using OpenNest.Geometry; namespace OpenNest { public static class SpecialLayers { public static readonly Layer Default = new Layer("0"); public static readonly Layer Cut = new Layer("CUT"); public static readonly Layer Rapid = new Layer("RAPID"); public static readonly Layer Display = new Layer("DISPLAY"); public static readonly Layer Leadin = new Layer("LEADIN"); public static readonly Layer Leadout = new Layer("LEADOUT"); public static readonly Layer Scribe = new Layer("SCRIBE"); } }