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feat(cutting): propose hole paths toward the perimeter entry
CuttingHoleOrder proposes the cut order of a part's remaining holes as an OPEN path arrival -> every hole centre exactly once -> the fixed perimeter entry, reusing CuttingPartOrder's bounded nearest-neighbour + 2-opt/Or-opt machinery (no exhaustive permutations, no new routing invention). A proposal only: the search still certifies every rapid and emitted lead; nothing is installed into the search yet. CuttingPartOrder gains an optional endpoint: the terminal edge joins EVERY improvement delta (2-opt tail edge on both sides; OrOpt gap to the open end measures the endpoint distance), so heuristics see route moves that re-point the path at the entry rather than only final scoring. No endpoint keeps whole-part semantics byte-identical (control test); precedence, prerequisites and tie policy unchanged. Tests: empty/one hole; asymmetric fixture where the endpoint changes the ORDER (open route ends at C, entry-facing route ends at B) with each route asserted equal to its brute-force optimum computed from coordinates; permutation integrity excluding the perimeter; random 7-set within 1.05x brute force; deterministic tie order; cancellation; legacy no-endpoint equality. Mutants dropping the terminal edge from OrOpt or TwoOpt deltas are killed.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using OpenNest.Geometry;
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namespace OpenNest.Engine.CuttingPlanning;
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/// <summary>
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/// Proposes the ORDER in which a part's remaining holes are cut when the perimeter entry is
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/// already chosen: an open path from the tool's arrival through every hole centre and ON to
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/// the selected perimeter entry — the terminal edge is real rapid travel and is optimised,
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/// not scored after the fact. It reuses <see cref="CuttingPartOrder"/>'s bounded nearest-
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/// neighbour + 2-opt/Or-opt machinery (no exhaustive permutations) with an optional fixed
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/// endpoint, so whole-part routing without an endpoint keeps byte-identical behaviour.
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/// This is a proposal only: the search still certifies every rapid and emitted lead along
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/// it, exactly as it does for part orders.
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/// </summary>
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internal static class CuttingHoleOrder
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{
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/// <summary>
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/// Orders <paramref name="holes"/> (stable ordinals, each appearing exactly once in the
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/// result, never the perimeter) to minimize arrival -> holes -> <paramref
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/// name="perimeterEntry"/> distance. <paramref name="centresByOrdinal"/> supplies one
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/// representative point per hole ordinal. Empty holes give an empty order.
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/// </summary>
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internal static IReadOnlyList<int> Plan(IReadOnlyList<int> holes,
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IReadOnlyList<Vector> centresByOrdinal, Vector arrival, Vector perimeterEntry,
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CancellationToken token = default)
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{
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if (holes == null)
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throw new ArgumentException("Hole ordinals are required.", nameof(holes));
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if (centresByOrdinal == null)
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throw new ArgumentException("Hole centres are required.", nameof(centresByOrdinal));
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token.ThrowIfCancellationRequested();
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if (holes.Count == 0)
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return Array.Empty<int>();
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var none = Array.Empty<int>();
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var prerequisites = holes.Select(_ => (IReadOnlyCollection<int>)none).ToList();
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var centres = holes.Select(hole => centresByOrdinal[hole]).ToList();
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var route = CuttingPartOrder.Plan(centres, arrival, prerequisites, token, perimeterEntry);
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return route.Select(index => holes[index]).ToArray();
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}
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}
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@@ -39,8 +39,13 @@ internal static class CuttingPartOrder
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/// <param name="centres">One representative point per part ordinal.</param>
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/// <param name="start">The modeled tool position before the first part.</param>
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/// <param name="prerequisites">Ordinals that must come before each part; must be acyclic.</param>
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/// <param name="endpoint">
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/// Optional fixed final position AFTER the last visited point (an open path with a closed
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/// terminal edge). The terminal edge joins EVERY improvement delta, not just final
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/// scoring. Null keeps the previous whole-part open-route semantics exactly.
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/// </param>
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internal static int[] Plan(IReadOnlyList<Vector> centres, Vector start,
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, CancellationToken token)
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, CancellationToken token, Vector? endpoint = null)
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{
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var count = centres.Count;
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var order = NearestNeighbour(centres, start, prerequisites, token);
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@@ -48,8 +53,8 @@ internal static class CuttingPartOrder
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for (var pass = 0; pass < MaxPasses; pass++)
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{
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token.ThrowIfCancellationRequested();
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var improved = TwoOpt(order, centres, start, prerequisites, position, token);
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improved |= OrOpt(order, centres, start, prerequisites, position, token);
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var improved = TwoOpt(order, centres, start, prerequisites, position, token, endpoint);
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improved |= OrOpt(order, centres, start, prerequisites, position, token, endpoint);
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if (!improved)
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break;
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}
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@@ -90,19 +95,23 @@ internal static class CuttingPartOrder
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// Reverses order[i..j] when that shortens the open path and keeps every prerequisite earlier.
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private static bool TwoOpt(int[] order, IReadOnlyList<Vector> centres, Vector start,
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, int[] position, CancellationToken token)
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, int[] position, CancellationToken token,
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Vector? endpoint = null)
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{
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var improved = false;
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var count = order.Length;
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// The terminal edge belongs to every delta: reversing the route's tail swaps which
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// endpoint-side centre faces the fixed final position.
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double Tail(Vector from) => endpoint is { } e ? from.DistanceTo(e) : 0;
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for (var i = 0; i < count - 1; i++)
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{
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token.ThrowIfCancellationRequested();
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for (var j = i + 1; j < count; j++)
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{
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var before = Point(i - 1).DistanceTo(centres[order[i]])
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+ (j + 1 < count ? centres[order[j]].DistanceTo(centres[order[j + 1]]) : 0);
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+ (j + 1 < count ? centres[order[j]].DistanceTo(centres[order[j + 1]]) : Tail(centres[order[j]]));
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var after = Point(i - 1).DistanceTo(centres[order[j]])
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+ (j + 1 < count ? centres[order[i]].DistanceTo(centres[order[j + 1]]) : 0);
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+ (j + 1 < count ? centres[order[i]].DistanceTo(centres[order[j + 1]]) : Tail(centres[order[i]]));
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if (after >= before - Epsilon || !CanReverse(order, i, j, prerequisites, position))
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continue;
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Array.Reverse(order, i, j - i + 1);
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@@ -129,7 +138,8 @@ internal static class CuttingPartOrder
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// Moves a run of one to three parts to a later or earlier gap when that shortens the path.
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private static bool OrOpt(int[] order, IReadOnlyList<Vector> centres, Vector start,
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, int[] position, CancellationToken token)
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IReadOnlyList<IReadOnlyCollection<int>> prerequisites, int[] position, CancellationToken token,
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Vector? endpoint = null)
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{
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var improved = false;
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var count = order.Length;
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@@ -157,12 +167,15 @@ internal static class CuttingPartOrder
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}
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return improved;
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// Path length between order[a] and order[b] (a == -1 is the start; b == count is the open end).
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// Path length between order[a] and order[b] (a == -1 is the start; b == count is the open
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// end — the fixed endpoint when one was supplied, so the terminal edge is in every delta).
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double Gap(int a, int b)
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{
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if (b >= count || b < 0)
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return 0;
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var from = a < 0 ? start : centres[order[a]];
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if (b >= count)
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return endpoint is { } e ? from.DistanceTo(e) : 0;
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if (b < 0)
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return 0;
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return from.DistanceTo(centres[order[b]]);
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}
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}
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