feat(core): add TrapezoidShape
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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27
OpenNest.Core/Shapes/TrapezoidShape.cs
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27
OpenNest.Core/Shapes/TrapezoidShape.cs
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using System.Collections.Generic;
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using OpenNest.Geometry;
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namespace OpenNest.Shapes
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{
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public class TrapezoidShape : ShapeDefinition
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{
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public double TopWidth { get; set; }
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public double BottomWidth { get; set; }
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public double Height { get; set; }
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public override Drawing GetDrawing()
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{
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var offset = (BottomWidth - TopWidth) / 2.0;
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var entities = new List<Entity>
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{
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new Line(0, 0, BottomWidth, 0),
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new Line(BottomWidth, 0, offset + TopWidth, Height),
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new Line(offset + TopWidth, Height, offset, Height),
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new Line(offset, Height, 0, 0)
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};
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return CreateDrawing(entities);
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}
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}
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}
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