feat: serialize/deserialize bends in nest file format

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-24 20:22:55 -04:00
parent 7056f8816f
commit dd2892a9fe
4 changed files with 139 additions and 2 deletions

View File

@@ -1,3 +1,4 @@
using OpenNest.Bending;
using OpenNest.CNC;
using OpenNest.Engine.BestFit;
using OpenNest.Geometry;
@@ -91,6 +92,23 @@ namespace OpenNest.IO
drawing.Source.Path = d.Source.Path;
drawing.Source.Offset = new Vector(d.Source.Offset.X, d.Source.Offset.Y);
if (d.Bends != null)
{
foreach (var b in d.Bends)
{
drawing.Bends.Add(new Bend
{
StartPoint = new Vector(b.StartX, b.StartY),
EndPoint = new Vector(b.EndX, b.EndY),
Direction = Enum.TryParse<BendDirection>(b.Direction, true, out var dir)
? dir : BendDirection.Unknown,
Angle = b.Angle,
Radius = b.Radius,
NoteText = b.NoteText
});
}
}
if (programs.TryGetValue(d.Id, out var pgm))
drawing.Program = pgm;
@@ -186,6 +204,7 @@ namespace OpenNest.IO
plate.PartSpacing = p.PartSpacing;
plate.Material = new Material(p.Material.Name, p.Material.Grade, p.Material.Density);
plate.EdgeSpacing = new Spacing(p.EdgeSpacing.Left, p.EdgeSpacing.Bottom, p.EdgeSpacing.Right, p.EdgeSpacing.Top);
plate.GrainAngle = p.GrainAngle;
foreach (var partDto in p.Parts)
{