feat: add groove depth and weld gap options to spike-groove split
- SpikeParameters: added GrooveDepth (how deep groove cuts into receiving part) and SpikeWeldGap (gap between spike tip and groove) - SpikeGrooveSplit: groove uses its own depth (wider/deeper than spike), spike tip stops short by weld gap amount - UI: added Groove Depth and Weld Gap fields to spike parameters panel - Changed default pair count to 2 (one near each end) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -18,6 +18,8 @@ public class SplitParameters
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// Spike/Groove parameters
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public double SpikeDepth { get; set; } = 0.5;
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public double GrooveDepth { get; set; } = 0.625;
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public double SpikeWeldGap { get; set; } = 0.125;
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public double SpikeAngle { get; set; } = 60.0; // degrees
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public int SpikePairCount { get; set; } = 2;
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@@ -27,7 +29,7 @@ public class SplitParameters
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public double FeatureOverhang => Type switch
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{
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SplitType.WeldGapTabs => TabHeight,
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SplitType.SpikeGroove => SpikeDepth,
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SplitType.SpikeGroove => System.Math.Max(SpikeDepth, GrooveDepth),
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_ => 0
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};
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}
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