,Box)] Linear: {best?.Count ?? 0} parts | WorkArea: {workArea.Width:F1}x{workArea.Length:F1}"); ReportProgress(progress, NestPhase.Linear, PlateNumber, best, workArea, BuildProgressSummary()); if (groupParts.Count == 1) { try { token.ThrowIfCancellationRequested(); var nestItem = new NestItem { Drawing = groupParts[0].BaseDrawing }; var rectResult = FillRectangleBestFit(nestItem, workArea); PhaseResults.Add(new PhaseResult(NestPhase.RectBestFit, rectResult?.Count ?? 0, 0)); Debug.WriteLine($"[Fill(groupParts,Box)] RectBestFit: {rectResult?.Count ?? 0} parts"); if (IsBetterFill(rectResult, best, workArea)) { best = rectResult; ReportProgress(progress, NestPhase.RectBestFit, PlateNumber, best, workArea, BuildProgressSummary()); } token.ThrowIfCancellationRequested(); var pairResult = FillWithPairs(nestItem, workArea, token, progress); PhaseResults.Add(new PhaseResult(NestPhase.Pairs, pairResult.Count, 0)); Debug.WriteLine($"[Fill(groupParts,Box)] Pair: {pairResult.Count} parts | Winner: {(IsBetterFill(pairResult, best, workArea) ? "Pair" : "Linear")}"); if (IsBetterFill(pairResult, best, workArea)) { best = pairResult; ReportProgress(progress, NestPhase.Pairs, PlateNumber, best, workArea, BuildProgressSummary()); } // Try improving by filling the remainder strip separately. var improved = TryRemainderImprovement(nestItem, workArea, best); if (IsBetterFill(improved, best, workArea)) { Debug.WriteLine($"[Fill(groupParts,Box)] Remainder improvement: {improved.Count} parts (was {best?.Count ?? 0})"); best = improved; PhaseResults.Add(new PhaseResult(NestPhase.Remainder, improved.Count, 0)); ReportProgress(progress, NestPhase.Remainder, PlateNumber, best, workArea, BuildProgressSummary()); } } catch (OperationCanceledException) { Debug.WriteLine("[Fill(groupParts,Box)] Cancelled, returning current best"); } } return best ?? new List(); } // --- Pack API --- public bool Pack(List items) { var workArea = Plate.WorkArea(); return PackArea(workArea, items); } public bool PackArea(Box box, List items) { var binItems = BinConverter.ToItems(items, Plate.PartSpacing, Plate.Area()); var bin = BinConverter.CreateBin(box, Plate.PartSpacing); var engine = new PackBottomLeft(bin); engine.Pack(binItems); var parts = BinConverter.ToParts(bin, items); Plate.Parts.AddRange(parts); return parts.Count > 0; } // --- FindBestFill: core orchestration --- private List FindBestFill(NestItem item, Box workArea, IProgress progress = null, CancellationToken token = default) { List best = null; try { var bestRotation = RotationAnalysis.FindBestRotation(item); var angles = BuildCandidateAngles(item, bestRotation, workArea); // Pairs phase var pairSw = Stopwatch.StartNew(); var pairResult = FillWithPairs(item, workArea, token, progress); pairSw.Stop(); best = pairResult; var bestScore = FillScore.Compute(best, workArea); WinnerPhase = NestPhase.Pairs; PhaseResults.Add(new PhaseResult(NestPhase.Pairs, pairResult.Count, pairSw.ElapsedMilliseconds)); Debug.WriteLine($"[FindBestFill] Pair: {bestScore.Count} parts"); ReportProgress(progress, NestPhase.Pairs, PlateNumber, best, workArea, BuildProgressSummary()); token.ThrowIfCancellationRequested(); // Linear phase var linearSw = Stopwatch.StartNew(); var bestLinearCount = 0; for (var ai = 0; ai < angles.Count; ai++) { token.ThrowIfCancellationRequested(); var angle = angles[ai]; var localEngine = new FillLinear(workArea, Plate.PartSpacing); var h = localEngine.Fill(item.Drawing, angle, NestDirection.Horizontal); var v = localEngine.Fill(item.Drawing, angle, NestDirection.Vertical); var angleDeg = Angle.ToDegrees(angle); if (h != null && h.Count > 0) { var scoreH = FillScore.Compute(h, workArea); AngleResults.Add(new AngleResult { AngleDeg = angleDeg, Direction = NestDirection.Horizontal, PartCount = h.Count }); if (h.Count > bestLinearCount) bestLinearCount = h.Count; if (scoreH > bestScore) { best = h; bestScore = scoreH; WinnerPhase = NestPhase.Linear; } } if (v != null && v.Count > 0) { var scoreV = FillScore.Compute(v, workArea); AngleResults.Add(new AngleResult { AngleDeg = angleDeg, Direction = NestDirection.Vertical, PartCount = v.Count }); if (v.Count > bestLinearCount) bestLinearCount = v.Count; if (scoreV > bestScore) { best = v; bestScore = scoreV; WinnerPhase = NestPhase.Linear; } } ReportProgress(progress, NestPhase.Linear, PlateNumber, best, workArea, $"Linear: {ai + 1}/{angles.Count} angles, {angleDeg:F0}° best = {bestScore.Count} parts"); } linearSw.Stop(); PhaseResults.Add(new PhaseResult(NestPhase.Linear, bestLinearCount, linearSw.ElapsedMilliseconds)); Debug.WriteLine($"[FindBestFill] Linear: {bestScore.Count} parts, density={bestScore.Density:P1} | WorkArea: {workArea.Width:F1}x{workArea.Length:F1} | Angles: {angles.Count}"); ReportProgress(progress, NestPhase.Linear, PlateNumber, best, workArea, BuildProgressSummary()); token.ThrowIfCancellationRequested(); // RectBestFit phase var rectSw = Stopwatch.StartNew(); var rectResult = FillRectangleBestFit(item, workArea); rectSw.Stop(); var rectScore = rectResult != null ? FillScore.Compute(rectResult, workArea) : default; Debug.WriteLine($"[FindBestFill] RectBestFit: {rectScore.Count} parts"); PhaseResults.Add(new PhaseResult(NestPhase.RectBestFit, rectResult?.Count ?? 0, rectSw.ElapsedMilliseconds)); if (rectScore > bestScore) { best = rectResult; WinnerPhase = NestPhase.RectBestFit; ReportProgress(progress, NestPhase.RectBestFit, PlateNumber, best, workArea, BuildProgressSummary()); } } catch (OperationCanceledException) { Debug.WriteLine("[FindBestFill] Cancelled, returning current best"); } return best ?? new List(); } // --- Angle building --- private List BuildCandidateAngles(NestItem item, double bestRotation, Box workArea) { var angles = new List { bestRotation, bestRotation + Angle.HalfPI }; // When the work area is narrow relative to the part, sweep rotation // angles so we can find one that fits the part into the tight strip. var testPart = new Part(item.Drawing); if (!bestRotation.IsEqualTo(0)) testPart.Rotate(bestRotation); testPart.UpdateBounds(); var partLongestSide = System.Math.Max(testPart.BoundingBox.Width, testPart.BoundingBox.Length); var workAreaShortSide = System.Math.Min(workArea.Width, workArea.Length); var needsSweep = workAreaShortSide < partLongestSide || ForceFullAngleSweep; if (needsSweep) { var step = Angle.ToRadians(5); for (var a = 0.0; a < System.Math.PI; a += step) { if (!angles.Any(existing => existing.IsEqualTo(a))) angles.Add(a); } } // When the work area triggers a full sweep (and we're not forcing it for training), // try ML angle prediction to reduce the sweep. if (!ForceFullAngleSweep && angles.Count > 2) { var features = FeatureExtractor.Extract(item.Drawing); if (features != null) { var predicted = AnglePredictor.PredictAngles( features, workArea.Width, workArea.Length); if (predicted != null) { var mlAngles = new List(predicted); if (!mlAngles.Any(a => a.IsEqualTo(bestRotation))) mlAngles.Add(bestRotation); if (!mlAngles.Any(a => a.IsEqualTo(bestRotation + Angle.HalfPI))) mlAngles.Add(bestRotation + Angle.HalfPI); Debug.WriteLine($"[BuildCandidateAngles] ML: {angles.Count} angles -> {mlAngles.Count} predicted"); angles = mlAngles; } } } return angles; } // --- Fill strategies --- private List FillRectangleBestFit(NestItem item, Box workArea) { var binItem = BinConverter.ToItem(item, Plate.PartSpacing); var bin = BinConverter.CreateBin(workArea, Plate.PartSpacing); var engine = new FillBestFit(bin); engine.Fill(binItem); return BinConverter.ToParts(bin, new List { item }); } private List FillWithPairs(NestItem item, Box workArea, CancellationToken token = default, IProgress progress = null) { var bestFits = BestFitCache.GetOrCompute( item.Drawing, Plate.Size.Width, Plate.Size.Length, Plate.PartSpacing); var candidates = SelectPairCandidates(bestFits, workArea); var diagMsg = $"[FillWithPairs] Total: {bestFits.Count}, Kept: {bestFits.Count(r => r.Keep)}, Trying: {candidates.Count}\n" + $"[FillWithPairs] Plate: {Plate.Size.Width:F2}x{Plate.Size.Length:F2}, WorkArea: {workArea.Width:F2}x{workArea.Length:F2}"; Debug.WriteLine(diagMsg); try { System.IO.File.AppendAllText( System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "nest-debug.log"), $"{DateTime.Now:HH:mm:ss} {diagMsg}\n"); } catch { } List best = null; var bestScore = default(FillScore); try { for (var i = 0; i < candidates.Count; i++) { token.ThrowIfCancellationRequested(); var result = candidates[i]; var pairParts = result.BuildParts(item.Drawing); var angles = result.HullAngles; var engine = new FillLinear(workArea, Plate.PartSpacing); var filled = FillPattern(engine, pairParts, angles, workArea); if (filled != null && filled.Count > 0) { var score = FillScore.Compute(filled, workArea); if (best == null || score > bestScore) { best = filled; bestScore = score; } } ReportProgress(progress, NestPhase.Pairs, PlateNumber, best, workArea, $"Pairs: {i + 1}/{candidates.Count} candidates, best = {bestScore.Count} parts"); } } catch (OperationCanceledException) { Debug.WriteLine("[FillWithPairs] Cancelled mid-phase, using results so far"); } Debug.WriteLine($"[FillWithPairs] Best pair result: {bestScore.Count} parts, remnant={bestScore.UsableRemnantArea:F1}, density={bestScore.Density:P1}"); try { System.IO.File.AppendAllText( System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "nest-debug.log"), $"{DateTime.Now:HH:mm:ss} [FillWithPairs] Best: {bestScore.Count} parts, density={bestScore.Density:P1}\n"); } catch { } return best ?? new List(); } /// /// Selects pair candidates to try for the given work area. Always includes /// the top 50 by area. For narrow work areas, also includes all pairs whose /// shortest side fits the strip width. /// private List SelectPairCandidates(List bestFits, Box workArea) { var kept = bestFits.Where(r => r.Keep).ToList(); var top = kept.Take(50).ToList(); var workShortSide = System.Math.Min(workArea.Width, workArea.Length); var plateShortSide = System.Math.Min(Plate.Size.Width, Plate.Size.Length); // When the work area is significantly narrower than the plate, // search ALL candidates (not just kept) for pairs that fit the // narrow dimension. Pairs rejected by aspect ratio for the full // plate may be exactly what's needed for a narrow remainder strip. if (workShortSide < plateShortSide * 0.5) { var stripCandidates = bestFits .Where(r => r.ShortestSide <= workShortSide + Tolerance.Epsilon && r.Utilization >= 0.3); var existing = new HashSet(top); foreach (var r in stripCandidates) { if (existing.Add(r)) top.Add(r); } Debug.WriteLine($"[SelectPairCandidates] Strip mode: {top.Count} candidates (shortSide <= {workShortSide:F1})"); } return top; } // --- Pattern helpers --- private Pattern BuildRotatedPattern(List groupParts, double angle) { var pattern = new Pattern(); var center = ((IEnumerable)groupParts).GetBoundingBox().Center; foreach (var part in groupParts) { var clone = (Part)part.Clone(); clone.UpdateBounds(); if (!angle.IsEqualTo(0)) clone.Rotate(angle, center); pattern.Parts.Add(clone); } pattern.UpdateBounds(); return pattern; } private List FillPattern(FillLinear engine, List groupParts, List angles, Box workArea) { var results = new System.Collections.Concurrent.ConcurrentBag<(List Parts, FillScore Score)>(); Parallel.ForEach(angles, angle => { var pattern = BuildRotatedPattern(groupParts, angle); if (pattern.Parts.Count == 0) return; var h = engine.Fill(pattern, NestDirection.Horizontal); if (h != null && h.Count > 0) results.Add((h, FillScore.Compute(h, workArea))); var v = engine.Fill(pattern, NestDirection.Vertical); if (v != null && v.Count > 0) results.Add((v, FillScore.Compute(v, workArea))); }); List best = null; var bestScore = default(FillScore); foreach (var res in results) { if (best == null || res.Score > bestScore) { best = res.Parts; bestScore = res.Score; } } return best; } // --- Remainder improvement --- private List TryRemainderImprovement(NestItem item, Box workArea, List currentBest) { if (currentBest == null || currentBest.Count < 3) return null; List best = null; var hResult = TryStripRefill(item, workArea, currentBest, horizontal: true); if (IsBetterFill(hResult, best, workArea)) best = hResult; var vResult = TryStripRefill(item, workArea, currentBest, horizontal: false); if (IsBetterFill(vResult, best, workArea)) best = vResult; return best; } private List TryStripRefill(NestItem item, Box workArea, List parts, bool horizontal) { if (parts == null || parts.Count < 3) return null; var clusters = ClusterParts(parts, horizontal); if (clusters.Count < 2) return null; // Determine the mode (most common) cluster count, excluding the last cluster. var mainClusters = clusters.Take(clusters.Count - 1).ToList(); var modeCount = mainClusters .GroupBy(c => c.Count) .OrderByDescending(g => g.Count()) .First() .Key; var lastCluster = clusters[clusters.Count - 1]; // Only attempt refill if the last cluster is smaller than the mode. if (lastCluster.Count >= modeCount) return null; Debug.WriteLine($"[TryStripRefill] {(horizontal ? "H" : "V")} clusters: {clusters.Count}, mode: {modeCount}, last: {lastCluster.Count}"); // Build the main parts list (everything except the last cluster). var mainParts = clusters.Take(clusters.Count - 1).SelectMany(c => c).ToList(); var mainBox = ((IEnumerable)mainParts).GetBoundingBox(); // Compute the strip box from the main grid edge to the work area edge. Box stripBox; if (horizontal) { var stripLeft = mainBox.Right + Plate.PartSpacing; var stripWidth = workArea.Right - stripLeft; if (stripWidth <= 0) return null; stripBox = new Box(stripLeft, workArea.Y, stripWidth, workArea.Length); } else { var stripBottom = mainBox.Top + Plate.PartSpacing; var stripHeight = workArea.Top - stripBottom; if (stripHeight <= 0) return null; stripBox = new Box(workArea.X, stripBottom, workArea.Width, stripHeight); } Debug.WriteLine($"[TryStripRefill] Strip: {stripBox.Width:F1}x{stripBox.Length:F1} at ({stripBox.X:F1},{stripBox.Y:F1})"); var stripParts = FindBestFill(item, stripBox); if (stripParts == null || stripParts.Count <= lastCluster.Count) { Debug.WriteLine($"[TryStripRefill] No improvement: strip={stripParts?.Count ?? 0} vs oddball={lastCluster.Count}"); return null; } Debug.WriteLine($"[TryStripRefill] Improvement: strip={stripParts.Count} vs oddball={lastCluster.Count}"); var combined = new List(mainParts.Count + stripParts.Count); combined.AddRange(mainParts); combined.AddRange(stripParts); return combined; } /// /// Groups parts into positional clusters along the given axis. /// Parts whose center positions are separated by more than half /// the part dimension start a new cluster. /// private static List> ClusterParts(List parts, bool horizontal) { var sorted = horizontal ? parts.OrderBy(p => p.BoundingBox.Center.X).ToList() : parts.OrderBy(p => p.BoundingBox.Center.Y).ToList(); var refDim = horizontal ? sorted.Max(p => p.BoundingBox.Width) : sorted.Max(p => p.BoundingBox.Length); var gapThreshold = refDim * 0.5; var clusters = new List>(); var current = new List { sorted[0] }; for (var i = 1; i < sorted.Count; i++) { var prevCenter = horizontal ? sorted[i - 1].BoundingBox.Center.X : sorted[i - 1].BoundingBox.Center.Y; var currCenter = horizontal ? sorted[i].BoundingBox.Center.X : sorted[i].BoundingBox.Center.Y; if (currCenter - prevCenter > gapThreshold) { clusters.Add(current); current = new List(); } current.Add(sorted[i]); } clusters.Add(current); return clusters; } // --- Scoring / comparison --- private bool IsBetterFill(List candidate, List current, Box workArea) { if (candidate == null || candidate.Count == 0) return false; if (current == null || current.Count == 0) return true; return FillScore.Compute(candidate, workArea) > FillScore.Compute(current, workArea); } private bool IsBetterValidFill(List candidate, List current, Box workArea) { if (candidate != null && candidate.Count > 0 && HasOverlaps(candidate, Plate.PartSpacing)) { Debug.WriteLine($"[IsBetterValidFill] REJECTED {candidate.Count} parts due to overlaps (current best: {current?.Count ?? 0})"); return false; } return IsBetterFill(candidate, current, workArea); } private bool HasOverlaps(List parts, double spacing) { if (parts == null || parts.Count <= 1) return false; for (var i = 0; i < parts.Count; i++) { var box1 = parts[i].BoundingBox; for (var j = i + 1; j < parts.Count; j++) { var box2 = parts[j].BoundingBox; // Fast bounding box rejection. if (box1.Right < box2.Left || box2.Right < box1.Left || box1.Top < box2.Bottom || box2.Top < box1.Bottom) continue; List pts; if (parts[i].Intersects(parts[j], out pts)) { var b1 = parts[i].BoundingBox; var b2 = parts[j].BoundingBox; Debug.WriteLine($"[HasOverlaps] Overlap: part[{i}] ({parts[i].BaseDrawing?.Name}) @ ({b1.Left:F2},{b1.Bottom:F2})-({b1.Right:F2},{b1.Top:F2}) rot={parts[i].Rotation:F2}" + $" vs part[{j}] ({parts[j].BaseDrawing?.Name}) @ ({b2.Left:F2},{b2.Bottom:F2})-({b2.Right:F2},{b2.Top:F2}) rot={parts[j].Rotation:F2}" + $" intersections={pts?.Count ?? 0}"); return true; } } } return false; } // --- Progress reporting --- private static void ReportProgress( IProgress progress, NestPhase phase, int plateNumber, List best, Box workArea, string description) { if (progress == null || best == null || best.Count == 0) return; var score = FillScore.Compute(best, workArea); var clonedParts = new List(best.Count); var totalPartArea = 0.0; foreach (var part in best) { clonedParts.Add((Part)part.Clone()); totalPartArea += part.BaseDrawing.Area; } var bounds = best.GetBoundingBox(); progress.Report(new NestProgress { Phase = phase, PlateNumber = plateNumber, BestPartCount = score.Count, BestDensity = score.Density, NestedWidth = bounds.Width, NestedLength = bounds.Length, NestedArea = totalPartArea, UsableRemnantArea = workArea.Area() - totalPartArea, BestParts = clonedParts, Description = description }); } private string BuildProgressSummary() { if (PhaseResults.Count == 0) return null; var parts = new List(PhaseResults.Count); foreach (var r in PhaseResults) parts.Add($"{FormatPhaseName(r.Phase)}: {r.PartCount}"); return string.Join(" | ", parts); } private static string FormatPhaseName(NestPhase phase) { switch (phase) { case NestPhase.Pairs: return "Pairs"; case NestPhase.Linear: return "Linear"; case NestPhase.RectBestFit: return "BestFit"; case NestPhase.Remainder: return "Remainder"; default: return phase.ToString(); } } } }