feat: add PlateManager with navigation state and disposal

Introduces PlateChangedEventArgs and PlateManager in OpenNest.Core to centralize plate navigation logic (CurrentIndex, LoadFirst/Last/Next/Previous/At, IsFirst/IsLast). Includes full xUnit test coverage (17 tests) verifying navigation, event firing, and disposal unsubscription.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-05 23:47:18 -04:00
parent c9b17619ef
commit ed082a6799
2 changed files with 326 additions and 0 deletions

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using OpenNest.Collections;
using System;
namespace OpenNest
{
public class PlateChangedEventArgs : EventArgs
{
public Plate Plate { get; }
public int Index { get; }
public PlateChangedEventArgs(Plate plate, int index)
{
Plate = plate;
Index = index;
}
}
public class PlateManager : IDisposable
{
private readonly Nest nest;
private bool disposed;
public event EventHandler<PlateChangedEventArgs> CurrentPlateChanged;
public event EventHandler PlateListChanged;
public PlateManager(Nest nest)
{
this.nest = nest;
nest.Plates.ItemAdded += OnPlateAdded;
nest.Plates.ItemRemoved += OnPlateRemoved;
}
public int CurrentIndex { get; private set; }
public Plate CurrentPlate => nest.Plates.Count > 0 ? nest.Plates[CurrentIndex] : null;
public int Count => nest.Plates.Count;
public bool IsFirst => Count == 0 || CurrentIndex <= 0;
public bool IsLast => CurrentIndex + 1 >= Count;
public void LoadFirst()
{
if (Count == 0)
return;
CurrentIndex = 0;
FireCurrentPlateChanged();
}
public void LoadLast()
{
if (Count == 0)
return;
CurrentIndex = Count - 1;
FireCurrentPlateChanged();
}
public bool LoadNext()
{
if (CurrentIndex + 1 >= Count)
return false;
CurrentIndex++;
FireCurrentPlateChanged();
return true;
}
public bool LoadPrevious()
{
if (Count == 0 || CurrentIndex - 1 < 0)
return false;
CurrentIndex--;
FireCurrentPlateChanged();
return true;
}
public void LoadAt(int index)
{
if (index < 0 || index >= Count)
return;
CurrentIndex = index;
FireCurrentPlateChanged();
}
private void OnPlateAdded(object sender, ItemAddedEventArgs<Plate> e)
{
PlateListChanged?.Invoke(this, EventArgs.Empty);
}
private void OnPlateRemoved(object sender, ItemRemovedEventArgs<Plate> e)
{
if (CurrentIndex >= Count && Count > 0)
CurrentIndex = Count - 1;
PlateListChanged?.Invoke(this, EventArgs.Empty);
}
private void FireCurrentPlateChanged()
{
CurrentPlateChanged?.Invoke(this, new PlateChangedEventArgs(CurrentPlate, CurrentIndex));
}
public void Dispose()
{
if (disposed)
return;
disposed = true;
nest.Plates.ItemAdded -= OnPlateAdded;
nest.Plates.ItemRemoved -= OnPlateRemoved;
}
}
}